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| 1 // Copyright 2015 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 // TODO(jochen): Remove this after the setting is turned on globally. |
| 6 #define V8_IMMINENT_DEPRECATION_WARNINGS |
| 7 |
| 8 #include "test/cctest/cctest.h" |
| 9 |
| 10 #include "include/v8.h" |
| 11 |
| 12 |
| 13 #ifdef V8_JS_ACCESSORS |
| 14 static void CppAccessor(const v8::FunctionCallbackInfo<v8::Value>& info) { |
| 15 info.GetReturnValue().Set(42); |
| 16 } |
| 17 |
| 18 static const char* JsAccessor = |
| 19 "function firstChildJS(value) { return 41; }; firstChildJS"; |
| 20 |
| 21 TEST(JavascriptAccessors) { |
| 22 v8::Isolate* isolate = CcTest::isolate(); |
| 23 v8::HandleScope scope(isolate); |
| 24 LocalContext env; |
| 25 |
| 26 // We emulate Embedder-created DOM Node instances. Specifically: |
| 27 // - 'parent': FunctionTemplate ~= DOM Node superclass |
| 28 // - 'child': FunctionTemplate ~= a specific DOM node type, like a <div /> |
| 29 // |
| 30 // We'll install both a C++-based and a JS-based accessor on the parent, |
| 31 // and expect it to be callable on the child. |
| 32 |
| 33 // Setup the parent template ( =~ DOM Node w/ accessors). |
| 34 v8::Local<v8::FunctionTemplate> parent = v8::FunctionTemplate::New(isolate); |
| 35 { |
| 36 auto signature = v8::Signature::New(isolate, parent); |
| 37 |
| 38 // cpp accessor as "firstChild": |
| 39 parent->PrototypeTemplate()->SetAccessorProperty( |
| 40 v8_str("firstChild"), |
| 41 v8::FunctionTemplate::New(isolate, CppAccessor, v8::Local<v8::Value>(), |
| 42 signature)); |
| 43 |
| 44 // JS accessor as "firstChildJS": |
| 45 auto js_accessor = v8::Local<v8::Function>::Cast(CompileRun(JsAccessor)); |
| 46 parent->PrototypeTemplate()->SetAccessorProperty(v8_str("firstChildJS"), |
| 47 js_accessor); |
| 48 } |
| 49 |
| 50 // Setup child object ( =~ a specific DOM Node, e.g. a <div> ). |
| 51 // Also, make a creation function on the global object, so we can access it |
| 52 // in a test. |
| 53 v8::Local<v8::FunctionTemplate> child = v8::FunctionTemplate::New(isolate); |
| 54 child->Inherit(parent); |
| 55 CHECK(env->Global() |
| 56 ->Set(env.local(), v8_str("Node"), |
| 57 child->GetFunction(env.local()).ToLocalChecked()) |
| 58 .IsJust()); |
| 59 |
| 60 // Setup done: Let's test it: |
| 61 |
| 62 // The simple case: Run it once. |
| 63 ExpectInt32("var n = new Node(); n.firstChild", 42); |
| 64 ExpectInt32("var n = new Node(); n.firstChildJS", 41); |
| 65 |
| 66 // Run them in a loop. This will likely trigger the optimizing compiler: |
| 67 ExpectInt32( |
| 68 "var m = new Node(); " |
| 69 "var sum = 0; " |
| 70 "for (var i = 0; i < 3; ++i) { " |
| 71 " sum += m.firstChild; " |
| 72 " sum += m.firstChildJS; " |
| 73 "}; " |
| 74 "sum;", |
| 75 3 * (42 + 41)); |
| 76 |
| 77 // Obtain the accessor and call it via apply on the Node: |
| 78 ExpectInt32( |
| 79 "var n = new Node(); " |
| 80 "var g = Object.getOwnPropertyDescriptor(" |
| 81 " n.__proto__.__proto__, 'firstChild')['get']; " |
| 82 "g.apply(n);", |
| 83 42); |
| 84 ExpectInt32( |
| 85 "var n = new Node(); " |
| 86 "var g = Object.getOwnPropertyDescriptor(" |
| 87 " n.__proto__.__proto__, 'firstChildJS')['get']; " |
| 88 "g.apply(n);", |
| 89 41); |
| 90 |
| 91 // TODO(vogelheim): Verify compatible receiver check works. |
| 92 } |
| 93 #endif // V8_JS_ACCESSORS |
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