| Index: src/gpu/gl/GrGLFragmentProcessor.cpp
|
| diff --git a/src/gpu/gl/GrGLFragmentProcessor.cpp b/src/gpu/gl/GrGLFragmentProcessor.cpp
|
| index 6d91c72fcf683a24d756407251a465cb0853edaf..225e5bffff2701a760858b9ca07aa15d5830fe14 100644
|
| --- a/src/gpu/gl/GrGLFragmentProcessor.cpp
|
| +++ b/src/gpu/gl/GrGLFragmentProcessor.cpp
|
| @@ -19,9 +19,24 @@ void GrGLFragmentProcessor::setData(const GrGLProgramDataManager& pdman,
|
| }
|
| }
|
|
|
| +void GrGLFragmentProcessor::emitChild(int childIndex, const char* inputColor, EmitArgs& args) {
|
| + this->internalEmitChild(childIndex, inputColor, args.fOutputColor, args);
|
| +}
|
| +
|
| void GrGLFragmentProcessor::emitChild(int childIndex, const char* inputColor,
|
| - const char* outputColor, EmitArgs& args) {
|
| + SkString* outputColor, EmitArgs& args) {
|
| +
|
| + SkASSERT(outputColor);
|
| GrGLFragmentBuilder* fb = args.fBuilder->getFragmentShaderBuilder();
|
| + outputColor->append(fb->getMangleString());
|
| + fb->codeAppendf("vec4 %s;", outputColor->c_str());
|
| + this->internalEmitChild(childIndex, inputColor, outputColor->c_str(), args);
|
| +}
|
| +
|
| +void GrGLFragmentProcessor::internalEmitChild(int childIndex, const char* inputColor,
|
| + const char* outputColor, EmitArgs& args) {
|
| + GrGLFragmentBuilder* fb = args.fBuilder->getFragmentShaderBuilder();
|
| +
|
| fb->onBeforeChildProcEmitCode(); // call first so mangleString is updated
|
|
|
| const GrFragmentProcessor& childProc = args.fFp.childProcessor(childIndex);
|
|
|