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Side by Side Diff: third_party/WebKit/Source/core/layout/LayoutProgress.cpp

Issue 1362973004: Rename FROM_HERE to BLINK_FROM_HERE. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: update Created 5 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). 2 * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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73 bool LayoutProgress::isDeterminate() const 73 bool LayoutProgress::isDeterminate() const
74 { 74 {
75 return (HTMLProgressElement::IndeterminatePosition != position() 75 return (HTMLProgressElement::IndeterminatePosition != position()
76 && HTMLProgressElement::InvalidPosition != position()); 76 && HTMLProgressElement::InvalidPosition != position());
77 } 77 }
78 78
79 void LayoutProgress::animationTimerFired(Timer<LayoutProgress>*) 79 void LayoutProgress::animationTimerFired(Timer<LayoutProgress>*)
80 { 80 {
81 setShouldDoFullPaintInvalidation(); 81 setShouldDoFullPaintInvalidation();
82 if (!m_animationTimer.isActive() && m_animating) 82 if (!m_animationTimer.isActive() && m_animating)
83 m_animationTimer.startOneShot(m_animationRepeatInterval, FROM_HERE); 83 m_animationTimer.startOneShot(m_animationRepeatInterval, BLINK_FROM_HERE );
84 } 84 }
85 85
86 void LayoutProgress::updateAnimationState() 86 void LayoutProgress::updateAnimationState()
87 { 87 {
88 m_animationDuration = LayoutTheme::theme().animationDurationForProgressBar() ; 88 m_animationDuration = LayoutTheme::theme().animationDurationForProgressBar() ;
89 m_animationRepeatInterval = LayoutTheme::theme().animationRepeatIntervalForP rogressBar(); 89 m_animationRepeatInterval = LayoutTheme::theme().animationRepeatIntervalForP rogressBar();
90 90
91 bool animating = style()->hasAppearance() && m_animationDuration > 0; 91 bool animating = style()->hasAppearance() && m_animationDuration > 0;
92 if (animating == m_animating) 92 if (animating == m_animating)
93 return; 93 return;
94 94
95 m_animating = animating; 95 m_animating = animating;
96 if (m_animating) { 96 if (m_animating) {
97 m_animationStartTime = currentTime(); 97 m_animationStartTime = currentTime();
98 m_animationTimer.startOneShot(m_animationRepeatInterval, FROM_HERE); 98 m_animationTimer.startOneShot(m_animationRepeatInterval, BLINK_FROM_HERE );
99 } else { 99 } else {
100 m_animationTimer.stop(); 100 m_animationTimer.stop();
101 } 101 }
102 } 102 }
103 103
104 HTMLProgressElement* LayoutProgress::progressElement() const 104 HTMLProgressElement* LayoutProgress::progressElement() const
105 { 105 {
106 if (!node()) 106 if (!node())
107 return nullptr; 107 return nullptr;
108 108
109 if (isHTMLProgressElement(*node())) 109 if (isHTMLProgressElement(*node()))
110 return toHTMLProgressElement(node()); 110 return toHTMLProgressElement(node());
111 111
112 ASSERT(node()->shadowHost()); 112 ASSERT(node()->shadowHost());
113 return toHTMLProgressElement(node()->shadowHost()); 113 return toHTMLProgressElement(node()->shadowHost());
114 } 114 }
115 115
116 } // namespace blink 116 } // namespace blink
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