| Index: content/browser/gpu/gpu_surface_tracker.h
|
| diff --git a/content/browser/gpu/gpu_surface_tracker.h b/content/browser/gpu/gpu_surface_tracker.h
|
| index 3a91214dd1593175e5a512617f1bd5366e7182a9..6d662559a22f00c823ec63ff9002dc1f7c4997e0 100644
|
| --- a/content/browser/gpu/gpu_surface_tracker.h
|
| +++ b/content/browser/gpu/gpu_surface_tracker.h
|
| @@ -29,27 +29,6 @@ namespace content {
|
| // it is unamibiguously identified.
|
| class CONTENT_EXPORT GpuSurfaceTracker : public GpuSurfaceLookup {
|
| public:
|
| - // Base class for reference counting surfaces. We store a
|
| - // reference to an instance of this class in the surface_map_
|
| - // and GpuProcessHost (if the GPU process is drawing to
|
| - // the surface with a Command Buffer). The reference count ensures that
|
| - // we don't destroy the object until it's released from both places.
|
| - //
|
| - // This is especially important on Android and GTK where the surface must
|
| - // not be destroyed when the WebContents is closed if the GPU is still
|
| - // drawing to it. Those platforms extend this class with the functionality
|
| - // they need to implement on tear down (see SurfaceRefPluginWindow for GTK and
|
| - // SurfaceRefAndroid for Android).
|
| - class SurfaceRef : public base::RefCountedThreadSafe<SurfaceRef> {
|
| - protected:
|
| - SurfaceRef() { }
|
| - virtual ~SurfaceRef() { }
|
| -
|
| - private:
|
| - friend class base::RefCountedThreadSafe<SurfaceRef>;
|
| - DISALLOW_COPY_AND_ASSIGN(SurfaceRef);
|
| - };
|
| -
|
| // GpuSurfaceLookup implementation:
|
| // Returns the native widget associated with a given surface_id.
|
| gfx::AcceleratedWidget AcquireNativeWidget(int surface_id) override;
|
| @@ -73,23 +52,10 @@ class CONTENT_EXPORT GpuSurfaceTracker : public GpuSurfaceLookup {
|
| // Removes a given existing surface.
|
| void RemoveSurface(int surface_id);
|
|
|
| - // Gets the renderer process ID and RenderWidgetHost route id for a given
|
| - // surface, returning true if the surface is found (and corresponds to a
|
| - // RenderWidgetHost), or false if not.
|
| - bool GetRenderWidgetIDForSurface(int surface_id,
|
| - int* renderer_id,
|
| - int* render_widget_id);
|
| -
|
| // Sets the native handle for the given surface.
|
| // Note: This is an O(log N) lookup.
|
| void SetSurfaceHandle(int surface_id, const gfx::GLSurfaceHandle& handle);
|
|
|
| - // Sets the native widget associated with the surface_id.
|
| - void SetNativeWidget(
|
| - int surface_id,
|
| - gfx::AcceleratedWidget widget,
|
| - SurfaceRef* surface_ref);
|
| -
|
| // Gets the native handle for the given surface.
|
| // Note: This is an O(log N) lookup.
|
| gfx::GLSurfaceHandle GetSurfaceHandle(int surface_id);
|
| @@ -101,24 +67,18 @@ class CONTENT_EXPORT GpuSurfaceTracker : public GpuSurfaceLookup {
|
| // named that way for the implementation of Singleton.
|
| static GpuSurfaceTracker* GetInstance();
|
|
|
| - scoped_refptr<SurfaceRef> GetSurfaceRefForSurface(int surface_id) {
|
| - return surface_map_[surface_id].surface_ref;
|
| - }
|
| -
|
| private:
|
| struct SurfaceInfo {
|
| SurfaceInfo();
|
| SurfaceInfo(int renderer_id,
|
| int render_widget_id,
|
| const gfx::AcceleratedWidget& native_widget,
|
| - const gfx::GLSurfaceHandle& handle,
|
| - const scoped_refptr<SurfaceRef>& surface_ref);
|
| + const gfx::GLSurfaceHandle& handle);
|
| ~SurfaceInfo();
|
| int renderer_id;
|
| int render_widget_id;
|
| gfx::AcceleratedWidget native_widget;
|
| gfx::GLSurfaceHandle handle;
|
| - scoped_refptr<SurfaceRef> surface_ref;
|
| };
|
| typedef std::map<int, SurfaceInfo> SurfaceMap;
|
|
|
|
|