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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/image_transport_surface_fbo_mac.h" | 5 #include "content/common/gpu/image_transport_surface_fbo_mac.h" |
6 | 6 |
7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
8 #include "base/trace_event/trace_event.h" | 8 #include "base/trace_event/trace_event.h" |
9 #include "content/common/gpu/gpu_messages.h" | 9 #include "content/common/gpu/gpu_messages.h" |
10 #include "content/common/gpu/image_transport_surface_calayer_mac.h" | 10 #include "content/common/gpu/image_transport_surface_calayer_mac.h" |
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276 | 276 |
277 AllocateOrResizeFramebuffer(pixel_size, scale_factor); | 277 AllocateOrResizeFramebuffer(pixel_size, scale_factor); |
278 } | 278 } |
279 | 279 |
280 void ImageTransportSurfaceFBO::SetLatencyInfo( | 280 void ImageTransportSurfaceFBO::SetLatencyInfo( |
281 const std::vector<ui::LatencyInfo>& latency_info) { | 281 const std::vector<ui::LatencyInfo>& latency_info) { |
282 for (size_t i = 0; i < latency_info.size(); i++) | 282 for (size_t i = 0; i < latency_info.size(); i++) |
283 latency_info_.push_back(latency_info[i]); | 283 latency_info_.push_back(latency_info[i]); |
284 } | 284 } |
285 | 285 |
286 void ImageTransportSurfaceFBO::WakeUpGpu() { | |
287 NOTIMPLEMENTED(); | |
288 } | |
289 | |
290 void ImageTransportSurfaceFBO::OnWillDestroyStub() { | 286 void ImageTransportSurfaceFBO::OnWillDestroyStub() { |
291 helper_->stub()->RemoveDestructionObserver(this); | 287 helper_->stub()->RemoveDestructionObserver(this); |
292 Destroy(); | 288 Destroy(); |
293 } | 289 } |
294 | 290 |
295 void ImageTransportSurfaceFBO::DestroyFramebuffer() { | 291 void ImageTransportSurfaceFBO::DestroyFramebuffer() { |
296 // If we have resources to destroy, then make sure that we have a current | 292 // If we have resources to destroy, then make sure that we have a current |
297 // context which we can use to delete the resources. | 293 // context which we can use to delete the resources. |
298 if (context_ || fbo_id_ || texture_id_ || depth_stencil_renderbuffer_id_) { | 294 if (context_ || fbo_id_ || texture_id_ || depth_stencil_renderbuffer_id_) { |
299 DCHECK(gfx::GLContext::GetCurrent() == context_); | 295 DCHECK(gfx::GLContext::GetCurrent() == context_); |
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436 } | 432 } |
437 | 433 |
438 has_complete_framebuffer_ = true; | 434 has_complete_framebuffer_ = true; |
439 storage_provider_->FrameSizeChanged(pixel_size_, scale_factor_); | 435 storage_provider_->FrameSizeChanged(pixel_size_, scale_factor_); |
440 | 436 |
441 glBindTexture(texture_target, previous_texture_id); | 437 glBindTexture(texture_target, previous_texture_id); |
442 // The FBO remains bound for this GL context. | 438 // The FBO remains bound for this GL context. |
443 } | 439 } |
444 | 440 |
445 } // namespace content | 441 } // namespace content |
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