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Side by Side Diff: ash/wm/gestures/shelf_gesture_handler.cc

Issue 13674020: ash: Stop hiding the shelf on user-action after it was shown using gesture drag. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 7 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/gestures/shelf_gesture_handler.h" 5 #include "ash/wm/gestures/shelf_gesture_handler.h"
6 6
7 #include "ash/root_window_controller.h" 7 #include "ash/root_window_controller.h"
8 #include "ash/shelf/shelf_layout_manager.h" 8 #include "ash/shelf/shelf_layout_manager.h"
9 #include "ash/shelf/shelf_types.h" 9 #include "ash/shelf/shelf_types.h"
10 #include "ash/shelf/shelf_widget.h" 10 #include "ash/shelf/shelf_widget.h"
11 #include "ash/shell.h" 11 #include "ash/shell.h"
12 #include "ash/shell_delegate.h" 12 #include "ash/shell_delegate.h"
13 #include "ash/system/status_area_widget.h" 13 #include "ash/system/status_area_widget.h"
14 #include "ash/wm/gestures/tray_gesture_handler.h" 14 #include "ash/wm/gestures/tray_gesture_handler.h"
15 #include "ash/wm/window_util.h" 15 #include "ash/wm/window_util.h"
16 #include "ui/aura/window.h" 16 #include "ui/aura/window.h"
17 #include "ui/compositor/layer.h" 17 #include "ui/compositor/layer.h"
18 #include "ui/compositor/scoped_layer_animation_settings.h" 18 #include "ui/compositor/scoped_layer_animation_settings.h"
19 #include "ui/gfx/transform.h" 19 #include "ui/gfx/transform.h"
20 #include "ui/views/widget/widget.h" 20 #include "ui/views/widget/widget.h"
21 21
22 namespace {
23
24 // A ShelfResetHandler auto-hides the shelf as soon as the user interacts with
25 // any non-shelf part of the system. The ShelfResetHandler manages its own
26 // lifetime.
27 class ShelfResetHandler : public ui::EventHandler,
28 public ash::internal::ShelfLayoutManager::Observer {
29 public:
30 explicit ShelfResetHandler(ash::internal::ShelfLayoutManager* shelf)
31 : shelf_(shelf) {
32 shelf_->AddObserver(this);
33 ash::Shell::GetInstance()->AddPreTargetHandler(this);
34 }
35
36 private:
37 virtual ~ShelfResetHandler() {
38 ash::Shell::GetInstance()->RemovePreTargetHandler(this);
39 shelf_->RemoveObserver(this);
40 }
41
42 void ResetShelfState() {
43 shelf_->SetAutoHideBehavior(ash::SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
44 delete this;
45 }
46
47 bool ShelfIsEventTarget(const ui::Event& event) {
48 aura::Window* target = static_cast<aura::Window*>(event.target());
49 views::Widget* widget = shelf_->shelf_widget();
50 if (widget && widget->GetNativeWindow() == target)
51 return true;
52 widget = shelf_->shelf_widget()->status_area_widget();
53 if (widget && widget->GetNativeWindow() == target)
54 return true;
55 return false;
56 }
57
58 void DecideShelfVisibility(const gfx::Point& location) {
59 // For the rest of the mouse events, ignore if the event happens inside the
60 // shelf.
61 views::Widget* widget = shelf_->shelf_widget();
62 if (widget &&
63 widget->GetWindowBoundsInScreen().Contains(location)) {
64 return;
65 }
66
67 widget = shelf_->shelf_widget()->status_area_widget();
68 if (widget &&
69 widget->GetWindowBoundsInScreen().Contains(location)) {
70 return;
71 }
72
73 ResetShelfState();
74 }
75
76 // Overridden from ui::EventHandler:
77 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE {
78 if (!ShelfIsEventTarget(*event))
79 ResetShelfState();
80 }
81
82 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
83 // Ignore all mouse move events.
84 if (event->type() == ui::ET_MOUSE_PRESSED ||
85 event->type() == ui::ET_MOUSE_RELEASED) {
86 DecideShelfVisibility(event->root_location());
87 }
88 }
89
90 virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE {
91 if (!ShelfIsEventTarget(*event))
92 DecideShelfVisibility(event->root_location());
93 }
94
95 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
96 if (!ShelfIsEventTarget(*event))
97 DecideShelfVisibility(event->root_location());
98 }
99
100 // Overridden from ash::internal::ShelfLayoutManager::Observer:
101 virtual void WillDeleteShelf() OVERRIDE {
102 delete this;
103 }
104
105 ash::internal::ShelfLayoutManager* shelf_;
106
107 DISALLOW_COPY_AND_ASSIGN(ShelfResetHandler);
108 };
109
110 } // namespace
111
112 namespace ash { 22 namespace ash {
113 namespace internal { 23 namespace internal {
114 24
115 ShelfGestureHandler::ShelfGestureHandler() 25 ShelfGestureHandler::ShelfGestureHandler()
116 : drag_in_progress_(false) { 26 : drag_in_progress_(false) {
117 } 27 }
118 28
119 ShelfGestureHandler::~ShelfGestureHandler() { 29 ShelfGestureHandler::~ShelfGestureHandler() {
120 } 30 }
121 31
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158 68
159 drag_in_progress_ = false; 69 drag_in_progress_ = false;
160 70
161 if (event.type() == ui::ET_GESTURE_SCROLL_END || 71 if (event.type() == ui::ET_GESTURE_SCROLL_END ||
162 event.type() == ui::ET_SCROLL_FLING_START) { 72 event.type() == ui::ET_SCROLL_FLING_START) {
163 if (tray_handler_.get()) { 73 if (tray_handler_.get()) {
164 tray_handler_->CompleteGestureDrag(event); 74 tray_handler_->CompleteGestureDrag(event);
165 tray_handler_.reset(); 75 tray_handler_.reset();
166 } 76 }
167 77
168 ShelfVisibilityState old_state = shelf->visibility_state();
169 shelf->CompleteGestureDrag(event); 78 shelf->CompleteGestureDrag(event);
170 ShelfVisibilityState new_state = shelf->visibility_state();
171 if (new_state != old_state && new_state == SHELF_VISIBLE)
172 new ShelfResetHandler(shelf);
173 return true; 79 return true;
174 } 80 }
175 81
176 // Unexpected event. Reset the state and let the event fall through. 82 // Unexpected event. Reset the state and let the event fall through.
177 shelf->CancelGestureDrag(); 83 shelf->CancelGestureDrag();
178 return false; 84 return false;
179 } 85 }
180 86
181 } // namespace internal 87 } // namespace internal
182 } // namespace ash 88 } // namespace ash
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