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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_FRAME_H_ | 5 #ifndef V8_COMPILER_FRAME_H_ |
| 6 #define V8_COMPILER_FRAME_H_ | 6 #define V8_COMPILER_FRAME_H_ |
| 7 | 7 |
| 8 #include "src/bit-vector.h" | 8 #include "src/bit-vector.h" |
| 9 #include "src/frames.h" | 9 #include "src/frames.h" |
| 10 | 10 |
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| 103 DCHECK(allocated_double_registers_ == NULL); | 103 DCHECK(allocated_double_registers_ == NULL); |
| 104 allocated_double_registers_ = regs; | 104 allocated_double_registers_ = regs; |
| 105 } | 105 } |
| 106 | 106 |
| 107 bool DidAllocateDoubleRegisters() { | 107 bool DidAllocateDoubleRegisters() { |
| 108 return !allocated_double_registers_->IsEmpty(); | 108 return !allocated_double_registers_->IsEmpty(); |
| 109 } | 109 } |
| 110 | 110 |
| 111 int AlignSavedCalleeRegisterSlots() { | 111 int AlignSavedCalleeRegisterSlots() { |
| 112 DCHECK_EQ(0, spilled_callee_register_slot_count_); | 112 DCHECK_EQ(0, spilled_callee_register_slot_count_); |
| 113 int frame_slot_count_before = frame_slot_count_; | 113 int delta = frame_slot_count_ & 1; |
| 114 frame_slot_count_ = RoundUp(frame_slot_count_, 2); | 114 frame_slot_count_ += delta; |
| 115 return frame_slot_count_before - frame_slot_count_; | 115 return delta; |
| 116 } | 116 } |
| 117 | 117 |
| 118 void AllocateSavedCalleeRegisterSlots(int count) { | 118 void AllocateSavedCalleeRegisterSlots(int count) { |
| 119 frame_slot_count_ += count; | 119 frame_slot_count_ += count; |
| 120 spilled_callee_register_slot_count_ += count; | 120 spilled_callee_register_slot_count_ += count; |
| 121 } | 121 } |
| 122 | 122 |
| 123 int AllocateSpillSlot(int width) { | 123 int AllocateSpillSlot(int width) { |
| 124 DCHECK_EQ(0, spilled_callee_register_slot_count_); | 124 DCHECK_EQ(0, spilled_callee_register_slot_count_); |
| 125 int frame_slot_count_before = frame_slot_count_; | 125 int frame_slot_count_before = frame_slot_count_; |
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| 182 int offset_; // Encodes SP or FP in the low order bit. | 182 int offset_; // Encodes SP or FP in the low order bit. |
| 183 | 183 |
| 184 static const int kFromSp = 1; | 184 static const int kFromSp = 1; |
| 185 static const int kFromFp = 0; | 185 static const int kFromFp = 0; |
| 186 }; | 186 }; |
| 187 } | 187 } |
| 188 } | 188 } |
| 189 } // namespace v8::internal::compiler | 189 } // namespace v8::internal::compiler |
| 190 | 190 |
| 191 #endif // V8_COMPILER_FRAME_H_ | 191 #endif // V8_COMPILER_FRAME_H_ |
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