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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ | 5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ |
6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ | 6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <string> | 9 #include <string> |
10 #include <vector> | 10 #include <vector> |
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26 | 26 |
27 namespace base { | 27 namespace base { |
28 class WaitableEvent; | 28 class WaitableEvent; |
29 } | 29 } |
30 | 30 |
31 namespace gfx { | 31 namespace gfx { |
32 class GLShareGroup; | 32 class GLShareGroup; |
33 } | 33 } |
34 | 34 |
35 namespace gpu { | 35 namespace gpu { |
| 36 class PreemptionFlag; |
36 class SyncPointManager; | 37 class SyncPointManager; |
37 union ValueState; | 38 union ValueState; |
38 namespace gles2 { | 39 namespace gles2 { |
39 class FramebufferCompletenessCache; | 40 class FramebufferCompletenessCache; |
40 class MailboxManager; | 41 class MailboxManager; |
41 class ProgramCache; | 42 class ProgramCache; |
42 class ShaderTranslatorCache; | 43 class ShaderTranslatorCache; |
43 } | 44 } |
44 } | 45 } |
45 | 46 |
46 namespace IPC { | 47 namespace IPC { |
47 struct ChannelHandle; | 48 struct ChannelHandle; |
48 class SyncChannel; | 49 class SyncChannel; |
49 } | 50 } |
50 | 51 |
51 struct GPUCreateCommandBufferConfig; | 52 struct GPUCreateCommandBufferConfig; |
| 53 struct GpuMsg_EstablishChannel_Params; |
52 | 54 |
53 namespace content { | 55 namespace content { |
54 class GpuChannel; | 56 class GpuChannel; |
55 class GpuMemoryBufferFactory; | 57 class GpuMemoryBufferFactory; |
56 class GpuWatchdog; | 58 class GpuWatchdog; |
57 | 59 |
58 // A GpuChannelManager is a thread responsible for issuing rendering commands | 60 // A GpuChannelManager is a thread responsible for issuing rendering commands |
59 // managing the lifetimes of GPU channels and forwarding IPC requests from the | 61 // managing the lifetimes of GPU channels and forwarding IPC requests from the |
60 // browser process to them based on the corresponding renderer ID. | 62 // browser process to them based on the corresponding renderer ID. |
61 class CONTENT_EXPORT GpuChannelManager : public IPC::Listener, | 63 class CONTENT_EXPORT GpuChannelManager : public IPC::Listener, |
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109 | 111 |
110 // Returns the maximum order number for processed IPC messages across all | 112 // Returns the maximum order number for processed IPC messages across all |
111 // channels. | 113 // channels. |
112 uint32_t GetProcessedOrderNum() const; | 114 uint32_t GetProcessedOrderNum() const; |
113 | 115 |
114 #if defined(OS_ANDROID) | 116 #if defined(OS_ANDROID) |
115 void DidAccessGpu(); | 117 void DidAccessGpu(); |
116 #endif | 118 #endif |
117 | 119 |
118 protected: | 120 protected: |
119 virtual scoped_ptr<GpuChannel> CreateGpuChannel( | 121 virtual scoped_ptr<GpuChannel> CreateGpuChannel(int client_id, |
120 gfx::GLShareGroup* share_group, | 122 uint64_t client_tracing_id, |
121 gpu::gles2::MailboxManager* mailbox_manager, | 123 bool preempts, |
122 int client_id, | 124 bool allow_future_sync_points, |
123 uint64_t client_tracing_id, | 125 bool allow_real_time_streams); |
124 bool allow_future_sync_points, | 126 |
125 bool allow_real_time_streams); | 127 gfx::GLShareGroup* share_group() const { return share_group_.get(); } |
| 128 gpu::gles2::MailboxManager* mailbox_manager() const { |
| 129 return mailbox_manager_.get(); |
| 130 } |
| 131 gpu::PreemptionFlag* preemption_flag() const { |
| 132 return preemption_flag_.get(); |
| 133 } |
126 | 134 |
127 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; | 135 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
128 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; | 136 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; |
129 | 137 |
130 // These objects manage channels to individual renderer processes there is | 138 // These objects manage channels to individual renderer processes there is |
131 // one channel for each renderer process that has connected to this GPU | 139 // one channel for each renderer process that has connected to this GPU |
132 // process. | 140 // process. |
133 base::ScopedPtrHashMap<int32, scoped_ptr<GpuChannel>> gpu_channels_; | 141 base::ScopedPtrHashMap<int32, scoped_ptr<GpuChannel>> gpu_channels_; |
134 | 142 |
135 private: | 143 private: |
136 // Message handlers. | 144 // Message handlers. |
137 bool OnControlMessageReceived(const IPC::Message& msg); | 145 bool OnControlMessageReceived(const IPC::Message& msg); |
138 void OnEstablishChannel(int client_id, | 146 void OnEstablishChannel(const GpuMsg_EstablishChannel_Params& params); |
139 uint64_t client_tracing_id, | |
140 bool share_context, | |
141 bool allow_future_sync_points, | |
142 bool allow_real_time_streams); | |
143 void OnCloseChannel(const IPC::ChannelHandle& channel_handle); | 147 void OnCloseChannel(const IPC::ChannelHandle& channel_handle); |
144 void OnVisibilityChanged( | 148 void OnVisibilityChanged(int32 render_view_id, int32 client_id, bool visible); |
145 int32 render_view_id, int32 client_id, bool visible); | |
146 void OnCreateViewCommandBuffer( | 149 void OnCreateViewCommandBuffer( |
147 const gfx::GLSurfaceHandle& window, | 150 const gfx::GLSurfaceHandle& window, |
148 int32 render_view_id, | |
149 int32 client_id, | 151 int32 client_id, |
150 const GPUCreateCommandBufferConfig& init_params, | 152 const GPUCreateCommandBufferConfig& init_params, |
151 int32 route_id); | 153 int32 route_id); |
152 void OnLoadedShader(std::string shader); | 154 void OnLoadedShader(std::string shader); |
153 void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, int client_id); | 155 void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, int client_id); |
154 void DestroyGpuMemoryBufferOnIO(gfx::GpuMemoryBufferId id, int client_id); | 156 void DestroyGpuMemoryBufferOnIO(gfx::GpuMemoryBufferId id, int client_id); |
155 void OnDestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, | 157 void OnDestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, |
156 int client_id, | 158 int client_id, |
157 int32 sync_point); | 159 int32 sync_point); |
158 | 160 |
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169 // Used to send and receive IPC messages from the browser process. | 171 // Used to send and receive IPC messages from the browser process. |
170 IPC::SyncChannel* const channel_; | 172 IPC::SyncChannel* const channel_; |
171 MessageRouter router_; | 173 MessageRouter router_; |
172 | 174 |
173 GpuWatchdog* watchdog_; | 175 GpuWatchdog* watchdog_; |
174 | 176 |
175 base::WaitableEvent* shutdown_event_; | 177 base::WaitableEvent* shutdown_event_; |
176 | 178 |
177 scoped_refptr<gfx::GLShareGroup> share_group_; | 179 scoped_refptr<gfx::GLShareGroup> share_group_; |
178 scoped_refptr<gpu::gles2::MailboxManager> mailbox_manager_; | 180 scoped_refptr<gpu::gles2::MailboxManager> mailbox_manager_; |
| 181 scoped_refptr<gpu::PreemptionFlag> preemption_flag_; |
179 GpuMemoryManager gpu_memory_manager_; | 182 GpuMemoryManager gpu_memory_manager_; |
180 // SyncPointManager guaranteed to outlive running MessageLoop. | 183 // SyncPointManager guaranteed to outlive running MessageLoop. |
181 gpu::SyncPointManager* sync_point_manager_; | 184 gpu::SyncPointManager* sync_point_manager_; |
182 scoped_ptr<gpu::gles2::ProgramCache> program_cache_; | 185 scoped_ptr<gpu::gles2::ProgramCache> program_cache_; |
183 scoped_refptr<gpu::gles2::ShaderTranslatorCache> shader_translator_cache_; | 186 scoped_refptr<gpu::gles2::ShaderTranslatorCache> shader_translator_cache_; |
184 scoped_refptr<gpu::gles2::FramebufferCompletenessCache> | 187 scoped_refptr<gpu::gles2::FramebufferCompletenessCache> |
185 framebuffer_completeness_cache_; | 188 framebuffer_completeness_cache_; |
186 scoped_refptr<gfx::GLSurface> default_offscreen_surface_; | 189 scoped_refptr<gfx::GLSurface> default_offscreen_surface_; |
187 GpuMemoryBufferFactory* const gpu_memory_buffer_factory_; | 190 GpuMemoryBufferFactory* const gpu_memory_buffer_factory_; |
188 #if defined(OS_ANDROID) | 191 #if defined(OS_ANDROID) |
189 // Last time we know the GPU was powered on. Global for tracking across all | 192 // Last time we know the GPU was powered on. Global for tracking across all |
190 // transport surfaces. | 193 // transport surfaces. |
191 base::TimeTicks last_gpu_access_time_; | 194 base::TimeTicks last_gpu_access_time_; |
192 base::TimeTicks begin_wake_up_time_; | 195 base::TimeTicks begin_wake_up_time_; |
193 #endif | 196 #endif |
194 | 197 |
195 // Member variables should appear before the WeakPtrFactory, to ensure | 198 // Member variables should appear before the WeakPtrFactory, to ensure |
196 // that any WeakPtrs to Controller are invalidated before its members | 199 // that any WeakPtrs to Controller are invalidated before its members |
197 // variable's destructors are executed, rendering them invalid. | 200 // variable's destructors are executed, rendering them invalid. |
198 base::WeakPtrFactory<GpuChannelManager> weak_factory_; | 201 base::WeakPtrFactory<GpuChannelManager> weak_factory_; |
199 | 202 |
200 DISALLOW_COPY_AND_ASSIGN(GpuChannelManager); | 203 DISALLOW_COPY_AND_ASSIGN(GpuChannelManager); |
201 }; | 204 }; |
202 | 205 |
203 } // namespace content | 206 } // namespace content |
204 | 207 |
205 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ | 208 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ |
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