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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_H_ | 5 #ifndef COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_H_ |
6 #define COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_H_ | 6 #define COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_H_ |
7 | 7 |
8 #include "base/message_loop/message_loop.h" | 8 #include "base/message_loop/message_loop.h" |
9 #include "components/scheduler/child/child_scheduler.h" | 9 #include "components/scheduler/child/child_scheduler.h" |
10 #include "components/scheduler/child/single_thread_idle_task_runner.h" | 10 #include "components/scheduler/child/single_thread_idle_task_runner.h" |
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107 // driven by this process. A stricter condition than |OnRendererHidden()|, the | 107 // driven by this process. A stricter condition than |OnRendererHidden()|, the |
108 // process is assumed to be foregrounded when the scheduler is constructed. | 108 // process is assumed to be foregrounded when the scheduler is constructed. |
109 // Must be called on the main thread. | 109 // Must be called on the main thread. |
110 virtual void OnRendererBackgrounded() = 0; | 110 virtual void OnRendererBackgrounded() = 0; |
111 | 111 |
112 // Tells the scheduler that the renderer process has been foregrounded. | 112 // Tells the scheduler that the renderer process has been foregrounded. |
113 // This is the assumed state when the scheduler is constructed. | 113 // This is the assumed state when the scheduler is constructed. |
114 // Must be called on the main thread. | 114 // Must be called on the main thread. |
115 virtual void OnRendererForegrounded() = 0; | 115 virtual void OnRendererForegrounded() = 0; |
116 | 116 |
117 // Tells the scheduler that a page load has started. The scheduler will | 117 // Tells the scheduler that a navigation task is pending. While any navigation |
| 118 // tasks are pending, the scheduler will ensure that loading tasks are not |
| 119 // blocked even if they are expensive. Must be called on the main thread. |
| 120 virtual void AddPendingNavigation() = 0; |
| 121 |
| 122 // Tells the scheduler that a navigation task is no longer pending. |
| 123 // Must be called on the main thread. |
| 124 virtual void RemovePendingNavigation() = 0; |
| 125 |
| 126 // Tells the scheduler that a navigation has started. The scheduler will |
118 // prioritize loading tasks for a short duration afterwards. | 127 // prioritize loading tasks for a short duration afterwards. |
119 // Must be called from the main thread. | 128 // Must be called from the main thread. |
120 virtual void OnPageLoadStarted() = 0; | 129 virtual void OnNavigationStarted() = 0; |
121 | 130 |
122 // Returns true if the scheduler has reason to believe that high priority work | 131 // Returns true if the scheduler has reason to believe that high priority work |
123 // may soon arrive on the main thread, e.g., if gesture events were observed | 132 // may soon arrive on the main thread, e.g., if gesture events were observed |
124 // recently. | 133 // recently. |
125 // Must be called from the main thread. | 134 // Must be called from the main thread. |
126 virtual bool IsHighPriorityWorkAnticipated() = 0; | 135 virtual bool IsHighPriorityWorkAnticipated() = 0; |
127 | 136 |
128 // Suspends the timer queue and increments the timer queue suspension count. | 137 // Suspends the timer queue and increments the timer queue suspension count. |
129 // May only be called from the main thread. | 138 // May only be called from the main thread. |
130 virtual void SuspendTimerQueue() = 0; | 139 virtual void SuspendTimerQueue() = 0; |
131 | 140 |
132 // Decrements the timer queue suspension count and re-enables the timer queue | 141 // Decrements the timer queue suspension count and re-enables the timer queue |
133 // if the suspension count is zero and the current schduler policy allows it. | 142 // if the suspension count is zero and the current schduler policy allows it. |
134 virtual void ResumeTimerQueue() = 0; | 143 virtual void ResumeTimerQueue() = 0; |
135 | 144 |
136 // Sets whether to allow suspension of timers after the backgrounded signal is | 145 // Sets whether to allow suspension of timers after the backgrounded signal is |
137 // received via OnRendererBackgrounded. Defaults to disabled. | 146 // received via OnRendererBackgrounded. Defaults to disabled. |
138 virtual void SetTimerQueueSuspensionWhenBackgroundedEnabled(bool enabled) = 0; | 147 virtual void SetTimerQueueSuspensionWhenBackgroundedEnabled(bool enabled) = 0; |
139 | 148 |
140 protected: | 149 protected: |
141 RendererScheduler(); | 150 RendererScheduler(); |
142 DISALLOW_COPY_AND_ASSIGN(RendererScheduler); | 151 DISALLOW_COPY_AND_ASSIGN(RendererScheduler); |
143 }; | 152 }; |
144 | 153 |
145 } // namespace scheduler | 154 } // namespace scheduler |
146 | 155 |
147 #endif // COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_H_ | 156 #endif // COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_H_ |
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