Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(613)

Side by Side Diff: gpu/command_buffer/cmd_buffer_functions.txt

Issue 13613006: Add a new parameter dest_type to the GL_CHROMIUM_copy_texture extension. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase the patch and solve the merge conflict issue Created 7 years, 8 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. 5 // This file is read by build_gles2_cmd_buffer.py to generate commands.
6 6
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader); 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader);
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name); 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name);
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer); 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer);
(...skipping 173 matching lines...) Expand 10 before | Expand all | Expand 10 after
184 GL_APICALL const GLchar* GL_APIENTRY glGetRequestableExtensionsCHROMIUM (void); 184 GL_APICALL const GLchar* GL_APIENTRY glGetRequestableExtensionsCHROMIUM (void);
185 GL_APICALL void GL_APIENTRY glRequestExtensionCHROMIUM (const char* exte nsion); 185 GL_APICALL void GL_APIENTRY glRequestExtensionCHROMIUM (const char* exte nsion);
186 GL_APICALL void GL_APIENTRY glRateLimitOffscreenContextCHROMIUM (void); 186 GL_APICALL void GL_APIENTRY glRateLimitOffscreenContextCHROMIUM (void);
187 GL_APICALL void GL_APIENTRY glGetMultipleIntegervCHROMIUM (const GLenum* pnames, GLuint count, GLint* results, GLsizeiptr size); 187 GL_APICALL void GL_APIENTRY glGetMultipleIntegervCHROMIUM (const GLenum* pnames, GLuint count, GLint* results, GLsizeiptr size);
188 GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM (GLidProgram progra m, GLsizeiNotNegative bufsize, GLsizei* size, void* info); 188 GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM (GLidProgram progra m, GLsizeiNotNegative bufsize, GLsizei* size, void* info);
189 GL_APICALL GLuint GL_APIENTRY glCreateStreamTextureCHROMIUM (GLuint textur e); 189 GL_APICALL GLuint GL_APIENTRY glCreateStreamTextureCHROMIUM (GLuint textur e);
190 GL_APICALL void GL_APIENTRY glDestroyStreamTextureCHROMIUM (GLuint textu re); 190 GL_APICALL void GL_APIENTRY glDestroyStreamTextureCHROMIUM (GLuint textu re);
191 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLidShader shader, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* source); 191 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLidShader shader, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* source);
192 GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLint x, GLint y, G Lint width, GLint height); 192 GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLint x, GLint y, G Lint width, GLint height);
193 GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM (GLenumTexture BindTarget target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint pla ne); 193 GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM (GLenumTexture BindTarget target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint pla ne);
194 GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum target, GLenum source_id, GLenum dest_id, GLint level, GLintTextureInternalFormat internalform at); 194 GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum target, GLenum source_id, GLenum dest_id, GLint level, GLintTextureInternalFormat internalform at, GLenumPixelType dest_type);
195 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenumDrawMode m ode, GLint first, GLsizei count, GLsizei primcount); 195 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenumDrawMode m ode, GLint first, GLsizei count, GLsizei primcount);
196 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcou nt); 196 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcou nt);
197 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GL uint divisor); 197 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GL uint divisor);
198 GL_APICALL void GL_APIENTRY glGenMailboxCHROMIUM (GLbyte* mailbox); 198 GL_APICALL void GL_APIENTRY glGenMailboxCHROMIUM (GLbyte* mailbox);
199 GL_APICALL void GL_APIENTRY glProduceTextureCHROMIUM (GLenumTextureBindT arget target, const GLbyte* mailbox); 199 GL_APICALL void GL_APIENTRY glProduceTextureCHROMIUM (GLenumTextureBindT arget target, const GLbyte* mailbox);
200 GL_APICALL void GL_APIENTRY glConsumeTextureCHROMIUM (GLenumTextureBindT arget target, const GLbyte* mailbox); 200 GL_APICALL void GL_APIENTRY glConsumeTextureCHROMIUM (GLenumTextureBindT arget target, const GLbyte* mailbox);
201 GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM (GLidProgram p rogram, GLint location, const char* name); 201 GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM (GLidProgram p rogram, GLint location, const char* name);
202 GL_APICALL void GL_APIENTRY glBindTexImage2DCHROMIUM (GLenumTextureBindT arget target, GLint imageId); 202 GL_APICALL void GL_APIENTRY glBindTexImage2DCHROMIUM (GLenumTextureBindT arget target, GLint imageId);
203 GL_APICALL void GL_APIENTRY glReleaseTexImage2DCHROMIUM (GLenumTextureBi ndTarget target, GLint imageId); 203 GL_APICALL void GL_APIENTRY glReleaseTexImage2DCHROMIUM (GLenumTextureBi ndTarget target, GLint imageId);
204 GL_APICALL void GL_APIENTRY glTraceBeginCHROMIUM (const char* name); 204 GL_APICALL void GL_APIENTRY glTraceBeginCHROMIUM (const char* name);
205 GL_APICALL void GL_APIENTRY glTraceEndCHROMIUM (void); 205 GL_APICALL void GL_APIENTRY glTraceEndCHROMIUM (void);
206 GL_APICALL void GL_APIENTRY glAsyncTexSubImage2DCHROMIUM (GLenumTextureT arget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenumTextureFormat format, GLenumPixelType type, const void* data); 206 GL_APICALL void GL_APIENTRY glAsyncTexSubImage2DCHROMIUM (GLenumTextureT arget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenumTextureFormat format, GLenumPixelType type, const void* data);
207 GL_APICALL void GL_APIENTRY glAsyncTexImage2DCHROMIUM (GLenumTextureTarg et target, GLint level, GLintTextureInternalFormat internalformat, GLsizei width , GLsizei height, GLintTextureBorder border, GLenumTextureFormat format, GLenumP ixelType type, const void* pixels); 207 GL_APICALL void GL_APIENTRY glAsyncTexImage2DCHROMIUM (GLenumTextureTarg et target, GLint level, GLintTextureInternalFormat internalformat, GLsizei width , GLsizei height, GLintTextureBorder border, GLenumTextureFormat format, GLenumP ixelType type, const void* pixels);
208 GL_APICALL void GL_APIENTRY glWaitAsyncTexImage2DCHROMIUM (GLenumTexture Target target); 208 GL_APICALL void GL_APIENTRY glWaitAsyncTexImage2DCHROMIUM (GLenumTexture Target target);
209 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsi zei count, const GLenum* attachments); 209 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsi zei count, const GLenum* attachments);
210 GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenum current, GLenu m other); 210 GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenum current, GLenu m other);
211 GL_APICALL GLuint GL_APIENTRY glInsertSyncPointCHROMIUM (void); 211 GL_APICALL GLuint GL_APIENTRY glInsertSyncPointCHROMIUM (void);
212 GL_APICALL void GL_APIENTRY glWaitSyncPointCHROMIUM (GLuint sync_point); 212 GL_APICALL void GL_APIENTRY glWaitSyncPointCHROMIUM (GLuint sync_point);
213 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu m* bufs); 213 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu m* bufs);
214 214
215 215
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698