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Side by Side Diff: third_party/WebKit/Source/modules/webaudio/ScriptProcessorNode.cpp

Issue 1362973004: Rename FROM_HERE to BLINK_FROM_HERE. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: update Created 5 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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161 // This could be a problem if the main thread is very busy doing other t hings and is being held up handling previous requests. 161 // This could be a problem if the main thread is very busy doing other t hings and is being held up handling previous requests.
162 // The audio thread can't block on this lock, so we call tryLock() inste ad. 162 // The audio thread can't block on this lock, so we call tryLock() inste ad.
163 MutexTryLocker tryLocker(m_processEventLock); 163 MutexTryLocker tryLocker(m_processEventLock);
164 if (!tryLocker.locked()) { 164 if (!tryLocker.locked()) {
165 // We're late in handling the previous request. The main thread must be very busy. 165 // We're late in handling the previous request. The main thread must be very busy.
166 // The best we can do is clear out the buffer ourself here. 166 // The best we can do is clear out the buffer ourself here.
167 outputBuffer->zero(); 167 outputBuffer->zero();
168 } else if (context()->executionContext()) { 168 } else if (context()->executionContext()) {
169 // Fire the event on the main thread, not this one (which is the rea ltime audio thread). 169 // Fire the event on the main thread, not this one (which is the rea ltime audio thread).
170 m_doubleBufferIndexForEvent = m_doubleBufferIndex; 170 m_doubleBufferIndexForEvent = m_doubleBufferIndex;
171 context()->executionContext()->postTask(FROM_HERE, createCrossThread Task(&ScriptProcessorHandler::fireProcessEvent, PassRefPtr<ScriptProcessorHandle r>(this))); 171 context()->executionContext()->postTask(BLINK_FROM_HERE, createCross ThreadTask(&ScriptProcessorHandler::fireProcessEvent, PassRefPtr<ScriptProcessor Handler>(this)));
172 } 172 }
173 173
174 swapBuffers(); 174 swapBuffers();
175 } 175 }
176 } 176 }
177 177
178 void ScriptProcessorHandler::fireProcessEvent() 178 void ScriptProcessorHandler::fireProcessEvent()
179 { 179 {
180 ASSERT(isMainThread()); 180 ASSERT(isMainThread());
181 181
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294 } 294 }
295 295
296 size_t ScriptProcessorNode::bufferSize() const 296 size_t ScriptProcessorNode::bufferSize() const
297 { 297 {
298 return static_cast<ScriptProcessorHandler&>(handler()).bufferSize(); 298 return static_cast<ScriptProcessorHandler&>(handler()).bufferSize();
299 } 299 }
300 300
301 } // namespace blink 301 } // namespace blink
302 302
303 #endif // ENABLE(WEB_AUDIO) 303 #endif // ENABLE(WEB_AUDIO)
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