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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_RENDER_TEXT_MAC_H_ | 5 #ifndef UI_GFX_RENDER_TEXT_MAC_H_ |
| 6 #define UI_GFX_RENDER_TEXT_MAC_H_ | 6 #define UI_GFX_RENDER_TEXT_MAC_H_ |
| 7 | 7 |
| 8 #include <ApplicationServices/ApplicationServices.h> | 8 #include <ApplicationServices/ApplicationServices.h> |
| 9 | 9 |
| 10 #include <string> | 10 #include <string> |
| 11 #include <vector> | 11 #include <vector> |
| 12 | 12 |
| 13 #include "base/gtest_prod_util.h" |
| 13 #include "base/mac/scoped_cftyperef.h" | 14 #include "base/mac/scoped_cftyperef.h" |
| 14 #include "ui/gfx/gfx_export.h" | 15 #include "ui/gfx/gfx_export.h" |
| 15 #include "ui/gfx/render_text.h" | 16 #include "ui/gfx/render_text.h" |
| 16 | 17 |
| 17 namespace gfx { | 18 namespace gfx { |
| 18 | 19 |
| 19 // RenderTextMac is the Mac implementation of RenderText that uses CoreText for | 20 // RenderTextMac is the Mac implementation of RenderText that uses CoreText for |
| 20 // layout and Skia for drawing. | 21 // layout and Skia for drawing. |
| 21 // | 22 // |
| 22 // Note: The current implementation only supports drawing and sizing the text, | 23 // Note: The current implementation only supports drawing and sizing the text, |
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| 119 | 120 |
| 120 // Indicates that |runs_| are valid, set by |ComputeRuns()|. | 121 // Indicates that |runs_| are valid, set by |ComputeRuns()|. |
| 121 bool runs_valid_; | 122 bool runs_valid_; |
| 122 | 123 |
| 123 DISALLOW_COPY_AND_ASSIGN(RenderTextMac); | 124 DISALLOW_COPY_AND_ASSIGN(RenderTextMac); |
| 124 }; | 125 }; |
| 125 | 126 |
| 126 } // namespace gfx | 127 } // namespace gfx |
| 127 | 128 |
| 128 #endif // UI_GFX_RENDER_TEXT_MAC_H_ | 129 #endif // UI_GFX_RENDER_TEXT_MAC_H_ |
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