| Index: ash/shelf/shelf_layout_manager_unittest.cc
|
| diff --git a/ash/shelf/shelf_layout_manager_unittest.cc b/ash/shelf/shelf_layout_manager_unittest.cc
|
| index db87cffd46527fc74b840fd5bfa9e8b4e493d39f..b3e7a77792a4305040be53d9e9c2a1f7572e1638 100644
|
| --- a/ash/shelf/shelf_layout_manager_unittest.cc
|
| +++ b/ash/shelf/shelf_layout_manager_unittest.cc
|
| @@ -950,26 +950,6 @@ TEST_F(ShelfLayoutManagerTest, MAYBE_GestureDrag) {
|
| EXPECT_EQ(shelf_hidden.ToString(),
|
| GetShelfWidget()->GetWindowBoundsInScreen().ToString());
|
|
|
| - // Swipe up yet again to show it.
|
| - end.set_y(start.y() + 100);
|
| - generator.GestureScrollSequence(end, start,
|
| - base::TimeDelta::FromMilliseconds(10), 1);
|
| - EXPECT_EQ(SHELF_VISIBLE, shelf->visibility_state());
|
| - EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_NEVER, shelf->auto_hide_behavior());
|
| -
|
| - // Tap on the shelf itself. This should not change anything.
|
| - generator.GestureTapAt(start);
|
| - EXPECT_EQ(SHELF_VISIBLE, shelf->visibility_state());
|
| - EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_NEVER, shelf->auto_hide_behavior());
|
| -
|
| - // Now, tap on the desktop region (above the shelf). This should hide the
|
| - // shelf.
|
| - gfx::Point tap = start + gfx::Vector2d(0, -90);
|
| - generator.GestureTapAt(tap);
|
| - EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state());
|
| - EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state());
|
| - EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS, shelf->auto_hide_behavior());
|
| -
|
| // Make the window fullscreen.
|
| widget->SetFullscreen(true);
|
| gfx::Rect bounds_fullscreen = window->bounds();
|
|
|