DescriptionSuppress some no-op GraphicsContext calls
The CL avoids commiting deferred canvas saves for a few easy to catch
no-op GC calls.
This reduces the number of SkPicture draw ops by ~3%, and shows minor
(<1%) rasterization time gains.
R=schenney@chromium.org,senorblanco@chromium.org
Committed: https://src.chromium.org/viewvc/blink?view=rev&revision=165353
Patch Set 1 #
Total comments: 1
Patch Set 2 : Updated per comments. #Patch Set 3 : Drop drawDisplayList() bounds check. #Messages
Total messages: 9 (0 generated)
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