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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef UI_BASE_COCOA_SCOPED_CG_CONTEXT_SMOOTH_FONTS_H_ |
| 6 #define UI_BASE_COCOA_SCOPED_CG_CONTEXT_SMOOTH_FONTS_H_ |
| 7 |
| 8 #include "ui/base/ui_base_export.h" |
| 9 #include "ui/gfx/scoped_ns_graphics_context_save_gstate_mac.h" |
| 10 |
| 11 namespace ui { |
| 12 |
| 13 // Ensures LCD font smoothing is enabled before drawing text. This allows Cocoa |
| 14 // drawing code to override a decision made by AppKit to disable font smoothing. |
| 15 // E.g. this occurs when a view is layer-backed or, since 10.8, when a view |
| 16 // returns NO from -[NSView isOpaque]. For this to look nice, there must be an |
| 17 // opaque background already drawn in the graphics context at the location of |
| 18 // the text (but it doesn't need to fill the view bounds, which is required when |
| 19 // -[NSView isOpaque] returns YES). |
| 20 class UI_BASE_EXPORT ScopedCGContextSmoothFonts { |
| 21 public: |
| 22 ScopedCGContextSmoothFonts(); |
| 23 ~ScopedCGContextSmoothFonts(); |
| 24 |
| 25 private: |
| 26 gfx::ScopedNSGraphicsContextSaveGState save_state_; |
| 27 |
| 28 DISALLOW_COPY_AND_ASSIGN(ScopedCGContextSmoothFonts); |
| 29 }; |
| 30 |
| 31 } // namespace ui |
| 32 |
| 33 #endif // UI_BASE_COCOA_SCOPED_CG_CONTEXT_SMOOTH_FONTS_H_ |
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