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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkOnce_DEFINED | 8 #ifndef SkOnce_DEFINED |
| 9 #define SkOnce_DEFINED | 9 #define SkOnce_DEFINED |
| 10 | 10 |
| 11 // Before trying SkOnce, see if SkLazyPtr or SkLazyFnPtr will work for you. | 11 // Before trying SkOnce, see if SkLazyPtr or SkLazyFnPtr will work for you. |
| 12 // They're smaller and faster, if slightly less versatile. | 12 // They're smaller and faster, if slightly less versatile. |
| 13 | 13 |
| 14 | 14 |
| 15 // SkOnce.h defines SK_DECLARE_STATIC_ONCE and SkOnce(), which you can use | 15 // SkOnce.h defines SK_DECLARE_STATIC_ONCE and SkOnce(), which you can use |
| 16 // together to create a threadsafe way to call a function just once. E.g. | 16 // together to create a threadsafe way to call a function just once. E.g. |
| 17 // | 17 // |
| 18 // static void register_my_stuff(GlobalRegistry* registry) { | 18 // static void register_my_stuff(GlobalRegistry* registry) { |
| 19 // registry->register(...); | 19 // registry->register(...); |
| 20 // } | 20 // } |
| 21 // ... | 21 // ... |
| 22 // void EnsureRegistered() { | 22 // void EnsureRegistered() { |
| 23 // SK_DECLARE_STATIC_ONCE(once); | 23 // SK_DECLARE_STATIC_ONCE(once); |
| 24 // SkOnce(&once, register_my_stuff, GetGlobalRegistry()); | 24 // SkOnce(&once, register_my_stuff, GetGlobalRegistry()); |
| 25 // } | 25 // } |
| 26 // | 26 // |
| 27 // No matter how many times you call EnsureRegistered(), register_my_stuff will
be called just once. | 27 // No matter how many times you call EnsureRegistered(), register_my_stuff will
be called just once. |
| 28 // OnceTest.cpp also should serve as a few other simple examples. | 28 // OnceTest.cpp also should serve as a few other simple examples. |
| 29 | 29 |
| 30 #include "SkAtomics.h" | 30 #include "../private/SkAtomics.h" |
| 31 #include "SkSpinlock.h" | 31 #include "SkSpinlock.h" |
| 32 | 32 |
| 33 // This must be used in a global scope, not in function scope or as a class memb
er. | 33 // This must be used in a global scope, not in function scope or as a class memb
er. |
| 34 #define SK_DECLARE_STATIC_ONCE(name) namespace {} static SkOnceFlag name | 34 #define SK_DECLARE_STATIC_ONCE(name) namespace {} static SkOnceFlag name |
| 35 | 35 |
| 36 class SkOnceFlag; | 36 class SkOnceFlag; |
| 37 | 37 |
| 38 inline void SkOnce(SkOnceFlag* once, void (*f)()); | 38 inline void SkOnce(SkOnceFlag* once, void (*f)()); |
| 39 | 39 |
| 40 template <typename Arg> | 40 template <typename Arg> |
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| 130 inline void SkOnce(SkOnceFlag* once, void (*func)()) { | 130 inline void SkOnce(SkOnceFlag* once, void (*func)()) { |
| 131 return SkOnce(once, sk_once_no_arg_adaptor, func); | 131 return SkOnce(once, sk_once_no_arg_adaptor, func); |
| 132 } | 132 } |
| 133 | 133 |
| 134 template <typename Lock> | 134 template <typename Lock> |
| 135 inline void SkOnce(bool* done, Lock* lock, void (*func)()) { | 135 inline void SkOnce(bool* done, Lock* lock, void (*func)()) { |
| 136 return SkOnce(done, lock, sk_once_no_arg_adaptor, func); | 136 return SkOnce(done, lock, sk_once_no_arg_adaptor, func); |
| 137 } | 137 } |
| 138 | 138 |
| 139 #endif // SkOnce_DEFINED | 139 #endif // SkOnce_DEFINED |
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