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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "SkCanvas.h" | 8 #include "SkCanvas.h" |
9 #include "SkColor.h" | 9 #include "SkColor.h" |
| 10 #include "SkPaint.h" |
10 #include "SkReadBuffer.h" | 11 #include "SkReadBuffer.h" |
11 #include "SkWriteBuffer.h" | 12 #include "SkWriteBuffer.h" |
12 #include "SkLayerDrawLooper.h" | 13 #include "SkLayerDrawLooper.h" |
13 #include "SkString.h" | 14 #include "SkString.h" |
14 #include "SkStringUtils.h" | 15 #include "SkStringUtils.h" |
15 #include "SkUnPreMultiply.h" | 16 #include "SkUnPreMultiply.h" |
16 | 17 |
17 SkLayerDrawLooper::LayerInfo::LayerInfo() { | 18 SkLayerDrawLooper::LayerInfo::LayerInfo() { |
18 fPaintBits = 0; // ignore our paint fields | 19 fPaintBits = 0; // ignore our paint fields |
19 fColorMode = SkXfermode::kDst_Mode; // ignore our color | 20 fColorMode = SkXfermode::kDst_Mode; // ignore our color |
20 fOffset.set(0, 0); | 21 fOffset.set(0, 0); |
21 fPostTranslate = false; | 22 fPostTranslate = false; |
22 } | 23 } |
23 | 24 |
24 SkLayerDrawLooper::SkLayerDrawLooper() | 25 SkLayerDrawLooper::SkLayerDrawLooper() : fRecs() {} |
25 : fRecs(nullptr), | |
26 fCount(0) { | |
27 } | |
28 | 26 |
29 SkLayerDrawLooper::~SkLayerDrawLooper() { | 27 SkLayerDrawLooper::~SkLayerDrawLooper() {} |
30 Rec* rec = fRecs; | 28 |
31 while (rec) { | 29 struct SkLayerDrawLooper::Rec { |
32 Rec* next = rec->fNext; | 30 explicit Rec(const LayerInfo& info) : fPaint(), fInfo(info) {} |
33 delete rec; | 31 |
34 rec = next; | 32 SkPaint fPaint; |
35 } | 33 LayerInfo fInfo; |
36 } | 34 }; |
37 | 35 |
38 SkLayerDrawLooper::Context* SkLayerDrawLooper::createContext(SkCanvas* canvas, v
oid* storage) const { | 36 SkLayerDrawLooper::Context* SkLayerDrawLooper::createContext(SkCanvas* canvas, v
oid* storage) const { |
39 canvas->save(); | 37 canvas->save(); |
40 return new (storage) LayerDrawLooperContext(this); | 38 return new (storage) LayerDrawLooperContext(this); |
41 } | 39 } |
42 | 40 |
43 static SkColor xferColor(SkColor src, SkColor dst, SkXfermode::Mode mode) { | 41 static SkColor xferColor(SkColor src, SkColor dst, SkXfermode::Mode mode) { |
44 switch (mode) { | 42 switch (mode) { |
45 case SkXfermode::kSrc_Mode: | 43 case SkXfermode::kSrc_Mode: |
46 return src; | 44 return src; |
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121 } | 119 } |
122 | 120 |
123 // Should we add this to canvas? | 121 // Should we add this to canvas? |
124 static void postTranslate(SkCanvas* canvas, SkScalar dx, SkScalar dy) { | 122 static void postTranslate(SkCanvas* canvas, SkScalar dx, SkScalar dy) { |
125 SkMatrix m = canvas->getTotalMatrix(); | 123 SkMatrix m = canvas->getTotalMatrix(); |
126 m.postTranslate(dx, dy); | 124 m.postTranslate(dx, dy); |
127 canvas->setMatrix(m); | 125 canvas->setMatrix(m); |
128 } | 126 } |
129 | 127 |
130 SkLayerDrawLooper::LayerDrawLooperContext::LayerDrawLooperContext( | 128 SkLayerDrawLooper::LayerDrawLooperContext::LayerDrawLooperContext( |
131 const SkLayerDrawLooper* looper) : fCurrRec(looper->fRecs) {} | 129 const SkLayerDrawLooper* looper) |
| 130 : fCurr(looper->fRecs.begin()), fEnd(looper->fRecs.end()) {} |
132 | 131 |
133 bool SkLayerDrawLooper::LayerDrawLooperContext::next(SkCanvas* canvas, | 132 bool SkLayerDrawLooper::LayerDrawLooperContext::next(SkCanvas* canvas, |
134 SkPaint* paint) { | 133 SkPaint* paint) { |
135 canvas->restore(); | 134 canvas->restore(); |
136 if (nullptr == fCurrRec) { | 135 if (fEnd == fCurr) { |
137 return false; | 136 return false; |
138 } | 137 } |
139 | 138 |
140 ApplyInfo(paint, fCurrRec->fPaint, fCurrRec->fInfo); | 139 const Rec& rec = *fCurr++; |
| 140 ApplyInfo(paint, rec.fPaint, rec.fInfo); |
141 | 141 |
142 canvas->save(); | 142 canvas->save(); |
143 if (fCurrRec->fInfo.fPostTranslate) { | 143 if (rec.fInfo.fPostTranslate) { |
144 postTranslate(canvas, fCurrRec->fInfo.fOffset.fX, | 144 postTranslate(canvas, rec.fInfo.fOffset.fX, |
145 fCurrRec->fInfo.fOffset.fY); | 145 rec.fInfo.fOffset.fY); |
146 } else { | 146 } else { |
147 canvas->translate(fCurrRec->fInfo.fOffset.fX, | 147 canvas->translate(rec.fInfo.fOffset.fX, |
148 fCurrRec->fInfo.fOffset.fY); | 148 rec.fInfo.fOffset.fY); |
149 } | 149 } |
150 fCurrRec = fCurrRec->fNext; | |
151 | 150 |
152 return true; | 151 return true; |
153 } | 152 } |
154 | 153 |
155 bool SkLayerDrawLooper::asABlurShadow(BlurShadowRec* bsRec) const { | 154 bool SkLayerDrawLooper::asABlurShadow(BlurShadowRec* bsRec) const { |
156 if (fCount != 2) { | 155 if (fRecs.size() != 2) { |
157 return false; | 156 return false; |
158 } | 157 } |
159 const Rec* rec = fRecs; | 158 const Rec* rec = &fRecs[0]; |
160 | 159 |
161 // bottom layer needs to be just blur(maskfilter) | 160 // bottom layer needs to be just blur(maskfilter) |
162 if ((rec->fInfo.fPaintBits & ~kMaskFilter_Bit)) { | 161 if ((rec->fInfo.fPaintBits & ~kMaskFilter_Bit)) { |
163 return false; | 162 return false; |
164 } | 163 } |
165 if (SkXfermode::kSrc_Mode != rec->fInfo.fColorMode) { | 164 if (SkXfermode::kSrc_Mode != rec->fInfo.fColorMode) { |
166 return false; | 165 return false; |
167 } | 166 } |
168 const SkMaskFilter* mf = rec->fPaint.getMaskFilter(); | 167 const SkMaskFilter* mf = rec->fPaint.getMaskFilter(); |
169 if (nullptr == mf) { | 168 if (nullptr == mf) { |
170 return false; | 169 return false; |
171 } | 170 } |
172 SkMaskFilter::BlurRec maskBlur; | 171 SkMaskFilter::BlurRec maskBlur; |
173 if (!mf->asABlur(&maskBlur)) { | 172 if (!mf->asABlur(&maskBlur)) { |
174 return false; | 173 return false; |
175 } | 174 } |
176 | 175 |
177 rec = rec->fNext; | 176 rec = &fRecs[1]; |
178 // top layer needs to be "plain" | 177 // top layer needs to be "plain" |
179 if (rec->fInfo.fPaintBits) { | 178 if (rec->fInfo.fPaintBits) { |
180 return false; | 179 return false; |
181 } | 180 } |
182 if (SkXfermode::kDst_Mode != rec->fInfo.fColorMode) { | 181 if (SkXfermode::kDst_Mode != rec->fInfo.fColorMode) { |
183 return false; | 182 return false; |
184 } | 183 } |
185 if (!rec->fInfo.fOffset.equals(0, 0)) { | 184 if (!rec->fInfo.fOffset.equals(0, 0)) { |
186 return false; | 185 return false; |
187 } | 186 } |
188 | 187 |
189 if (bsRec) { | 188 if (bsRec) { |
190 bsRec->fSigma = maskBlur.fSigma; | 189 bsRec->fSigma = maskBlur.fSigma; |
191 bsRec->fOffset = fRecs->fInfo.fOffset; | 190 bsRec->fOffset = fRecs[0].fInfo.fOffset; |
192 bsRec->fColor = fRecs->fPaint.getColor(); | 191 bsRec->fColor = fRecs[0].fPaint.getColor(); |
193 bsRec->fStyle = maskBlur.fStyle; | 192 bsRec->fStyle = maskBlur.fStyle; |
194 bsRec->fQuality = maskBlur.fQuality; | 193 bsRec->fQuality = maskBlur.fQuality; |
195 } | 194 } |
196 return true; | 195 return true; |
197 } | 196 } |
198 | 197 |
199 /////////////////////////////////////////////////////////////////////////////// | 198 /////////////////////////////////////////////////////////////////////////////// |
200 | 199 |
201 void SkLayerDrawLooper::flatten(SkWriteBuffer& buffer) const { | 200 void SkLayerDrawLooper::flatten(SkWriteBuffer& buffer) const { |
202 buffer.writeInt(fCount); | 201 buffer.writeInt(fRecs.size()); |
203 | 202 |
204 Rec* rec = fRecs; | 203 for (const Rec& rec : fRecs) { |
205 for (int i = 0; i < fCount; i++) { | |
206 // Legacy "flagsmask" field -- now ignored, remove when we bump version | 204 // Legacy "flagsmask" field -- now ignored, remove when we bump version |
207 buffer.writeInt(0); | 205 buffer.writeInt(0); |
208 | 206 |
209 buffer.writeInt(rec->fInfo.fPaintBits); | 207 buffer.writeInt(rec.fInfo.fPaintBits); |
210 buffer.writeInt(rec->fInfo.fColorMode); | 208 buffer.writeInt(rec.fInfo.fColorMode); |
211 buffer.writePoint(rec->fInfo.fOffset); | 209 buffer.writePoint(rec.fInfo.fOffset); |
212 buffer.writeBool(rec->fInfo.fPostTranslate); | 210 buffer.writeBool(rec.fInfo.fPostTranslate); |
213 buffer.writePaint(rec->fPaint); | 211 buffer.writePaint(rec.fPaint); |
214 rec = rec->fNext; | |
215 } | 212 } |
216 } | 213 } |
217 | 214 |
218 SkFlattenable* SkLayerDrawLooper::CreateProc(SkReadBuffer& buffer) { | 215 SkFlattenable* SkLayerDrawLooper::CreateProc(SkReadBuffer& buffer) { |
219 int count = buffer.readInt(); | 216 int count = buffer.readInt(); |
220 | 217 |
221 Builder builder; | 218 Builder builder; |
| 219 builder.reserve(count); |
222 for (int i = 0; i < count; i++) { | 220 for (int i = 0; i < count; i++) { |
223 LayerInfo info; | 221 LayerInfo info; |
224 // Legacy "flagsmask" field -- now ignored, remove when we bump version | 222 // Legacy "flagsmask" field -- now ignored, remove when we bump version |
225 (void)buffer.readInt(); | 223 (void)buffer.readInt(); |
226 | 224 |
227 info.fPaintBits = buffer.readInt(); | 225 info.fPaintBits = buffer.readInt(); |
228 info.fColorMode = (SkXfermode::Mode)buffer.readInt(); | 226 info.fColorMode = (SkXfermode::Mode)buffer.readInt(); |
229 buffer.readPoint(&info.fOffset); | 227 buffer.readPoint(&info.fOffset); |
230 info.fPostTranslate = buffer.readBool(); | 228 info.fPostTranslate = buffer.readBool(); |
231 buffer.readPaint(builder.addLayerOnTop(info)); | 229 buffer.readPaint(builder.addLayerOnTop(info)); |
232 } | 230 } |
233 return builder.detachLooper(); | 231 return builder.detachLooper(); |
234 } | 232 } |
235 | 233 |
236 #ifndef SK_IGNORE_TO_STRING | 234 #ifndef SK_IGNORE_TO_STRING |
237 void SkLayerDrawLooper::toString(SkString* str) const { | 235 void SkLayerDrawLooper::toString(SkString* str) const { |
238 str->appendf("SkLayerDrawLooper (%d): ", fCount); | 236 str->appendf("SkLayerDrawLooper (%zu): ", fRecs.size()); |
239 | 237 |
240 Rec* rec = fRecs; | 238 for (size_t i = 0; i < fRecs.size(); i++) { |
241 for (int i = 0; i < fCount; i++) { | 239 const Rec& rec = fRecs[i]; |
242 str->appendf("%d: paintBits: (", i); | 240 str->appendf("%zu: paintBits: (", i); |
243 if (0 == rec->fInfo.fPaintBits) { | 241 if (0 == rec.fInfo.fPaintBits) { |
244 str->append("None"); | 242 str->append("None"); |
245 } else if (kEntirePaint_Bits == rec->fInfo.fPaintBits) { | 243 } else if (kEntirePaint_Bits == rec.fInfo.fPaintBits) { |
246 str->append("EntirePaint"); | 244 str->append("EntirePaint"); |
247 } else { | 245 } else { |
248 bool needSeparator = false; | 246 bool needSeparator = false; |
249 SkAddFlagToString(str, SkToBool(kStyle_Bit & rec->fInfo.fPaintBits),
"Style", | 247 SkAddFlagToString(str, SkToBool(kStyle_Bit & rec.fInfo.fPaintBits),
"Style", |
250 &needSeparator); | 248 &needSeparator); |
251 SkAddFlagToString(str, SkToBool(kTextSkewX_Bit & rec->fInfo.fPaintBi
ts), "TextSkewX", | 249 SkAddFlagToString(str, SkToBool(kTextSkewX_Bit & rec.fInfo.fPaintBit
s), "TextSkewX", |
252 &needSeparator); | 250 &needSeparator); |
253 SkAddFlagToString(str, SkToBool(kPathEffect_Bit & rec->fInfo.fPaintB
its), "PathEffect", | 251 SkAddFlagToString(str, SkToBool(kPathEffect_Bit & rec.fInfo.fPaintBi
ts), "PathEffect", |
254 &needSeparator); | 252 &needSeparator); |
255 SkAddFlagToString(str, SkToBool(kMaskFilter_Bit & rec->fInfo.fPaintB
its), "MaskFilter", | 253 SkAddFlagToString(str, SkToBool(kMaskFilter_Bit & rec.fInfo.fPaintBi
ts), "MaskFilter", |
256 &needSeparator); | 254 &needSeparator); |
257 SkAddFlagToString(str, SkToBool(kShader_Bit & rec->fInfo.fPaintBits)
, "Shader", | 255 SkAddFlagToString(str, SkToBool(kShader_Bit & rec.fInfo.fPaintBits),
"Shader", |
258 &needSeparator); | 256 &needSeparator); |
259 SkAddFlagToString(str, SkToBool(kColorFilter_Bit & rec->fInfo.fPaint
Bits), "ColorFilter", | 257 SkAddFlagToString(str, SkToBool(kColorFilter_Bit & rec.fInfo.fPaintB
its), "ColorFilter", |
260 &needSeparator); | 258 &needSeparator); |
261 SkAddFlagToString(str, SkToBool(kXfermode_Bit & rec->fInfo.fPaintBit
s), "Xfermode", | 259 SkAddFlagToString(str, SkToBool(kXfermode_Bit & rec.fInfo.fPaintBits
), "Xfermode", |
262 &needSeparator); | 260 &needSeparator); |
263 } | 261 } |
264 str->append(") "); | 262 str->append(") "); |
265 | 263 |
266 static const char* gModeStrings[SkXfermode::kLastMode+1] = { | 264 static const char* gModeStrings[SkXfermode::kLastMode+1] = { |
267 "kClear", "kSrc", "kDst", "kSrcOver", "kDstOver", "kSrcIn", "kDstIn"
, | 265 "kClear", "kSrc", "kDst", "kSrcOver", "kDstOver", "kSrcIn", "kDstIn"
, |
268 "kSrcOut", "kDstOut", "kSrcATop", "kDstATop", "kXor", "kPlus", | 266 "kSrcOut", "kDstOut", "kSrcATop", "kDstATop", "kXor", "kPlus", |
269 "kMultiply", "kScreen", "kOverlay", "kDarken", "kLighten", "kColorDo
dge", | 267 "kMultiply", "kScreen", "kOverlay", "kDarken", "kLighten", "kColorDo
dge", |
270 "kColorBurn", "kHardLight", "kSoftLight", "kDifference", "kExclusion
" | 268 "kColorBurn", "kHardLight", "kSoftLight", "kDifference", "kExclusion
" |
271 }; | 269 }; |
272 | 270 |
273 str->appendf("mode: %s ", gModeStrings[rec->fInfo.fColorMode]); | 271 str->appendf("mode: %s ", gModeStrings[rec.fInfo.fColorMode]); |
274 | 272 |
275 str->append("offset: ("); | 273 str->append("offset: ("); |
276 str->appendScalar(rec->fInfo.fOffset.fX); | 274 str->appendScalar(rec.fInfo.fOffset.fX); |
277 str->append(", "); | 275 str->append(", "); |
278 str->appendScalar(rec->fInfo.fOffset.fY); | 276 str->appendScalar(rec.fInfo.fOffset.fY); |
279 str->append(") "); | 277 str->append(") "); |
280 | 278 |
281 str->append("postTranslate: "); | 279 str->append("postTranslate: "); |
282 if (rec->fInfo.fPostTranslate) { | 280 if (rec.fInfo.fPostTranslate) { |
283 str->append("true "); | 281 str->append("true "); |
284 } else { | 282 } else { |
285 str->append("false "); | 283 str->append("false "); |
286 } | 284 } |
287 | 285 |
288 rec->fPaint.toString(str); | 286 rec.fPaint.toString(str); |
289 rec = rec->fNext; | |
290 } | 287 } |
291 } | 288 } |
292 #endif | 289 #endif |
293 | 290 |
294 SkLayerDrawLooper::Builder::Builder() | 291 SkLayerDrawLooper::Builder::Builder() |
295 : fRecs(nullptr), | 292 : fRecs() {} |
296 fTopRec(nullptr), | |
297 fCount(0) { | |
298 } | |
299 | 293 |
300 SkLayerDrawLooper::Builder::~Builder() { | 294 SkLayerDrawLooper::Builder::~Builder() {} |
301 Rec* rec = fRecs; | |
302 while (rec) { | |
303 Rec* next = rec->fNext; | |
304 delete rec; | |
305 rec = next; | |
306 } | |
307 } | |
308 | 295 |
309 SkPaint* SkLayerDrawLooper::Builder::addLayer(const LayerInfo& info) { | 296 void SkLayerDrawLooper::Builder::reserve(size_t n) { |
310 fCount += 1; | 297 fRecs.reserve(n); |
311 | |
312 Rec* rec = new Rec; | |
313 rec->fNext = fRecs; | |
314 rec->fInfo = info; | |
315 fRecs = rec; | |
316 if (nullptr == fTopRec) { | |
317 fTopRec = rec; | |
318 } | |
319 | |
320 return &rec->fPaint; | |
321 } | |
322 | |
323 void SkLayerDrawLooper::Builder::addLayer(SkScalar dx, SkScalar dy) { | |
324 LayerInfo info; | |
325 | |
326 info.fOffset.set(dx, dy); | |
327 (void)this->addLayer(info); | |
328 } | 298 } |
329 | 299 |
330 SkPaint* SkLayerDrawLooper::Builder::addLayerOnTop(const LayerInfo& info) { | 300 SkPaint* SkLayerDrawLooper::Builder::addLayerOnTop(const LayerInfo& info) { |
331 fCount += 1; | 301 fRecs.push_back(Rec(info)); |
| 302 return &fRecs.back().fPaint; |
| 303 } |
332 | 304 |
333 Rec* rec = new Rec; | 305 void SkLayerDrawLooper::Builder::addLayerOnTop(SkScalar dx, SkScalar dy) { |
334 rec->fNext = nullptr; | 306 LayerInfo info; |
335 rec->fInfo = info; | 307 info.fOffset.set(dx, dy); |
336 if (nullptr == fRecs) { | 308 this->addLayerOnTop(info); |
337 fRecs = rec; | |
338 } else { | |
339 SkASSERT(fTopRec); | |
340 fTopRec->fNext = rec; | |
341 } | |
342 fTopRec = rec; | |
343 | |
344 return &rec->fPaint; | |
345 } | 309 } |
346 | 310 |
347 SkLayerDrawLooper* SkLayerDrawLooper::Builder::detachLooper() { | 311 SkLayerDrawLooper* SkLayerDrawLooper::Builder::detachLooper() { |
348 SkLayerDrawLooper* looper = new SkLayerDrawLooper; | 312 SkLayerDrawLooper* looper = new SkLayerDrawLooper; |
349 looper->fCount = fCount; | 313 fRecs.swap(looper->fRecs); |
350 looper->fRecs = fRecs; | |
351 | |
352 fCount = 0; | |
353 fRecs = nullptr; | |
354 fTopRec = nullptr; | |
355 | |
356 return looper; | 314 return looper; |
357 } | 315 } |
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