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Issue 13639002: Adding force-wave-audio command line flag on Windows (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 7 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/base/media_switches.h" 5 #include "media/base/media_switches.h"
6 6
7 namespace switches { 7 namespace switches {
8 8
9 // Allow users to specify a custom buffer size for debugging purpose. 9 // Allow users to specify a custom buffer size for debugging purpose.
10 const char kAudioBufferSize[] = "audio-buffer-size"; 10 const char kAudioBufferSize[] = "audio-buffer-size";
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21 const char kUseCras[] = "use-cras"; 21 const char kUseCras[] = "use-cras";
22 #endif 22 #endif
23 23
24 #if defined(OS_WIN) 24 #if defined(OS_WIN)
25 // Use exclusive mode audio streaming for Windows Vista and higher. 25 // Use exclusive mode audio streaming for Windows Vista and higher.
26 // Leads to lower latencies for audio streams which uses the 26 // Leads to lower latencies for audio streams which uses the
27 // AudioParameters::AUDIO_PCM_LOW_LATENCY audio path. 27 // AudioParameters::AUDIO_PCM_LOW_LATENCY audio path.
28 // See http://msdn.microsoft.com/en-us/library/windows/desktop/dd370844(v=vs.85) .aspx 28 // See http://msdn.microsoft.com/en-us/library/windows/desktop/dd370844(v=vs.85) .aspx
29 // for details. 29 // for details.
30 const char kEnableExclusiveAudio[] = "enable-exclusive-audio"; 30 const char kEnableExclusiveAudio[] = "enable-exclusive-audio";
31
32 // Use Windows WaveOut/In audio API even if Core Audio is supported.
33 const char kForceWaveAudio[] = "force-wave-audio";
31 #endif 34 #endif
32 35
33 // Disable automatic fallback from low latency to high latency path. 36 // Disable automatic fallback from low latency to high latency path.
34 const char kDisableAudioFallback[] = "disable-audio-fallback"; 37 const char kDisableAudioFallback[] = "disable-audio-fallback";
35 38
36 // Disable AudioOutputResampler for automatic audio resampling and rebuffering. 39 // Disable AudioOutputResampler for automatic audio resampling and rebuffering.
37 const char kDisableAudioOutputResampler[] = "disable-audio-output-resampler"; 40 const char kDisableAudioOutputResampler[] = "disable-audio-output-resampler";
38 41
39 // Controls renderer side mixing and low latency audio path for media elements. 42 // Controls renderer side mixing and low latency audio path for media elements.
40 const char kDisableRendererSideMixing[] = "disable-renderer-side-mixing"; 43 const char kDisableRendererSideMixing[] = "disable-renderer-side-mixing";
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52 const char kEnableOpusPlayback[] = "enable-opus-playback"; 55 const char kEnableOpusPlayback[] = "enable-opus-playback";
53 56
54 // Enables VP9 playback in media elements. 57 // Enables VP9 playback in media elements.
55 const char kEnableVp9Playback[] = "enable-vp9-playback"; 58 const char kEnableVp9Playback[] = "enable-vp9-playback";
56 59
57 #if defined(OS_WIN) 60 #if defined(OS_WIN)
58 const char kWaveOutBuffers[] = "waveout-buffers"; 61 const char kWaveOutBuffers[] = "waveout-buffers";
59 #endif 62 #endif
60 63
61 } // namespace switches 64 } // namespace switches
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