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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_BASE_COCOA_SCOPED_CG_CONTEXT_SMOOTH_FONTS_H_ | |
6 #define UI_BASE_COCOA_SCOPED_CG_CONTEXT_SMOOTH_FONTS_H_ | |
7 | |
8 #include "ui/base/ui_base_export.h" | |
9 #include "ui/gfx/scoped_ns_graphics_context_save_gstate_mac.h" | |
10 | |
11 namespace ui { | |
12 | |
13 // Ensures LCD font smoothing is enabled before drawing text. This allows Cocoa | |
14 // drawing code to override a decision made by AppKit to disable font smoothing. | |
15 // E.g. this occurs when a view is layer-backed or, since 10.8, when a view | |
16 // returns NO from -[NSView isOpaque]. For this to look nice, there must be an | |
17 // opaque background already drawn in the graphics context at the location of | |
18 // the text (but it doesn't need to fill the view bounds, which is required when | |
19 // -[NSView isOpaque] returns YES). | |
20 class UI_BASE_EXPORT ScopedCGContextSmoothFonts { | |
21 public: | |
22 ScopedCGContextSmoothFonts(); | |
23 ~ScopedCGContextSmoothFonts(); | |
24 | |
25 private: | |
26 gfx::ScopedNSGraphicsContextSaveGState save_state_; | |
27 | |
28 DISALLOW_COPY_AND_ASSIGN(ScopedCGContextSmoothFonts); | |
29 }; | |
30 | |
31 } // namespace | |
Robert Sesek
2015/09/25 23:00:52
"namespace ui"
tapted
2015/09/28 04:30:38
Done.
| |
32 | |
33 #endif // UI_BASE_COCOA_SCOPED_CG_CONTEXT_SMOOTH_FONTS_H_ | |
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