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Side by Side Diff: content/common/gpu/media/v4l2_video_decode_accelerator.h

Issue 137023008: Add support for Tegra V4L2 VDA (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fixed a small issue Created 6 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // This file contains an implementation of VideoDecodeAccelerator 5 // This file contains an implementation of VideoDecodeAccelerator
6 // that utilizes hardware video decoders, which expose Video4Linux 2 API 6 // that utilizes hardware video decoders, which expose Video4Linux 2 API
7 // (http://linuxtv.org/downloads/v4l-dvb-apis/). 7 // (http://linuxtv.org/downloads/v4l-dvb-apis/).
8 8
9 #ifndef CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_ 9 #ifndef CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_
10 #define CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_ 10 #define CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_
11 11
12 #include <queue> 12 #include <queue>
13 #include <vector> 13 #include <vector>
14 #include <linux/videodev2.h>
Pawel Osciak 2014/03/25 08:21:08 Why did we not need this before? If this is for v4
shivdasp 2014/03/25 10:36:40 This was for v4l2_format but now if we use frame_b
14 15
15 #include "base/callback_forward.h" 16 #include "base/callback_forward.h"
16 #include "base/memory/linked_ptr.h" 17 #include "base/memory/linked_ptr.h"
17 #include "base/memory/scoped_ptr.h" 18 #include "base/memory/scoped_ptr.h"
18 #include "base/synchronization/waitable_event.h" 19 #include "base/synchronization/waitable_event.h"
19 #include "base/threading/thread.h" 20 #include "base/threading/thread.h"
20 #include "content/common/content_export.h" 21 #include "content/common/content_export.h"
21 #include "content/common/gpu/media/v4l2_video_device.h" 22 #include "content/common/gpu/media/v4l2_video_device.h"
22 #include "content/common/gpu/media/video_decode_accelerator_impl.h" 23 #include "content/common/gpu/media/video_decode_accelerator_impl.h"
23 #include "media/base/limits.h" 24 #include "media/base/limits.h"
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287 // caller can error out on resolution change. 288 // caller can error out on resolution change.
288 bool DestroyOutputBuffers(); 289 bool DestroyOutputBuffers();
289 void ResolutionChangeDestroyBuffers(); 290 void ResolutionChangeDestroyBuffers();
290 291
291 // Send decoded pictures to PictureReady. 292 // Send decoded pictures to PictureReady.
292 void SendPictureReady(); 293 void SendPictureReady();
293 294
294 // Callback that indicates a picture has been cleared. 295 // Callback that indicates a picture has been cleared.
295 void PictureCleared(); 296 void PictureCleared();
296 297
298 // This method determines whether a resolution change event processing
299 // is indeed required by returning true if either:
300 // - width or height of the new format is different than previous format.
301 // - V4L2_CID_MIN_BUFFERS_FOR_CAPTURE has changed.
302 // Returns false otherwise.
303 bool IsResolutionChangeNecessary();
304
297 // Our original calling message loop for the child thread. 305 // Our original calling message loop for the child thread.
298 scoped_refptr<base::MessageLoopProxy> child_message_loop_proxy_; 306 scoped_refptr<base::MessageLoopProxy> child_message_loop_proxy_;
299 307
300 // Message loop of the IO thread. 308 // Message loop of the IO thread.
301 scoped_refptr<base::MessageLoopProxy> io_message_loop_proxy_; 309 scoped_refptr<base::MessageLoopProxy> io_message_loop_proxy_;
302 310
303 // WeakPtr<> pointing to |this| for use in posting tasks from the decoder or 311 // WeakPtr<> pointing to |this| for use in posting tasks from the decoder or
304 // device worker threads back to the child thread. Because the worker threads 312 // device worker threads back to the child thread. Because the worker threads
305 // are members of this class, any task running on those threads is guaranteed 313 // are members of this class, any task running on those threads is guaranteed
306 // that this object is still alive. As a result, tasks posted from the child 314 // that this object is still alive. As a result, tasks posted from the child
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419 427
420 // Make our context current before running any EGL entry points. 428 // Make our context current before running any EGL entry points.
421 base::Callback<bool(void)> make_context_current_; 429 base::Callback<bool(void)> make_context_current_;
422 430
423 // EGL state 431 // EGL state
424 EGLDisplay egl_display_; 432 EGLDisplay egl_display_;
425 433
426 // The codec we'll be decoding for. 434 // The codec we'll be decoding for.
427 media::VideoCodecProfile video_profile_; 435 media::VideoCodecProfile video_profile_;
428 436
437 // Stores the current format. This is used to check against
438 // the format received when we dequeue a RESOLUTION_CHANGE event.
439 // Resolution change sequence is only executed if the new format is different
440 // than the current_format_.
441 struct v4l2_format current_format_;
442
429 DISALLOW_COPY_AND_ASSIGN(V4L2VideoDecodeAccelerator); 443 DISALLOW_COPY_AND_ASSIGN(V4L2VideoDecodeAccelerator);
430 }; 444 };
431 445
432 } // namespace content 446 } // namespace content
433 447
434 #endif // CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_ 448 #endif // CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_
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