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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/gpu_channel_manager.h" | 5 #include "content/common/gpu/gpu_channel_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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22 #include "gpu/command_buffer/service/mailbox_manager.h" | 22 #include "gpu/command_buffer/service/mailbox_manager.h" |
23 #include "gpu/command_buffer/service/memory_program_cache.h" | 23 #include "gpu/command_buffer/service/memory_program_cache.h" |
24 #include "gpu/command_buffer/service/shader_translator_cache.h" | 24 #include "gpu/command_buffer/service/shader_translator_cache.h" |
25 #include "gpu/command_buffer/service/sync_point_manager.h" | 25 #include "gpu/command_buffer/service/sync_point_manager.h" |
26 #include "ipc/message_filter.h" | 26 #include "ipc/message_filter.h" |
27 #include "ui/gl/gl_bindings.h" | 27 #include "ui/gl/gl_bindings.h" |
28 #include "ui/gl/gl_share_group.h" | 28 #include "ui/gl/gl_share_group.h" |
29 | 29 |
30 namespace content { | 30 namespace content { |
31 | 31 |
| 32 namespace { |
| 33 #if defined(OS_ANDROID) |
| 34 // Amount of time we expect the GPU to stay powered up without being used. |
| 35 const int kMaxGpuIdleTimeMs = 40; |
| 36 // Maximum amount of time we keep pinging the GPU waiting for the client to |
| 37 // draw. |
| 38 const int kMaxKeepAliveTimeMs = 200; |
| 39 #endif |
| 40 |
| 41 } |
| 42 |
32 GpuChannelManager::GpuChannelManager( | 43 GpuChannelManager::GpuChannelManager( |
33 IPC::SyncChannel* channel, | 44 IPC::SyncChannel* channel, |
34 GpuWatchdog* watchdog, | 45 GpuWatchdog* watchdog, |
35 base::SingleThreadTaskRunner* task_runner, | 46 base::SingleThreadTaskRunner* task_runner, |
36 base::SingleThreadTaskRunner* io_task_runner, | 47 base::SingleThreadTaskRunner* io_task_runner, |
37 base::WaitableEvent* shutdown_event, | 48 base::WaitableEvent* shutdown_event, |
38 gpu::SyncPointManager* sync_point_manager, | 49 gpu::SyncPointManager* sync_point_manager, |
39 GpuMemoryBufferFactory* gpu_memory_buffer_factory) | 50 GpuMemoryBufferFactory* gpu_memory_buffer_factory) |
40 : task_runner_(task_runner), | 51 : task_runner_(task_runner), |
41 io_task_runner_(io_task_runner), | 52 io_task_runner_(io_task_runner), |
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113 bool GpuChannelManager::OnControlMessageReceived(const IPC::Message& msg) { | 124 bool GpuChannelManager::OnControlMessageReceived(const IPC::Message& msg) { |
114 bool handled = true; | 125 bool handled = true; |
115 IPC_BEGIN_MESSAGE_MAP(GpuChannelManager, msg) | 126 IPC_BEGIN_MESSAGE_MAP(GpuChannelManager, msg) |
116 IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel) | 127 IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel) |
117 IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel) | 128 IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel) |
118 IPC_MESSAGE_HANDLER(GpuMsg_CreateViewCommandBuffer, | 129 IPC_MESSAGE_HANDLER(GpuMsg_CreateViewCommandBuffer, |
119 OnCreateViewCommandBuffer) | 130 OnCreateViewCommandBuffer) |
120 IPC_MESSAGE_HANDLER(GpuMsg_DestroyGpuMemoryBuffer, OnDestroyGpuMemoryBuffer) | 131 IPC_MESSAGE_HANDLER(GpuMsg_DestroyGpuMemoryBuffer, OnDestroyGpuMemoryBuffer) |
121 IPC_MESSAGE_HANDLER(GpuMsg_LoadedShader, OnLoadedShader) | 132 IPC_MESSAGE_HANDLER(GpuMsg_LoadedShader, OnLoadedShader) |
122 IPC_MESSAGE_HANDLER(GpuMsg_UpdateValueState, OnUpdateValueState) | 133 IPC_MESSAGE_HANDLER(GpuMsg_UpdateValueState, OnUpdateValueState) |
| 134 #if defined(OS_ANDROID) |
| 135 IPC_MESSAGE_HANDLER(GpuMsg_WakeUpGpu, OnWakeUpGpu); |
| 136 #endif |
123 IPC_MESSAGE_UNHANDLED(handled = false) | 137 IPC_MESSAGE_UNHANDLED(handled = false) |
124 IPC_END_MESSAGE_MAP() | 138 IPC_END_MESSAGE_MAP() |
125 return handled; | 139 return handled; |
126 } | 140 } |
127 | 141 |
128 bool GpuChannelManager::OnMessageReceived(const IPC::Message& msg) { | 142 bool GpuChannelManager::OnMessageReceived(const IPC::Message& msg) { |
129 if (msg.routing_id() == MSG_ROUTING_CONTROL) | 143 if (msg.routing_id() == MSG_ROUTING_CONTROL) |
130 return OnControlMessageReceived(msg); | 144 return OnControlMessageReceived(msg); |
131 | 145 |
132 return router_.RouteMessage(msg); | 146 return router_.RouteMessage(msg); |
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280 } | 294 } |
281 | 295 |
282 gfx::GLSurface* GpuChannelManager::GetDefaultOffscreenSurface() { | 296 gfx::GLSurface* GpuChannelManager::GetDefaultOffscreenSurface() { |
283 if (!default_offscreen_surface_.get()) { | 297 if (!default_offscreen_surface_.get()) { |
284 default_offscreen_surface_ = | 298 default_offscreen_surface_ = |
285 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size()); | 299 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size()); |
286 } | 300 } |
287 return default_offscreen_surface_.get(); | 301 return default_offscreen_surface_.get(); |
288 } | 302 } |
289 | 303 |
| 304 #if defined(OS_ANDROID) |
| 305 void GpuChannelManager::DidAccessGpu() { |
| 306 last_gpu_access_time_ = base::TimeTicks::Now(); |
| 307 } |
| 308 |
| 309 void GpuChannelManager::OnWakeUpGpu() { |
| 310 begin_wake_up_time_ = base::TimeTicks::Now(); |
| 311 ScheduleWakeUpGpu(); |
| 312 } |
| 313 |
| 314 void GpuChannelManager::ScheduleWakeUpGpu() { |
| 315 base::TimeTicks now = base::TimeTicks::Now(); |
| 316 TRACE_EVENT2("gpu", "GpuChannelManager::ScheduleWakeUp", |
| 317 "idle_time", (now - last_gpu_access_time_).InMilliseconds(), |
| 318 "keep_awake_time", (now - begin_wake_up_time_).InMilliseconds()); |
| 319 if (now - last_gpu_access_time_ < |
| 320 base::TimeDelta::FromMilliseconds(kMaxGpuIdleTimeMs)) |
| 321 return; |
| 322 if (now - begin_wake_up_time_ > |
| 323 base::TimeDelta::FromMilliseconds(kMaxKeepAliveTimeMs)) |
| 324 return; |
| 325 |
| 326 DoWakeUpGpu(); |
| 327 |
| 328 base::MessageLoop::current()->PostDelayedTask( |
| 329 FROM_HERE, base::Bind(&GpuChannelManager::ScheduleWakeUpGpu, |
| 330 weak_factory_.GetWeakPtr()), |
| 331 base::TimeDelta::FromMilliseconds(kMaxGpuIdleTimeMs)); |
| 332 } |
| 333 |
| 334 void GpuChannelManager::DoWakeUpGpu() { |
| 335 const GpuCommandBufferStub* stub = nullptr; |
| 336 for (const auto& kv : gpu_channels_) { |
| 337 const GpuChannel* channel = kv.second; |
| 338 stub = channel->GetOneStub(); |
| 339 if (stub) { |
| 340 DCHECK(stub->decoder()); |
| 341 break; |
| 342 } |
| 343 } |
| 344 if (!stub || !stub->decoder()->MakeCurrent()) |
| 345 return; |
| 346 glFinish(); |
| 347 DidAccessGpu(); |
| 348 } |
| 349 #endif |
| 350 |
290 } // namespace content | 351 } // namespace content |
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