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1 <!-- Based on compositing/squashing/invalidations-with-large-negative-margin.htm
l --> | 1 <!-- Based on compositing/squashing/invalidations-with-large-negative-margin.htm
l --> |
2 <!DOCTYPE html> | 2 <!DOCTYPE html> |
3 <div style="height:200px;width:600px;overflow:scroll"> | 3 <div style="height:200px;width:600px;overflow:scroll"> |
4 <div style="position:relative"> | 4 <div style="position:relative"> |
5 <div style="height:400px;margin-bottom:-400px;position:relative"> | 5 <div style="height:400px;margin-bottom:-400px;position:relative"> |
6 <div id="chip" style="width:50px;height:50px;position:absolute;background:
lightblue;margin:0"></div> | 6 <div id="chip" style="width:50px;height:50px;position:absolute;background:
lightblue;margin:0"></div> |
7 </div> | 7 </div> |
8 </div> | 8 </div> |
9 </div> | 9 </div> |
10 | 10 |
11 <script src="resources/paint-invalidation-test.js"></script> | 11 <script src="resources/paint-invalidation-test.js"></script> |
12 <script> | 12 <script> |
13 // Test that moving a Layer that is squashed relative to its squashing container
repaints correctly. | 13 // Test that moving a Layer that is squashed relative to its squashing container
repaints correctly. |
14 // In particular, the repaint rect needs to be recorded in the correct position
relative to the squashing GraphicsLayer. | 14 // In particular, the repaint rect needs to be recorded in the correct position
relative to the squashing GraphicsLayer. |
15 window.expectedPaintInvalidationObjects = [ | |
16 "LayoutBlockFlow (positioned) DIV id='chip'", | |
17 ]; | |
18 function paintInvalidationTest() | 15 function paintInvalidationTest() |
19 { | 16 { |
20 document.getElementById('chip').style.left = "400px"; | 17 document.getElementById('chip').style.left = "400px"; |
21 } | 18 } |
22 | 19 |
23 runPaintInvalidationTest(); | 20 runPaintInvalidationTest(); |
24 </script> | 21 </script> |
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