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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "modules/screen_orientation/ScreenOrientationController.h" | 6 #include "modules/screen_orientation/ScreenOrientationController.h" |
7 | 7 |
8 #include "core/events/Event.h" | 8 #include "core/events/Event.h" |
9 #include "core/frame/FrameHost.h" | 9 #include "core/frame/FrameHost.h" |
10 #include "core/frame/FrameView.h" | 10 #include "core/frame/FrameView.h" |
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143 // current frame as it will prevent side effects from the change event | 143 // current frame as it will prevent side effects from the change event |
144 // handlers. | 144 // handlers. |
145 WillBeHeapVector<RefPtrWillBeMember<LocalFrame>> childFrames; | 145 WillBeHeapVector<RefPtrWillBeMember<LocalFrame>> childFrames; |
146 for (Frame* child = frame()->tree().firstChild(); child; child = child->tree
().nextSibling()) { | 146 for (Frame* child = frame()->tree().firstChild(); child; child = child->tree
().nextSibling()) { |
147 if (child->isLocalFrame()) | 147 if (child->isLocalFrame()) |
148 childFrames.append(toLocalFrame(child)); | 148 childFrames.append(toLocalFrame(child)); |
149 } | 149 } |
150 | 150 |
151 // Notify current orientation object. | 151 // Notify current orientation object. |
152 if (!m_dispatchEventTimer.isActive()) | 152 if (!m_dispatchEventTimer.isActive()) |
153 m_dispatchEventTimer.startOneShot(0, FROM_HERE); | 153 m_dispatchEventTimer.startOneShot(0, BLINK_FROM_HERE); |
154 | 154 |
155 // ... and child frames, if they have a ScreenOrientationController. | 155 // ... and child frames, if they have a ScreenOrientationController. |
156 for (size_t i = 0; i < childFrames.size(); ++i) { | 156 for (size_t i = 0; i < childFrames.size(); ++i) { |
157 if (ScreenOrientationController* controller = ScreenOrientationControlle
r::from(*childFrames[i])) | 157 if (ScreenOrientationController* controller = ScreenOrientationControlle
r::from(*childFrames[i])) |
158 controller->notifyOrientationChanged(); | 158 controller->notifyOrientationChanged(); |
159 } | 159 } |
160 } | 160 } |
161 | 161 |
162 void ScreenOrientationController::setOrientation(ScreenOrientation* orientation) | 162 void ScreenOrientationController::setOrientation(ScreenOrientation* orientation) |
163 { | 163 { |
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239 | 239 |
240 DEFINE_TRACE(ScreenOrientationController) | 240 DEFINE_TRACE(ScreenOrientationController) |
241 { | 241 { |
242 visitor->trace(m_orientation); | 242 visitor->trace(m_orientation); |
243 LocalFrameLifecycleObserver::trace(visitor); | 243 LocalFrameLifecycleObserver::trace(visitor); |
244 WillBeHeapSupplement<LocalFrame>::trace(visitor); | 244 WillBeHeapSupplement<LocalFrame>::trace(visitor); |
245 PlatformEventController::trace(visitor); | 245 PlatformEventController::trace(visitor); |
246 } | 246 } |
247 | 247 |
248 } // namespace blink | 248 } // namespace blink |
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