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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 #include "core/dom/IdleDeadline.h" | 6 #include "core/dom/IdleDeadline.h" |
| 7 | 7 |
| 8 #include "wtf/CurrentTime.h" | 8 #include "wtf/CurrentTime.h" |
| 9 | 9 |
| 10 namespace blink { | 10 namespace blink { |
| 11 | 11 |
| 12 IdleDeadline::IdleDeadline(double deadlineSeconds, CallbackType callbackType) | 12 IdleDeadline::IdleDeadline(double deadlineSeconds, CallbackType callbackType) |
| 13 : m_deadlineSeconds(deadlineSeconds) | 13 : m_deadlineSeconds(deadlineSeconds) |
| 14 , m_callbackType(callbackType) | 14 , m_callbackType(callbackType) |
| 15 { | 15 { |
| 16 } | 16 } |
| 17 | 17 |
| 18 double IdleDeadline::timeRemaining() const | 18 double IdleDeadline::timeRemaining() const |
| 19 { | 19 { |
| 20 double timeRemaining = m_deadlineSeconds - monotonicallyIncreasingTime(); | 20 double timeRemaining = m_deadlineSeconds - monotonicallyIncreasingTime(); |
| 21 if (timeRemaining < 0) | 21 if (timeRemaining < 0) |
| 22 timeRemaining = 0; | 22 timeRemaining = 0; |
| 23 | 23 |
| 24 return timeRemaining * 1000; | 24 const double resolutionSeconds = 0.000005; |
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esprehn
2015/09/24 21:33:06
This is just duplicating what performance.now does
rmcilroy
2015/09/24 22:53:18
Good idea, added PerformanceBase::clampTimeResolut
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| 25 return 1000.0 * floor(timeRemaining / resolutionSeconds) * resolutionSeconds ; | |
| 25 } | 26 } |
| 26 | 27 |
| 27 } // namespace blink | 28 } // namespace blink |
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