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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_INPUT_INPUT_HANDLER_H_ | 5 #ifndef CC_INPUT_INPUT_HANDLER_H_ |
6 #define CC_INPUT_INPUT_HANDLER_H_ | 6 #define CC_INPUT_INPUT_HANDLER_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/time/time.h" | 9 #include "base/time/time.h" |
10 #include "cc/base/cc_export.h" | 10 #include "cc/base/cc_export.h" |
11 #include "cc/base/swap_promise_monitor.h" | 11 #include "cc/base/swap_promise_monitor.h" |
12 #include "cc/input/scrollbar.h" | 12 #include "cc/input/scrollbar.h" |
13 | 13 |
14 namespace gfx { | 14 namespace gfx { |
15 class Point; | 15 class Point; |
16 class PointF; | 16 class PointF; |
17 class Vector2d; | 17 class Vector2d; |
18 class Vector2dF; | 18 class Vector2dF; |
19 } | 19 } |
20 | 20 |
21 namespace ui { struct LatencyInfo; } | 21 namespace ui { struct LatencyInfo; } |
22 | 22 |
23 namespace cc { | 23 namespace cc { |
24 | 24 |
25 class LayerScrollOffsetDelegate; | 25 class LayerScrollOffsetDelegate; |
26 | 26 |
27 struct DidOverscrollParams { | |
28 gfx::Vector2dF accumulated_overscroll; | |
29 gfx::Vector2dF latest_overscroll_delta; | |
30 gfx::Vector2dF current_fling_velocity; | |
31 }; | |
32 | |
33 class CC_EXPORT InputHandlerClient { | 27 class CC_EXPORT InputHandlerClient { |
34 public: | 28 public: |
35 virtual ~InputHandlerClient() {} | 29 virtual ~InputHandlerClient() {} |
36 | 30 |
37 virtual void WillShutdown() = 0; | 31 virtual void WillShutdown() = 0; |
38 virtual void Animate(base::TimeTicks time) = 0; | 32 virtual void Animate(base::TimeTicks time) = 0; |
39 virtual void MainThreadHasStoppedFlinging() = 0; | 33 virtual void MainThreadHasStoppedFlinging() = 0; |
40 | 34 |
41 // Called when scroll deltas reaching the root scrolling layer go unused. | 35 // Called when scroll deltas reaching the root scrolling layer go unused. |
42 // The accumulated overscroll is scoped by the most recent call to | 36 // The accumulated overscroll is scoped by the most recent call to |
43 // InputHandler::ScrollBegin. | 37 // InputHandler::ScrollBegin. |
44 virtual void DidOverscroll(const DidOverscrollParams& params) = 0; | 38 virtual void DidOverscroll(const gfx::Vector2dF& accumulated_overscroll, |
| 39 const gfx::Vector2dF& latest_overscroll_delta) = 0; |
45 | 40 |
46 protected: | 41 protected: |
47 InputHandlerClient() {} | 42 InputHandlerClient() {} |
48 | 43 |
49 private: | 44 private: |
50 DISALLOW_COPY_AND_ASSIGN(InputHandlerClient); | 45 DISALLOW_COPY_AND_ASSIGN(InputHandlerClient); |
51 }; | 46 }; |
52 | 47 |
53 // The InputHandler is a way for the embedders to interact with the impl thread | 48 // The InputHandler is a way for the embedders to interact with the impl thread |
54 // side of the compositor implementation. There is one InputHandler per | 49 // side of the compositor implementation. There is one InputHandler per |
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87 virtual bool ScrollBy(const gfx::Point& viewport_point, | 82 virtual bool ScrollBy(const gfx::Point& viewport_point, |
88 const gfx::Vector2dF& scroll_delta) = 0; | 83 const gfx::Vector2dF& scroll_delta) = 0; |
89 | 84 |
90 virtual bool ScrollVerticallyByPage(const gfx::Point& viewport_point, | 85 virtual bool ScrollVerticallyByPage(const gfx::Point& viewport_point, |
91 ScrollDirection direction) = 0; | 86 ScrollDirection direction) = 0; |
92 | 87 |
93 // Returns ScrollStarted if a layer was being actively being scrolled, | 88 // Returns ScrollStarted if a layer was being actively being scrolled, |
94 // ScrollIgnored if not. | 89 // ScrollIgnored if not. |
95 virtual ScrollStatus FlingScrollBegin() = 0; | 90 virtual ScrollStatus FlingScrollBegin() = 0; |
96 | 91 |
97 virtual void NotifyCurrentFlingVelocity(const gfx::Vector2dF& velocity) = 0; | |
98 | |
99 virtual void MouseMoveAt(const gfx::Point& mouse_position) = 0; | 92 virtual void MouseMoveAt(const gfx::Point& mouse_position) = 0; |
100 | 93 |
101 // Stop scrolling the selected layer. Should only be called if ScrollBegin() | 94 // Stop scrolling the selected layer. Should only be called if ScrollBegin() |
102 // returned ScrollStarted. | 95 // returned ScrollStarted. |
103 virtual void ScrollEnd() = 0; | 96 virtual void ScrollEnd() = 0; |
104 | 97 |
105 virtual void SetRootLayerScrollOffsetDelegate( | 98 virtual void SetRootLayerScrollOffsetDelegate( |
106 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) = 0; | 99 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) = 0; |
107 | 100 |
108 // Called when the value returned by | 101 // Called when the value returned by |
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139 InputHandler() {} | 132 InputHandler() {} |
140 virtual ~InputHandler() {} | 133 virtual ~InputHandler() {} |
141 | 134 |
142 private: | 135 private: |
143 DISALLOW_COPY_AND_ASSIGN(InputHandler); | 136 DISALLOW_COPY_AND_ASSIGN(InputHandler); |
144 }; | 137 }; |
145 | 138 |
146 } // namespace cc | 139 } // namespace cc |
147 | 140 |
148 #endif // CC_INPUT_INPUT_HANDLER_H_ | 141 #endif // CC_INPUT_INPUT_HANDLER_H_ |
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