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Side by Side Diff: components/scheduler/renderer/renderer_scheduler.h

Issue 1368643002: Add a signal to the scheduler that a navigation is expected (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_H_ 5 #ifndef COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_H_
6 #define COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_H_ 6 #define COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_H_
7 7
8 #include "base/message_loop/message_loop.h" 8 #include "base/message_loop/message_loop.h"
9 #include "components/scheduler/child/child_scheduler.h" 9 #include "components/scheduler/child/child_scheduler.h"
10 #include "components/scheduler/child/single_thread_idle_task_runner.h" 10 #include "components/scheduler/child/single_thread_idle_task_runner.h"
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99 // driven by this process. A stricter condition than |OnRendererHidden()|, the 99 // driven by this process. A stricter condition than |OnRendererHidden()|, the
100 // process is assumed to be foregrounded when the scheduler is constructed. 100 // process is assumed to be foregrounded when the scheduler is constructed.
101 // Must be called on the main thread. 101 // Must be called on the main thread.
102 virtual void OnRendererBackgrounded() = 0; 102 virtual void OnRendererBackgrounded() = 0;
103 103
104 // Tells the scheduler that the renderer process has been foregrounded. 104 // Tells the scheduler that the renderer process has been foregrounded.
105 // This is the assumed state when the scheduler is constructed. 105 // This is the assumed state when the scheduler is constructed.
106 // Must be called on the main thread. 106 // Must be called on the main thread.
107 virtual void OnRendererForegrounded() = 0; 107 virtual void OnRendererForegrounded() = 0;
108 108
109 // Tells the scheduler that a page load has started. The scheduler will 109 // Tells the scheduler that a navigation is expected. The scheduler will
110 // ensure that loading tasks are not blocked even if they are expensive.
111 // This mode lasts until either OnNavigationStarted or OnNavigationCanceled is
112 // called.
113 virtual void OnNavigationExpected() = 0;
114
115 // Tells the scheduler that an expected navigation was canceled. The
116 // scheduler may now block expensive tasks.
117 virtual void OnNavigationCanceled() = 0;
118
119 // Tells the scheduler that a navigation has started. The scheduler will
110 // prioritize loading tasks for a short duration afterwards. 120 // prioritize loading tasks for a short duration afterwards.
111 // Must be called from the main thread. 121 // Must be called from the main thread.
112 virtual void OnPageLoadStarted() = 0; 122 virtual void OnNavigationStarted() = 0;
113 123
114 // Returns true if the scheduler has reason to believe that high priority work 124 // Returns true if the scheduler has reason to believe that high priority work
115 // may soon arrive on the main thread, e.g., if gesture events were observed 125 // may soon arrive on the main thread, e.g., if gesture events were observed
116 // recently. 126 // recently.
117 // Must be called from the main thread. 127 // Must be called from the main thread.
118 virtual bool IsHighPriorityWorkAnticipated() = 0; 128 virtual bool IsHighPriorityWorkAnticipated() = 0;
119 129
120 // Suspends the timer queue and increments the timer queue suspension count. 130 // Suspends the timer queue and increments the timer queue suspension count.
121 // May only be called from the main thread. 131 // May only be called from the main thread.
122 virtual void SuspendTimerQueue() = 0; 132 virtual void SuspendTimerQueue() = 0;
123 133
124 // Decrements the timer queue suspension count and re-enables the timer queue 134 // Decrements the timer queue suspension count and re-enables the timer queue
125 // if the suspension count is zero and the current schduler policy allows it. 135 // if the suspension count is zero and the current schduler policy allows it.
126 virtual void ResumeTimerQueue() = 0; 136 virtual void ResumeTimerQueue() = 0;
127 137
128 // Sets whether to allow suspension of timers after the backgrounded signal is 138 // Sets whether to allow suspension of timers after the backgrounded signal is
129 // received via OnRendererBackgrounded. Defaults to disabled. 139 // received via OnRendererBackgrounded. Defaults to disabled.
130 virtual void SetTimerQueueSuspensionWhenBackgroundedEnabled(bool enabled) = 0; 140 virtual void SetTimerQueueSuspensionWhenBackgroundedEnabled(bool enabled) = 0;
131 141
132 protected: 142 protected:
133 RendererScheduler(); 143 RendererScheduler();
134 DISALLOW_COPY_AND_ASSIGN(RendererScheduler); 144 DISALLOW_COPY_AND_ASSIGN(RendererScheduler);
135 }; 145 };
136 146
137 } // namespace scheduler 147 } // namespace scheduler
138 148
139 #endif // COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_H_ 149 #endif // COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_H_
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