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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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127 | 127 |
128 ~DetachScope() | 128 ~DetachScope() |
129 { | 129 { |
130 m_documentLifecycle.decrementDetachCount(); | 130 m_documentLifecycle.decrementDetachCount(); |
131 } | 131 } |
132 | 132 |
133 private: | 133 private: |
134 DocumentLifecycle& m_documentLifecycle; | 134 DocumentLifecycle& m_documentLifecycle; |
135 }; | 135 }; |
136 | 136 |
137 enum class ThrottlingMode { Disallow, Allow }; | |
138 | |
137 DocumentLifecycle(); | 139 DocumentLifecycle(); |
138 ~DocumentLifecycle(); | 140 ~DocumentLifecycle(); |
139 | 141 |
140 bool isActive() const { return m_state > Inactive && m_state < Stopping; } | 142 bool isActive() const { return m_state > Inactive && m_state < Stopping; } |
141 State state() const { return m_state; } | 143 State state() const { return m_state; } |
142 | 144 |
143 bool stateAllowsTreeMutations() const; | 145 bool stateAllowsTreeMutations() const; |
144 bool stateAllowsLayoutTreeMutations() const; | 146 bool stateAllowsLayoutTreeMutations() const; |
145 bool stateAllowsDetach() const; | 147 bool stateAllowsDetach() const; |
146 bool stateAllowsLayoutInvalidation() const; | 148 bool stateAllowsLayoutInvalidation() const; |
147 bool stateAllowsLayoutTreeNotifications() const; | 149 bool stateAllowsLayoutTreeNotifications() const; |
148 | 150 |
149 void advanceTo(State); | 151 void advanceTo(State); |
150 void ensureStateAtMost(State); | 152 void ensureStateAtMost(State); |
151 | 153 |
152 bool inDetach() const { return m_detachCount; } | 154 bool inDetach() const { return m_detachCount; } |
153 void incrementDetachCount() { m_detachCount++; } | 155 void incrementDetachCount() { m_detachCount++; } |
154 void decrementDetachCount() | 156 void decrementDetachCount() |
155 { | 157 { |
156 ASSERT(m_detachCount > 0); | 158 ASSERT(m_detachCount > 0); |
157 m_detachCount--; | 159 m_detachCount--; |
158 } | 160 } |
159 | 161 |
162 void setThrottlingMode(ThrottlingMode); | |
163 ThrottlingMode throttlingMode() const; | |
esprehn
2015/10/14 22:09:46
You want to add a ThrottleScope, just like the Det
Sami
2015/10/16 16:48:08
Done.
| |
164 | |
160 #if ENABLE(ASSERT) | 165 #if ENABLE(ASSERT) |
161 static const char* stateAsDebugString(const State); | 166 static const char* stateAsDebugString(const State); |
162 #endif | 167 #endif |
163 | 168 |
164 private: | 169 private: |
165 #if ENABLE(ASSERT) | 170 #if ENABLE(ASSERT) |
166 bool canAdvanceTo(State) const; | 171 bool canAdvanceTo(State) const; |
167 bool canRewindTo(State) const; | 172 bool canRewindTo(State) const; |
168 #endif | 173 #endif |
169 | 174 |
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215 && m_state != InCompositingUpdate | 220 && m_state != InCompositingUpdate |
216 && m_state != InPaintInvalidation | 221 && m_state != InPaintInvalidation |
217 && m_state != InUpdatePaintProperties | 222 && m_state != InUpdatePaintProperties |
218 && m_state != InPaint | 223 && m_state != InPaint |
219 && m_state != InCompositingForSlimmingPaintV2; | 224 && m_state != InCompositingForSlimmingPaintV2; |
220 } | 225 } |
221 | 226 |
222 } // namespace blink | 227 } // namespace blink |
223 | 228 |
224 #endif | 229 #endif |
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