Index: Source/WebCore/rendering/RenderLayerCompositor.h |
diff --git a/Source/WebCore/rendering/RenderLayerCompositor.h b/Source/WebCore/rendering/RenderLayerCompositor.h |
index b8cdf6129387e105130958e5e8543b655378bf3a..f4229dcba02fb45ae616f5f4d79c09b4a9b26eca 100644 |
--- a/Source/WebCore/rendering/RenderLayerCompositor.h |
+++ b/Source/WebCore/rendering/RenderLayerCompositor.h |
@@ -129,13 +129,6 @@ public: |
void scheduleLayerFlush(); |
void flushPendingLayerChanges(bool isFlushRoot = true); |
- // flushPendingLayerChanges() flushes the entire GraphicsLayer tree, which can cross frame boundaries. |
- // This call returns the rootmost compositor that is being flushed (including self). |
- RenderLayerCompositor* enclosingCompositorFlushingLayers() const; |
- |
- // Called when the GraphicsLayer for the given RenderLayer has flushed changes inside of flushPendingLayerChanges(). |
- void didFlushChangesForLayer(RenderLayer*, const GraphicsLayer*); |
- |
// Called when something outside WebKit affects the visible rect (e.g. delegated scrolling). Might schedule a layer flush. |
void didChangeVisibleRect(); |
@@ -233,7 +226,6 @@ public: |
void rootFixedBackgroundsChanged(); |
void scrollingLayerDidChange(RenderLayer*); |
- void fixedRootBackgroundLayerChanged(); |
enne (OOO)
2013/04/04 23:05:59
vollick's patch is still using this function, so m
|
String layerTreeAsText(LayerTreeFlags); |
@@ -342,8 +334,6 @@ private: |
void notifyIFramesOfCompositingChange(); |
- bool isFlushingLayers() const { return m_flushingLayers; } |
- |
Page* page() const; |
TiledBacking* pageTiledBacking() const; |
@@ -365,8 +355,6 @@ private: |
bool requiresCompositingForIndirectReason(RenderObject*, bool hasCompositedDescendants, bool has3DTransformedDescendants, RenderLayer::IndirectCompositingReason&) const; |
void addViewportConstrainedLayer(RenderLayer*); |
- void registerOrUpdateViewportConstrainedLayer(RenderLayer*); |
- void unregisterViewportConstrainedLayer(RenderLayer*); |
FixedPositionViewportConstraints computeFixedViewportConstraints(RenderLayer*) const; |
StickyPositionViewportConstraints computeStickyViewportConstraints(RenderLayer*) const; |
@@ -405,7 +393,6 @@ private: |
bool m_compositing; |
bool m_compositingLayersNeedRebuild; |
- bool m_flushingLayers; |
bool m_shouldFlushOnReattach; |
bool m_forceCompositingMode; |
bool m_inPostLayoutUpdate; // true when it's OK to trust layout information (e.g. layer sizes and positions) |