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Side by Side Diff: Source/WebCore/platform/graphics/win/UniscribeController.cpp

Issue 13642009: WebCore: Remove PLATFORM(WIN) files we do not use. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 8 months ago
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1 /*
2 * Copyright (C) 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
14 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
15 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
17 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
18 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
19 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
20 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
21 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
22 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
23 * THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #include "config.h"
27 #include "UniscribeController.h"
28 #include "Font.h"
29 #include "HWndDC.h"
30 #include "SimpleFontData.h"
31 #include "TextRun.h"
32 #include <wtf/MathExtras.h>
33
34 using namespace WTF;
35 using namespace Unicode;
36 using namespace std;
37
38 namespace WebCore {
39
40 // FIXME: Rearchitect this to be more like WidthIterator in Font.cpp. Have an a dvance() method
41 // that does stuff in that method instead of doing everything in the constructor . Have advance()
42 // take the GlyphBuffer as an arg so that we don't have to populate the glyph bu ffer when
43 // measuring.
44 UniscribeController::UniscribeController(const Font* font, const TextRun& run, H ashSet<const SimpleFontData*>* fallbackFonts)
45 : m_font(*font)
46 , m_run(run)
47 , m_fallbackFonts(fallbackFonts)
48 , m_minGlyphBoundingBoxX(numeric_limits<float>::max())
49 , m_maxGlyphBoundingBoxX(numeric_limits<float>::min())
50 , m_minGlyphBoundingBoxY(numeric_limits<float>::max())
51 , m_maxGlyphBoundingBoxY(numeric_limits<float>::min())
52 , m_end(run.length())
53 , m_currentCharacter(0)
54 , m_runWidthSoFar(0)
55 , m_padding(run.expansion())
56 , m_computingOffsetPosition(false)
57 , m_includePartialGlyphs(false)
58 , m_offsetX(0)
59 , m_offsetPosition(0)
60 {
61 if (!m_padding)
62 m_padPerSpace = 0;
63 else {
64 float numSpaces = 0;
65 for (int s = 0; s < m_run.length(); s++) {
66 if (Font::treatAsSpace(m_run[s]))
67 numSpaces++;
68 }
69
70 if (numSpaces == 0)
71 m_padPerSpace = 0;
72 else
73 m_padPerSpace = m_padding / numSpaces;
74 }
75
76 // Null out our uniscribe structs
77 resetControlAndState();
78 }
79
80 int UniscribeController::offsetForPosition(int x, bool includePartialGlyphs)
81 {
82 m_computingOffsetPosition = true;
83 m_includePartialGlyphs = includePartialGlyphs;
84 m_offsetX = x;
85 m_offsetPosition = 0;
86 advance(m_run.length());
87 if (m_computingOffsetPosition) {
88 // The point is to the left or to the right of the entire run.
89 if (m_offsetX >= m_runWidthSoFar && m_run.ltr() || m_offsetX < 0 && m_ru n.rtl())
90 m_offsetPosition = m_end;
91 }
92 m_computingOffsetPosition = false;
93 return m_offsetPosition;
94 }
95
96 void UniscribeController::advance(unsigned offset, GlyphBuffer* glyphBuffer)
97 {
98 // FIXME: We really want to be using a newer version of Uniscribe that suppo rts the new OpenType
99 // functions. Those functions would allow us to turn off kerning and ligatu res. Without being able
100 // to do that, we will have buggy line breaking and metrics when simple and complex text are close
101 // together (the complex code path will narrow the text because of kerning a nd ligatures and then
102 // when bidi processing splits into multiple runs, the simple portions will get wider and cause us to
103 // spill off the edge of a line).
104 if (static_cast<int>(offset) > m_end)
105 offset = m_end;
106
107 int length = offset - m_currentCharacter;
108 if (length <= 0)
109 return;
110
111 // Itemize the string.
112 const UChar* cp = m_run.data16(m_currentCharacter);
113 unsigned baseCharacter = m_currentCharacter;
114
115 // We break up itemization of the string by fontData and (if needed) the use of small caps.
116
117 // FIXME: It's inconsistent that we use logical order when itemizing, since this
118 // does not match normal RTL.
119
120 // FIXME: This function should decode surrogate pairs. Currently it makes li ttle difference that
121 // it does not because the font cache on Windows does not support non-BMP ch aracters.
122 Vector<UChar, 256> smallCapsBuffer;
123 if (m_font.isSmallCaps())
124 smallCapsBuffer.resize(length);
125
126 unsigned indexOfFontTransition = m_run.rtl() ? length - 1 : 0;
127 const UChar* curr = m_run.rtl() ? cp + length - 1 : cp;
128 const UChar* end = m_run.rtl() ? cp - 1 : cp + length;
129
130 const SimpleFontData* fontData;
131 const SimpleFontData* nextFontData = m_font.glyphDataForCharacter(*curr, fal se).fontData;
132
133 UChar newC = 0;
134
135 bool isSmallCaps;
136 bool nextIsSmallCaps = m_font.isSmallCaps() && !(category(*curr) & (Mark_Non Spacing | Mark_Enclosing | Mark_SpacingCombining)) && (newC = toUpper(*curr)) != *curr;
137
138 if (nextIsSmallCaps)
139 smallCapsBuffer[curr - cp] = newC;
140
141 while (true) {
142 curr = m_run.rtl() ? curr - 1 : curr + 1;
143 if (curr == end)
144 break;
145
146 fontData = nextFontData;
147 isSmallCaps = nextIsSmallCaps;
148 int index = curr - cp;
149 UChar c = *curr;
150
151 bool forceSmallCaps = isSmallCaps && (category(c) & (Mark_NonSpacing | M ark_Enclosing | Mark_SpacingCombining));
152 nextFontData = m_font.glyphDataForCharacter(*curr, false, forceSmallCaps ? SmallCapsVariant : AutoVariant).fontData;
153 if (m_font.isSmallCaps()) {
154 nextIsSmallCaps = forceSmallCaps || (newC = toUpper(c)) != c;
155 if (nextIsSmallCaps)
156 smallCapsBuffer[index] = forceSmallCaps ? c : newC;
157 }
158
159 if (m_fallbackFonts && nextFontData != fontData && fontData != m_font.pr imaryFont())
160 m_fallbackFonts->add(fontData);
161
162 if (nextFontData != fontData || nextIsSmallCaps != isSmallCaps) {
163 int itemStart = m_run.rtl() ? index + 1 : indexOfFontTransition;
164 int itemLength = m_run.rtl() ? indexOfFontTransition - index : index - indexOfFontTransition;
165 m_currentCharacter = baseCharacter + itemStart;
166 itemizeShapeAndPlace((isSmallCaps ? smallCapsBuffer.data() : cp) + i temStart, itemLength, fontData, glyphBuffer);
167 indexOfFontTransition = index;
168 }
169 }
170
171 int itemLength = m_run.rtl() ? indexOfFontTransition + 1 : length - indexOfF ontTransition;
172 if (itemLength) {
173 if (m_fallbackFonts && nextFontData != m_font.primaryFont())
174 m_fallbackFonts->add(nextFontData);
175
176 int itemStart = m_run.rtl() ? 0 : indexOfFontTransition;
177 m_currentCharacter = baseCharacter + itemStart;
178 itemizeShapeAndPlace((nextIsSmallCaps ? smallCapsBuffer.data() : cp) + i temStart, itemLength, nextFontData, glyphBuffer);
179 }
180
181 m_currentCharacter = baseCharacter + length;
182 }
183
184 void UniscribeController::itemizeShapeAndPlace(const UChar* cp, unsigned length, const SimpleFontData* fontData, GlyphBuffer* glyphBuffer)
185 {
186 // ScriptItemize (in Windows XP versions prior to SP2) can overflow by 1. T his is why there is an extra empty item
187 // hanging out at the end of the array
188 m_items.resize(6);
189 int numItems = 0;
190 while (ScriptItemize(cp, length, m_items.size() - 1, &m_control, &m_state, m _items.data(), &numItems) == E_OUTOFMEMORY) {
191 m_items.resize(m_items.size() * 2);
192 resetControlAndState();
193 }
194 m_items.resize(numItems + 1);
195
196 if (m_run.rtl()) {
197 for (int i = m_items.size() - 2; i >= 0; i--) {
198 if (!shapeAndPlaceItem(cp, i, fontData, glyphBuffer))
199 return;
200 }
201 } else {
202 for (unsigned i = 0; i < m_items.size() - 1; i++) {
203 if (!shapeAndPlaceItem(cp, i, fontData, glyphBuffer))
204 return;
205 }
206 }
207 }
208
209 void UniscribeController::resetControlAndState()
210 {
211 memset(&m_control, 0, sizeof(SCRIPT_CONTROL));
212 memset(&m_state, 0, sizeof(SCRIPT_STATE));
213
214 // Set up the correct direction for the run.
215 m_state.uBidiLevel = m_run.rtl();
216
217 // Lock the correct directional override.
218 m_state.fOverrideDirection = m_run.directionalOverride();
219 }
220
221 bool UniscribeController::shapeAndPlaceItem(const UChar* cp, unsigned i, const S impleFontData* fontData, GlyphBuffer* glyphBuffer)
222 {
223 // Determine the string for this item.
224 const UChar* str = cp + m_items[i].iCharPos;
225 int len = m_items[i+1].iCharPos - m_items[i].iCharPos;
226 SCRIPT_ITEM item = m_items[i];
227
228 // Set up buffers to hold the results of shaping the item.
229 Vector<WORD> glyphs;
230 Vector<WORD> clusters;
231 Vector<SCRIPT_VISATTR> visualAttributes;
232 clusters.resize(len);
233
234 // Shape the item.
235 // The recommended size for the glyph buffer is 1.5 * the character length + 16 in the uniscribe docs.
236 // Apparently this is a good size to avoid having to make repeated calls to ScriptShape.
237 glyphs.resize(1.5 * len + 16);
238 visualAttributes.resize(glyphs.size());
239
240 if (!shape(str, len, item, fontData, glyphs, clusters, visualAttributes))
241 return true;
242
243 // We now have a collection of glyphs.
244 Vector<GOFFSET> offsets;
245 Vector<int> advances;
246 offsets.resize(glyphs.size());
247 advances.resize(glyphs.size());
248 int glyphCount = 0;
249 HRESULT placeResult = ScriptPlace(0, fontData->scriptCache(), glyphs.data(), glyphs.size(), visualAttributes.data(),
250 &item.a, advances.data(), offsets.data(), 0);
251 if (placeResult == E_PENDING) {
252 // The script cache isn't primed with enough info yet. We need to selec t our HFONT into
253 // a DC and pass the DC in to ScriptPlace.
254 HWndDC hdc(0);
255 HFONT hfont = fontData->platformData().hfont();
256 HFONT oldFont = (HFONT)SelectObject(hdc, hfont);
257 placeResult = ScriptPlace(hdc, fontData->scriptCache(), glyphs.data(), g lyphs.size(), visualAttributes.data(),
258 &item.a, advances.data(), offsets.data(), 0);
259 SelectObject(hdc, oldFont);
260 }
261
262 if (FAILED(placeResult) || glyphs.isEmpty())
263 return true;
264
265 // Convert all chars that should be treated as spaces to use the space glyph .
266 // We also create a map that allows us to quickly go from space glyphs back to their corresponding characters.
267 Vector<int> spaceCharacters(glyphs.size());
268 spaceCharacters.fill(-1);
269
270 const float cLogicalScale = fontData->platformData().useGDI() ? 1.0f : 32.0f ;
271 float spaceWidth = fontData->spaceWidth() - fontData->syntheticBoldOffset();
272 unsigned logicalSpaceWidth = spaceWidth * cLogicalScale;
273
274 for (int k = 0; k < len; k++) {
275 UChar ch = *(str + k);
276 bool treatAsSpace = Font::treatAsSpace(ch);
277 bool treatAsZeroWidthSpace = Font::treatAsZeroWidthSpace(ch);
278 if (treatAsSpace || treatAsZeroWidthSpace) {
279 // Substitute in the space glyph at the appropriate place in the gly phs
280 // array.
281 glyphs[clusters[k]] = fontData->spaceGlyph();
282 advances[clusters[k]] = treatAsSpace ? logicalSpaceWidth : 0;
283 if (treatAsSpace)
284 spaceCharacters[clusters[k]] = m_currentCharacter + k + item.iCh arPos;
285 }
286 }
287
288 // Populate our glyph buffer with this information.
289 bool hasExtraSpacing = m_font.letterSpacing() || m_font.wordSpacing() || m_p adding;
290
291 float leftEdge = m_runWidthSoFar;
292
293 for (unsigned k = 0; k < glyphs.size(); k++) {
294 Glyph glyph = glyphs[k];
295 float advance = advances[k] / cLogicalScale;
296 float offsetX = offsets[k].du / cLogicalScale;
297 float offsetY = offsets[k].dv / cLogicalScale;
298
299 // Match AppKit's rules for the integer vs. non-integer rendering modes.
300 float roundedAdvance = roundf(advance);
301 if (!m_font.isPrinterFont() && !fontData->isSystemFont()) {
302 advance = roundedAdvance;
303 offsetX = roundf(offsetX);
304 offsetY = roundf(offsetY);
305 }
306
307 advance += fontData->syntheticBoldOffset();
308
309 if (hasExtraSpacing) {
310 // If we're a glyph with an advance, go ahead and add in letter-spac ing.
311 // That way we weed out zero width lurkers. This behavior matches t he fast text code path.
312 if (advance && m_font.letterSpacing())
313 advance += m_font.letterSpacing();
314
315 // Handle justification and word-spacing.
316 int characterIndex = spaceCharacters[k];
317 // characterIndex is left at the initial value of -1 for glyphs that do not map back to treated-as-space characters.
318 if (characterIndex != -1) {
319 // Account for padding. WebCore uses space padding to justify te xt.
320 // We distribute the specified padding over the available spaces in the run.
321 if (m_padding) {
322 // Use leftover padding if not evenly divisible by number of spaces.
323 if (m_padding < m_padPerSpace) {
324 advance += m_padding;
325 m_padding = 0;
326 } else {
327 m_padding -= m_padPerSpace;
328 advance += m_padPerSpace;
329 }
330 }
331
332 // Account for word-spacing.
333 if (characterIndex > 0 && !Font::treatAsSpace(*m_run.data16(char acterIndex - 1)) && m_font.wordSpacing())
334 advance += m_font.wordSpacing();
335 }
336 }
337
338 m_runWidthSoFar += advance;
339
340 // FIXME: We need to take the GOFFSETS for combining glyphs and store th em in the glyph buffer
341 // as well, so that when the time comes to draw those glyphs, we can app ly the appropriate
342 // translation.
343 if (glyphBuffer) {
344 FloatSize size(offsetX, -offsetY);
345 glyphBuffer->add(glyph, fontData, advance, &size);
346 }
347
348 FloatRect glyphBounds = fontData->boundsForGlyph(glyph);
349 glyphBounds.move(m_glyphOrigin.x(), m_glyphOrigin.y());
350 m_minGlyphBoundingBoxX = min(m_minGlyphBoundingBoxX, glyphBounds.x());
351 m_maxGlyphBoundingBoxX = max(m_maxGlyphBoundingBoxX, glyphBounds.maxX()) ;
352 m_minGlyphBoundingBoxY = min(m_minGlyphBoundingBoxY, glyphBounds.y());
353 m_maxGlyphBoundingBoxY = max(m_maxGlyphBoundingBoxY, glyphBounds.maxY()) ;
354 m_glyphOrigin.move(advance + offsetX, -offsetY);
355
356 // Mutate the glyph array to contain our altered advances.
357 if (m_computingOffsetPosition)
358 advances[k] = advance;
359 }
360
361 while (m_computingOffsetPosition && m_offsetX >= leftEdge && m_offsetX < m_r unWidthSoFar) {
362 // The position is somewhere inside this run.
363 int trailing = 0;
364 ScriptXtoCP(m_offsetX - leftEdge, clusters.size(), glyphs.size(), cluste rs.data(), visualAttributes.data(),
365 advances.data(), &item.a, &m_offsetPosition, &trailing);
366 if (trailing && m_includePartialGlyphs && m_offsetPosition < len - 1) {
367 m_offsetPosition += m_currentCharacter + m_items[i].iCharPos;
368 m_offsetX += m_run.rtl() ? -trailing : trailing;
369 } else {
370 m_computingOffsetPosition = false;
371 m_offsetPosition += m_currentCharacter + m_items[i].iCharPos;
372 if (trailing && m_includePartialGlyphs)
373 m_offsetPosition++;
374 return false;
375 }
376 }
377
378 return true;
379 }
380
381 bool UniscribeController::shape(const UChar* str, int len, SCRIPT_ITEM item, con st SimpleFontData* fontData,
382 Vector<WORD>& glyphs, Vector<WORD>& clusters,
383 Vector<SCRIPT_VISATTR>& visualAttributes)
384 {
385 HWndDC hdc;
386 HFONT oldFont = 0;
387 HRESULT shapeResult = E_PENDING;
388 int glyphCount = 0;
389 do {
390 shapeResult = ScriptShape(hdc, fontData->scriptCache(), str, len, glyphs .size(), &item.a,
391 glyphs.data(), clusters.data(), visualAttribut es.data(), &glyphCount);
392 if (shapeResult == E_PENDING) {
393 // The script cache isn't primed with enough info yet. We need to s elect our HFONT into
394 // a DC and pass the DC in to ScriptShape.
395 ASSERT(!hdc);
396 hdc.setHWnd(0);
397 HFONT hfont = fontData->platformData().hfont();
398 oldFont = (HFONT)SelectObject(hdc, hfont);
399 } else if (shapeResult == E_OUTOFMEMORY) {
400 // Need to resize our buffers.
401 glyphs.resize(glyphs.size() * 2);
402 visualAttributes.resize(glyphs.size());
403 }
404 } while (shapeResult == E_PENDING || shapeResult == E_OUTOFMEMORY);
405
406 if (hdc)
407 SelectObject(hdc, oldFont);
408
409 if (FAILED(shapeResult))
410 return false;
411
412 glyphs.shrink(glyphCount);
413 visualAttributes.shrink(glyphCount);
414
415 return true;
416 }
417
418 }
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