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Unified Diff: remoting/client/software_video_renderer.h

Issue 136763009: Add VideoProcessor interface. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 11 months ago
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Index: remoting/client/software_video_renderer.h
diff --git a/remoting/client/software_video_renderer.h b/remoting/client/software_video_renderer.h
new file mode 100644
index 0000000000000000000000000000000000000000..eee962091365605b9370e6c7341d928bb41cd851
--- /dev/null
+++ b/remoting/client/software_video_renderer.h
@@ -0,0 +1,86 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef REMOTING_CLIENT_SOFTWARE_VIDEO_RENDERER_H_
+#define REMOTING_CLIENT_SOFTWARE_VIDEO_RENDERER_H_
+
+#include "base/memory/ref_counted.h"
+#include "base/memory/scoped_ptr.h"
+#include "remoting/client/chromoting_stats.h"
+#include "remoting/client/frame_consumer_proxy.h"
+#include "remoting/client/frame_producer.h"
+#include "remoting/client/video_renderer.h"
+#include "third_party/webrtc/modules/desktop_capture/desktop_geometry.h"
+
+namespace base {
+class SingleThreadTaskRunner;
+} // namespace base
+
+namespace remoting {
+
+class ChromotingStats;
+
+// Implementation of VideoRenderer interface that decodes frame on CPU (on a
+// decode thread) and then passes decoded frames to a FrameConsumer.
+// FrameProducer methods can be called on any thread. All other methods must be
+// called on the main thread. Owned must ensure that this class outlives
+// FrameConsumer (which calls FrameProducer interface).
+class SoftwareVideoRenderer : public VideoRenderer,
+ public FrameProducer,
+ public base::NonThreadSafe {
+ public:
+ // Creates an update decoder on |main_task_runner_| and |decode_task_runner_|,
+ // outputting to |consumer|. The |main_task_runner_| is responsible for
+ // receiving and queueing packets. The |decode_task_runner_| is responsible
+ // for decoding the video packets.
+ // TODO(wez): Replace the ref-counted proxy with an owned FrameConsumer.
+ SoftwareVideoRenderer(
+ scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
+ scoped_refptr<base::SingleThreadTaskRunner> decode_task_runner,
+ scoped_refptr<FrameConsumerProxy> consumer);
+ virtual ~SoftwareVideoRenderer();
+
+ // VideoRenderer implementation.
+ virtual void Initialize(const protocol::SessionConfig& config) OVERRIDE;
+ virtual ChromotingStats* GetStats() OVERRIDE;
+ virtual void ProcessVideoPacket(scoped_ptr<VideoPacket> packet,
+ const base::Closure& done) OVERRIDE;
+
+ // FrameProducer implementation. These methods may be called before we are
+ // Initialize()d, or we know the source screen size. These methods may be
+ // called on any thread.
+ //
+ // TODO(sergeyu): On Android a separate display thread is used for drawing.
+ // FrameConsumer calls FrameProducer on that thread. Can we avoid having a
+ // separate display thread? E.g. can we do everything on the decode thread?
+ virtual void DrawBuffer(webrtc::DesktopFrame* buffer) OVERRIDE;
+ virtual void InvalidateRegion(const webrtc::DesktopRegion& region) OVERRIDE;
+ virtual void RequestReturnBuffers(const base::Closure& done) OVERRIDE;
+ virtual void SetOutputSizeAndClip(
+ const webrtc::DesktopSize& view_size,
+ const webrtc::DesktopRect& clip_area) OVERRIDE;
+
+ private:
+ class Core;
+
+ // Callback method when a VideoPacket is processed. |decode_start| contains
+ // the timestamp when the packet will start to be processed.
+ void OnPacketDone(base::Time decode_start, const base::Closure& done);
+
+ scoped_refptr<base::SingleThreadTaskRunner> decode_task_runner_;
+ scoped_ptr<Core> core_;
+
+ ChromotingStats stats_;
+
+ // Keep track of the most recent sequence number bounced back from the host.
+ int64 latest_sequence_number_;
+
+ base::WeakPtrFactory<SoftwareVideoRenderer> weak_factory_;
+
+ DISALLOW_COPY_AND_ASSIGN(SoftwareVideoRenderer);
+};
+
+} // namespace remoting
+
+#endif // REMOTING_CLIENT_SOFTWARE_VIDEO_RENDERER_H_
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