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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkImage_Base.h" | 8 #include "SkImage_Base.h" |
9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
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21 , fCache(cache) // take ownership | 21 , fCache(cache) // take ownership |
22 {} | 22 {} |
23 | 23 |
24 bool onReadPixels(const SkImageInfo&, void*, size_t, int srcX, int srcY) con
st override; | 24 bool onReadPixels(const SkImageInfo&, void*, size_t, int srcX, int srcY) con
st override; |
25 const void* onPeekPixels(SkImageInfo*, size_t* /*rowBytes*/) const override; | 25 const void* onPeekPixels(SkImageInfo*, size_t* /*rowBytes*/) const override; |
26 SkData* onRefEncoded() const override; | 26 SkData* onRefEncoded() const override; |
27 bool isOpaque() const override { return fCache->info().isOpaque(); } | 27 bool isOpaque() const override { return fCache->info().isOpaque(); } |
28 SkImage* onNewSubset(const SkIRect&) const override; | 28 SkImage* onNewSubset(const SkIRect&) const override; |
29 bool getROPixels(SkBitmap*) const override; | 29 bool getROPixels(SkBitmap*) const override; |
30 GrTexture* asTextureRef(GrContext*, SkImageUsageType) const override; | 30 GrTexture* asTextureRef(GrContext*, SkImageUsageType) const override; |
31 | |
32 SkShader* onNewShader(SkShader::TileMode, | |
33 SkShader::TileMode, | |
34 const SkMatrix* localMatrix) const override; | |
35 | |
36 bool onIsLazyGenerated() const override { return true; } | 31 bool onIsLazyGenerated() const override { return true; } |
37 | 32 |
38 private: | 33 private: |
39 SkAutoTDelete<SkImageCacherator> fCache; | 34 SkAutoTDelete<SkImageCacherator> fCache; |
40 | 35 |
41 typedef SkImage_Base INHERITED; | 36 typedef SkImage_Base INHERITED; |
42 }; | 37 }; |
43 | 38 |
44 /////////////////////////////////////////////////////////////////////////////// | 39 /////////////////////////////////////////////////////////////////////////////// |
45 | 40 |
46 SkShader* SkImage_Generator::onNewShader(SkShader::TileMode tileX, SkShader::Til
eMode tileY, | |
47 const SkMatrix* localMatrix) const { | |
48 // TODO: need a native Shader that takes Cacherator (or this image) so we ca
n natively return | |
49 // textures as output from the shader. | |
50 SkBitmap bm; | |
51 if (this->getROPixels(&bm)) { | |
52 return SkShader::CreateBitmapShader(bm, tileX, tileY, localMatrix); | |
53 } | |
54 return nullptr; | |
55 } | |
56 | |
57 bool SkImage_Generator::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels
, size_t dstRB, | 41 bool SkImage_Generator::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels
, size_t dstRB, |
58 int srcX, int srcY) const { | 42 int srcX, int srcY) const { |
59 SkBitmap bm; | 43 SkBitmap bm; |
60 if (this->getROPixels(&bm)) { | 44 if (this->getROPixels(&bm)) { |
61 return bm.readPixels(dstInfo, dstPixels, dstRB, srcX, srcY); | 45 return bm.readPixels(dstInfo, dstPixels, dstRB, srcX, srcY); |
62 } | 46 } |
63 return false; | 47 return false; |
64 } | 48 } |
65 | 49 |
66 const void* SkImage_Generator::onPeekPixels(SkImageInfo* infoPtr, size_t* rowByt
esPtr) const { | 50 const void* SkImage_Generator::onPeekPixels(SkImageInfo* infoPtr, size_t* rowByt
esPtr) const { |
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95 return surface->newImageSnapshot(); | 79 return surface->newImageSnapshot(); |
96 } | 80 } |
97 | 81 |
98 SkImage* SkImage::NewFromGenerator(SkImageGenerator* generator, const SkIRect* s
ubset) { | 82 SkImage* SkImage::NewFromGenerator(SkImageGenerator* generator, const SkIRect* s
ubset) { |
99 SkImageCacherator* cache = SkImageCacherator::NewFromGenerator(generator, su
bset); | 83 SkImageCacherator* cache = SkImageCacherator::NewFromGenerator(generator, su
bset); |
100 if (!cache) { | 84 if (!cache) { |
101 return nullptr; | 85 return nullptr; |
102 } | 86 } |
103 return new SkImage_Generator(cache); | 87 return new SkImage_Generator(cache); |
104 } | 88 } |
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