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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "config.h" | 31 #include "config.h" |
| 32 #if ENABLE(INSPECTOR) | |
| 33 #include "InjectedScriptManager.h" | 32 #include "InjectedScriptManager.h" |
| 34 | 33 |
| 35 #include "BindingState.h" | 34 #include "BindingState.h" |
| 36 #include "DOMWindow.h" | 35 #include "DOMWindow.h" |
| 37 #include "InjectedScriptHost.h" | 36 #include "InjectedScriptHost.h" |
| 38 #include "ScriptDebugServer.h" | 37 #include "ScriptDebugServer.h" |
| 39 #include "ScriptObject.h" | 38 #include "ScriptObject.h" |
| 40 #include "V8Binding.h" | 39 #include "V8Binding.h" |
| 41 #include "V8DOMWindow.h" | 40 #include "V8DOMWindow.h" |
| 42 #include "V8InjectedScriptHost.h" | 41 #include "V8InjectedScriptHost.h" |
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| 124 if (holder.IsEmpty()) | 123 if (holder.IsEmpty()) |
| 125 return false; | 124 return false; |
| 126 Frame* frame = V8DOMWindow::toNative(holder)->frame(); | 125 Frame* frame = V8DOMWindow::toNative(holder)->frame(); |
| 127 | 126 |
| 128 v8::Context::Scope contextScope(context); | 127 v8::Context::Scope contextScope(context); |
| 129 return BindingSecurity::shouldAllowAccessToFrame(BindingState::instance(), f
rame, DoNotReportSecurityError); | 128 return BindingSecurity::shouldAllowAccessToFrame(BindingState::instance(), f
rame, DoNotReportSecurityError); |
| 130 } | 129 } |
| 131 | 130 |
| 132 } // namespace WebCore | 131 } // namespace WebCore |
| 133 | 132 |
| 134 #endif // ENABLE(INSPECTOR) | |
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