| Index: src/compiler/node-properties.cc
|
| diff --git a/src/compiler/node-properties.cc b/src/compiler/node-properties.cc
|
| index fffd4da6a4df123385647c5b01443e65fdc4a941..0d061a36c4f67e89b4b17ad782946b532841d1b5 100644
|
| --- a/src/compiler/node-properties.cc
|
| +++ b/src/compiler/node-properties.cc
|
| @@ -6,6 +6,7 @@
|
| #include "src/compiler/graph.h"
|
| #include "src/compiler/node-properties.h"
|
| #include "src/compiler/operator-properties.h"
|
| +#include "src/compiler/verifier.h"
|
|
|
| namespace v8 {
|
| namespace internal {
|
| @@ -198,10 +199,7 @@ void NodeProperties::ReplaceUses(Node* node, Node* value, Node* effect,
|
| // static
|
| void NodeProperties::ChangeOp(Node* node, const Operator* new_op) {
|
| node->set_op(new_op);
|
| -
|
| -#ifdef DEBUG
|
| - Verify(node);
|
| -#endif // DEBUG
|
| + Verifier::VerifyNode(node);
|
| }
|
|
|
|
|
| @@ -271,51 +269,6 @@ void NodeProperties::CollectControlProjections(Node* node, Node** projections,
|
|
|
|
|
| // static
|
| -void NodeProperties::Verify(Node* node) {
|
| - CHECK_EQ(OperatorProperties::GetTotalInputCount(node->op()),
|
| - node->InputCount());
|
| - // If this node has no effect or no control outputs,
|
| - // we check that no its uses are effect or control inputs.
|
| - bool check_no_control = node->op()->ControlOutputCount() == 0;
|
| - bool check_no_effect = node->op()->EffectOutputCount() == 0;
|
| - bool check_no_frame_state = node->opcode() != IrOpcode::kFrameState;
|
| - if (check_no_effect || check_no_control) {
|
| - for (Edge edge : node->use_edges()) {
|
| - Node* const user = edge.from();
|
| - CHECK(!user->IsDead());
|
| - if (NodeProperties::IsControlEdge(edge)) {
|
| - CHECK(!check_no_control);
|
| - } else if (NodeProperties::IsEffectEdge(edge)) {
|
| - CHECK(!check_no_effect);
|
| - } else if (NodeProperties::IsFrameStateEdge(edge)) {
|
| - CHECK(!check_no_frame_state);
|
| - }
|
| - }
|
| - }
|
| - // Frame state inputs should be frame states (or sentinels).
|
| - for (int i = 0; i < OperatorProperties::GetFrameStateInputCount(node->op());
|
| - i++) {
|
| - Node* input = NodeProperties::GetFrameStateInput(node, i);
|
| - CHECK(input->opcode() == IrOpcode::kFrameState ||
|
| - input->opcode() == IrOpcode::kStart ||
|
| - input->opcode() == IrOpcode::kDead);
|
| - }
|
| - // Effect inputs should be effect-producing nodes (or sentinels).
|
| - for (int i = 0; i < node->op()->EffectInputCount(); i++) {
|
| - Node* input = NodeProperties::GetEffectInput(node, i);
|
| - CHECK(input->op()->EffectOutputCount() > 0 ||
|
| - input->opcode() == IrOpcode::kDead);
|
| - }
|
| - // Control inputs should be control-producing nodes (or sentinels).
|
| - for (int i = 0; i < node->op()->ControlInputCount(); i++) {
|
| - Node* input = NodeProperties::GetControlInput(node, i);
|
| - CHECK(input->op()->ControlOutputCount() > 0 ||
|
| - input->opcode() == IrOpcode::kDead);
|
| - }
|
| -}
|
| -
|
| -
|
| -// static
|
| bool NodeProperties::AllValueInputsAreTyped(Node* node) {
|
| int input_count = node->op()->ValueInputCount();
|
| for (int index = 0; index < input_count; ++index) {
|
|
|