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1 // Asynchronous tests should manually call finishPaintInvalidationTest at the ap
propriate time. | 1 // Asynchronous tests should manually call finishPaintInvalidationTest at the ap
propriate time. |
2 window.testIsAsync = false; | 2 window.testIsAsync = false; |
3 | 3 |
4 // All paint invalidation tests are asynchronous from test-runner's point of vie
w. | 4 // All paint invalidation tests are asynchronous from test-runner's point of vie
w. |
5 if (window.testRunner) | 5 if (window.testRunner) { |
6 testRunner.waitUntilDone(); | 6 testRunner.waitUntilDone(); |
| 7 if (document.location.hash == '#as-text') |
| 8 testRunner.dumpAsText(); |
| 9 } |
7 | 10 |
8 function runPaintInvalidationTest() | 11 function runPaintInvalidationTest() |
9 { | 12 { |
10 if (!window.testRunner || !window.internals) { | 13 if (!window.testRunner || !window.internals) { |
11 setTimeout(paintInvalidationTest, 500); | 14 setTimeout(paintInvalidationTest, 500); |
12 return; | 15 return; |
13 } | 16 } |
14 | 17 |
15 // TODO(enne): this is a workaround for multiple svg onload events. | 18 // TODO(enne): this is a workaround for multiple svg onload events. |
16 // See: http://crbug.com/372946 | 19 // See: http://crbug.com/372946 |
(...skipping 16 matching lines...) Expand all Loading... |
33 element.removeChild(element.firstChild); | 36 element.removeChild(element.firstChild); |
34 } | 37 } |
35 | 38 |
36 function finishPaintInvalidationTest() | 39 function finishPaintInvalidationTest() |
37 { | 40 { |
38 if (!window.testRunner || !window.internals) | 41 if (!window.testRunner || !window.internals) |
39 return; | 42 return; |
40 | 43 |
41 testRunner.layoutAndPaintAsyncThen(function() | 44 testRunner.layoutAndPaintAsyncThen(function() |
42 { | 45 { |
43 var paintInvalidationObjects = JSON.stringify(internals.trackedPaintInva
lidationObjects()); | 46 testRunner.setCustomTextOutput(JSON.stringify(internals.trackedPaintInva
lidationObjects()).replace(/","/g, '",\n "')); |
44 var expectedPaintInvalidationObjects = JSON.stringify(window.expectedPai
ntInvalidationObjects); | |
45 internals.stopTrackingPaintInvalidationObjects(); | |
46 | |
47 if (paintInvalidationObjects != expectedPaintInvalidationObjects) { | |
48 testRunner.logToStderr('Paint invalidation objects mismatch.' | |
49 + '\nExpected:\n' + expectedPaintInvalidationObjects.replace(/",
"/g, '",\n "') | |
50 + '\nActual:\n' + paintInvalidationObjects.replace(/","/g, '",\n
"')); | |
51 | |
52 if (document.rootElement && document.rootElement.nodeName == "svg")
{ | |
53 var svgns = "http://www.w3.org/2000/svg" | |
54 var rect = document.createElementNS(svgns, 'rect'); | |
55 rect.setAttribute('width', '45%'); | |
56 rect.setAttribute('height', '10%'); | |
57 rect.setAttribute('x', '55%'); | |
58 rect.setAttribute('fill', 'white'); | |
59 rect.setAttribute('stroke', 'black'); | |
60 rect.setAttribute('stroke-width', '1px'); | |
61 document.documentElement.appendChild(rect); | |
62 var text = document.createElementNS(svgns, 'text'); | |
63 text.setAttribute('x', '100%'); | |
64 text.setAttribute('y', '5%'); | |
65 text.setAttribute('text-anchor', 'end'); | |
66 text.textContent = "Paint invalidation objects mismatch. See std
err for details."; | |
67 document.documentElement.appendChild(text); | |
68 } else { | |
69 var div = document.createElement('div'); | |
70 div.style.zIndex = '2147483647'; | |
71 div.style.visibility = 'visible'; | |
72 div.style.position = 'fixed'; | |
73 div.style.top = '0'; | |
74 div.style.right = '0'; | |
75 div.style.width = '350px'; | |
76 div.style.height = '16px'; | |
77 div.style.color = 'black'; | |
78 div.style.fontSize = '12px'; | |
79 div.style.lineHeight = '14px'; | |
80 div.style.fontFamily = 'Arial'; | |
81 div.style.border = '1px solid black'; | |
82 div.style.background = 'white'; | |
83 div.appendChild(document.createTextNode('Paint invalidation obje
cts mismatch. See stderr for details.')); | |
84 document.body.appendChild(div); | |
85 } | |
86 } | |
87 | |
88 testRunner.notifyDone(); | 47 testRunner.notifyDone(); |
89 }); | 48 }); |
90 } | 49 } |
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