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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Protocol for video messages. | 5 // Protocol for video messages. |
| 6 | 6 |
| 7 syntax = "proto2"; | 7 syntax = "proto2"; |
| 8 | 8 |
| 9 option optimize_for = LITE_RUNTIME; | 9 option optimize_for = LITE_RUNTIME; |
| 10 | 10 |
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| 64 // True when |desktop_shape_rects| should be used, false to indicate that | 64 // True when |desktop_shape_rects| should be used, false to indicate that |
| 65 // the frame is un-shaped. If the shape has not changed since the preceding | 65 // the frame is un-shaped. If the shape has not changed since the preceding |
| 66 // frame then this field should be omitted. | 66 // frame then this field should be omitted. |
| 67 optional bool use_desktop_shape = 11; | 67 optional bool use_desktop_shape = 11; |
| 68 | 68 |
| 69 // Optional frame timestamp. Used in tests to estimate frame latency. | 69 // Optional frame timestamp. Used in tests to estimate frame latency. |
| 70 optional int64 timestamp = 12; | 70 optional int64 timestamp = 12; |
| 71 | 71 |
| 72 // Frame identifier used to match VideoFrame and VideoAck. | 72 // Frame identifier used to match VideoFrame and VideoAck. |
| 73 optional int32 frame_id = 13; | 73 optional int32 frame_id = 13; |
| 74 |
| 75 // Time from when the last event was received until capturing has started. |
| 76 optional int64 capture_pending_time_ms = 14; |
| 77 |
| 78 // Total overhead time for IPC and threading when capturing frames. |
| 79 optional int64 capture_overhead_time_ms = 15; |
| 80 |
| 81 // Time between when the frame was captured and when encoder started encoding |
| 82 // it. |
| 83 optional int64 encode_pending_time_ms = 16; |
| 84 |
| 85 // Time for which the frame is blocked until it's sent to the client. |
| 86 optional int64 send_pending_time_ms = 17; |
| 74 } | 87 } |
| 75 | 88 |
| 76 // VideoAck acknowledges that the frame in the VideoPacket with the same | 89 // VideoAck acknowledges that the frame in the VideoPacket with the same |
| 77 // frame_id has been rendered. VideoAck messages must be sent only for frames | 90 // frame_id has been rendered. VideoAck messages must be sent only for frames |
| 78 // that have frame_id field set. They must be sent the same order in which | 91 // that have frame_id field set. They must be sent the same order in which |
| 79 // the corresponding VideoPackets were received. | 92 // the corresponding VideoPackets were received. |
| 80 message VideoAck { | 93 message VideoAck { |
| 81 // Frame ID. | 94 // Frame ID. |
| 82 optional int32 frame_id = 1; | 95 optional int32 frame_id = 1; |
| 83 } | 96 } |
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