Index: cc/animation/layer_animation_controller_unittest.cc |
diff --git a/cc/animation/layer_animation_controller_unittest.cc b/cc/animation/layer_animation_controller_unittest.cc |
index 4f837666c2630f0bbad3193a4d00643aefe83e2a..50d372d56f1f0f70d89814c210fdd198754495a1 100644 |
--- a/cc/animation/layer_animation_controller_unittest.cc |
+++ b/cc/animation/layer_animation_controller_unittest.cc |
@@ -70,7 +70,7 @@ TEST(LayerAnimationControllerTest, DoNotClobberStartTimes) { |
AnimationEventsVector events; |
controller_impl->Animate(1.0); |
- controller_impl->UpdateState(&events); |
+ controller_impl->UpdateState(true, &events); |
// Synchronize the start times. |
EXPECT_EQ(1u, events.size()); |
@@ -80,7 +80,7 @@ TEST(LayerAnimationControllerTest, DoNotClobberStartTimes) { |
// Start the animation on the main thread. Should not affect the start time. |
controller->Animate(1.5); |
- controller->UpdateState(NULL); |
+ controller->UpdateState(true, NULL); |
EXPECT_EQ(controller->GetAnimation(0, Animation::Opacity)->start_time(), |
controller_impl->GetAnimation(0, Animation::Opacity)->start_time()); |
} |
@@ -108,9 +108,9 @@ TEST(LayerAnimationControllerTest, SyncPauseAndResume) { |
// Start the animations on each controller. |
AnimationEventsVector events; |
controller_impl->Animate(0.0); |
- controller_impl->UpdateState(&events); |
+ controller_impl->UpdateState(true, &events); |
controller->Animate(0.0); |
- controller->UpdateState(NULL); |
+ controller->UpdateState(true, NULL); |
EXPECT_EQ(Animation::Running, |
controller_impl->GetAnimation(0, Animation::Opacity)->run_state()); |
EXPECT_EQ(Animation::Running, |
@@ -202,14 +202,14 @@ TEST(LayerAnimationControllerTest, TrivialTransition) { |
controller->AddAnimation(to_add.Pass()); |
controller->Animate(0.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.f, dummy.opacity()); |
// A non-impl-only animation should not generate property updates. |
const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get()); |
EXPECT_FALSE(event); |
controller->Animate(1.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_EQ(1.f, dummy.opacity()); |
EXPECT_FALSE(controller->HasActiveAnimation()); |
event = GetMostRecentPropertyUpdateEvent(events.get()); |
@@ -232,7 +232,7 @@ TEST(LayerAnimationControllerTest, TrivialTransitionOnImpl) { |
controller_impl->AddAnimation(to_add.Pass()); |
controller_impl->Animate(0.0); |
- controller_impl->UpdateState(events.get()); |
+ controller_impl->UpdateState(true, events.get()); |
EXPECT_TRUE(controller_impl->HasActiveAnimation()); |
EXPECT_EQ(0.f, dummy_impl.opacity()); |
EXPECT_EQ(2u, events->size()); |
@@ -241,7 +241,7 @@ TEST(LayerAnimationControllerTest, TrivialTransitionOnImpl) { |
EXPECT_EQ(0.f, start_opacity_event->opacity); |
controller_impl->Animate(1.0); |
- controller_impl->UpdateState(events.get()); |
+ controller_impl->UpdateState(true, events.get()); |
EXPECT_EQ(1.f, dummy_impl.opacity()); |
EXPECT_FALSE(controller_impl->HasActiveAnimation()); |
EXPECT_EQ(4u, events->size()); |
@@ -281,7 +281,7 @@ TEST(LayerAnimationControllerTest, TrivialTransformOnImpl) { |
// Run animation. |
controller_impl->Animate(0.0); |
- controller_impl->UpdateState(events.get()); |
+ controller_impl->UpdateState(true, events.get()); |
EXPECT_TRUE(controller_impl->HasActiveAnimation()); |
EXPECT_EQ(gfx::Transform(), dummy_impl.transform()); |
EXPECT_EQ(2u, events->size()); |
@@ -294,7 +294,7 @@ TEST(LayerAnimationControllerTest, TrivialTransformOnImpl) { |
expected_transform.Translate(delta_x, delta_y); |
controller_impl->Animate(1.0); |
- controller_impl->UpdateState(events.get()); |
+ controller_impl->UpdateState(true, events.get()); |
EXPECT_EQ(expected_transform, dummy_impl.transform()); |
EXPECT_FALSE(controller_impl->HasActiveAnimation()); |
EXPECT_EQ(4u, events->size()); |
@@ -324,15 +324,15 @@ TEST(LayerAnimationControllerTest, |
// animation to start. |
controller->AddAnimation(to_add.Pass()); |
controller->Animate(0.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.f, dummy.opacity()); |
controller->Animate(1.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.f, dummy.opacity()); |
controller->Animate(2.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.f, dummy.opacity()); |
@@ -340,7 +340,7 @@ TEST(LayerAnimationControllerTest, |
controller->OnAnimationStarted(AnimationEvent( |
AnimationEvent::Started, 0, 1, Animation::Opacity, 2)); |
controller->Animate(5.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_EQ(1.f, dummy.opacity()); |
EXPECT_FALSE(controller->HasActiveAnimation()); |
} |
@@ -365,15 +365,15 @@ TEST(LayerAnimationControllerTest, TrivialQueuing) { |
Animation::Opacity)); |
controller->Animate(0.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.f, dummy.opacity()); |
controller->Animate(1.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(1.f, dummy.opacity()); |
controller->Animate(2.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_EQ(0.5f, dummy.opacity()); |
EXPECT_FALSE(controller->HasActiveAnimation()); |
} |
@@ -391,7 +391,7 @@ TEST(LayerAnimationControllerTest, Interrupt) { |
1, |
Animation::Opacity)); |
controller->Animate(0.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.f, dummy.opacity()); |
@@ -406,11 +406,11 @@ TEST(LayerAnimationControllerTest, Interrupt) { |
// Since the animation was in the WaitingForNextTick state, it should start |
// right in this call to animate. |
controller->Animate(0.5); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(1.f, dummy.opacity()); |
controller->Animate(1.5); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_EQ(0.5f, dummy.opacity()); |
EXPECT_FALSE(controller->HasActiveAnimation()); |
} |
@@ -439,17 +439,17 @@ TEST(LayerAnimationControllerTest, ScheduleTogetherWhenAPropertyIsBlocked) { |
Animation::Opacity)); |
controller->Animate(0.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_EQ(0.f, dummy.opacity()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
controller->Animate(1.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
// Should not have started the float transition yet. |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.f, dummy.opacity()); |
// The float animation should have started at time 1 and should be done. |
controller->Animate(2.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_EQ(1.f, dummy.opacity()); |
EXPECT_FALSE(controller->HasActiveAnimation()); |
} |
@@ -481,14 +481,14 @@ TEST(LayerAnimationControllerTest, ScheduleTogetherWithAnAnimWaiting) { |
// Animations with id 1 should both start now. |
controller->Animate(0.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.f, dummy.opacity()); |
// The opacity animation should have finished at time 1, but the group |
// of animations with id 1 don't finish until time 2 because of the length |
// of the transform animation. |
controller->Animate(2.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
// Should not have started the float transition yet. |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(1.f, dummy.opacity()); |
@@ -496,7 +496,7 @@ TEST(LayerAnimationControllerTest, ScheduleTogetherWithAnAnimWaiting) { |
// The second opacity animation should start at time 2 and should be done by |
// time 3. |
controller->Animate(3.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_EQ(0.5f, dummy.opacity()); |
EXPECT_FALSE(controller->HasActiveAnimation()); |
} |
@@ -519,15 +519,15 @@ TEST(LayerAnimationControllerTest, ScheduleAnimation) { |
controller->AddAnimation(to_add.Pass()); |
controller->Animate(0.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.f, dummy.opacity()); |
controller->Animate(1.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.f, dummy.opacity()); |
controller->Animate(2.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_EQ(1.f, dummy.opacity()); |
EXPECT_FALSE(controller->HasActiveAnimation()); |
} |
@@ -559,19 +559,19 @@ TEST(LayerAnimationControllerTest, |
// First 2s opacity transition should start immediately. |
controller->Animate(0.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.f, dummy.opacity()); |
controller->Animate(0.5); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.25f, dummy.opacity()); |
controller->Animate(1.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.5f, dummy.opacity()); |
controller->Animate(2.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_EQ(0.f, dummy.opacity()); |
EXPECT_FALSE(controller->HasActiveAnimation()); |
} |
@@ -609,24 +609,24 @@ TEST(LayerAnimationControllerTest, |
// First 2s opacity transition should start immediately. |
controller->Animate(0.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.f, dummy.opacity()); |
controller->Animate(0.5); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.25f, dummy.opacity()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
controller->Animate(1.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.5f, dummy.opacity()); |
controller->Animate(3.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.f, dummy.opacity()); |
controller->Animate(4.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_EQ(0.75f, dummy.opacity()); |
EXPECT_FALSE(controller->HasActiveAnimation()); |
} |
@@ -648,33 +648,33 @@ TEST(LayerAnimationControllerTest, TrivialLooping) { |
controller->AddAnimation(to_add.Pass()); |
controller->Animate(0.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.f, dummy.opacity()); |
controller->Animate(1.25); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.25f, dummy.opacity()); |
controller->Animate(1.75); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.75f, dummy.opacity()); |
controller->Animate(2.25); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.25f, dummy.opacity()); |
controller->Animate(2.75); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.75f, dummy.opacity()); |
controller->Animate(3.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_FALSE(controller->HasActiveAnimation()); |
EXPECT_EQ(1.f, dummy.opacity()); |
// Just be extra sure. |
controller->Animate(4.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_EQ(1.f, dummy.opacity()); |
} |
@@ -696,24 +696,24 @@ TEST(LayerAnimationControllerTest, InfiniteLooping) { |
controller->AddAnimation(to_add.Pass()); |
controller->Animate(0.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.f, dummy.opacity()); |
controller->Animate(1.25); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.25f, dummy.opacity()); |
controller->Animate(1.75); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.75f, dummy.opacity()); |
controller->Animate(1073741824.25); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.25f, dummy.opacity()); |
controller->Animate(1073741824.75); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.75f, dummy.opacity()); |
@@ -740,11 +740,11 @@ TEST(LayerAnimationControllerTest, PauseResume) { |
Animation::Opacity)); |
controller->Animate(0.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.f, dummy.opacity()); |
controller->Animate(0.5); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.5f, dummy.opacity()); |
@@ -753,7 +753,7 @@ TEST(LayerAnimationControllerTest, PauseResume) { |
Animation::Paused, 0.5); |
controller->Animate(1024); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.5f, dummy.opacity()); |
@@ -762,11 +762,11 @@ TEST(LayerAnimationControllerTest, PauseResume) { |
Animation::Running, 1024); |
controller->Animate(1024.25); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.75f, dummy.opacity()); |
controller->Animate(1024.5); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_FALSE(controller->HasActiveAnimation()); |
EXPECT_EQ(1.f, dummy.opacity()); |
} |
@@ -795,11 +795,11 @@ TEST(LayerAnimationControllerTest, AbortAGroupedAnimation) { |
Animation::Opacity)); |
controller->Animate(0.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.f, dummy.opacity()); |
controller->Animate(1.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.5f, dummy.opacity()); |
@@ -807,11 +807,11 @@ TEST(LayerAnimationControllerTest, AbortAGroupedAnimation) { |
controller->GetAnimation(id, Animation::Opacity)->SetRunState( |
Animation::Aborted, 1); |
controller->Animate(1.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(1.f, dummy.opacity()); |
controller->Animate(2.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(!controller->HasActiveAnimation()); |
EXPECT_EQ(0.75f, dummy.opacity()); |
} |
@@ -836,7 +836,7 @@ TEST(LayerAnimationControllerTest, ForceSyncWhenSynchronizedStartTimeNeeded) { |
controller->AddAnimation(to_add.Pass()); |
controller->Animate(0.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
Animation* active_animation = controller->GetAnimation(0, Animation::Opacity); |
EXPECT_TRUE(active_animation); |
@@ -867,7 +867,7 @@ TEST(LayerAnimationControllerTest, SkipUpdateState) { |
Animation::Transform)); |
controller->Animate(0.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
controller->AddAnimation(CreateAnimation( |
scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
@@ -879,7 +879,7 @@ TEST(LayerAnimationControllerTest, SkipUpdateState) { |
controller->Animate(2.0); |
events.reset(new AnimationEventsVector); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
// Should have one Started event and one Finished event. |
EXPECT_EQ(2u, events->size()); |
@@ -890,7 +890,7 @@ TEST(LayerAnimationControllerTest, SkipUpdateState) { |
EXPECT_EQ(0.f, dummy.opacity()); |
controller->Animate(3.0); |
- controller->UpdateState(events.get()); |
+ controller->UpdateState(true, events.get()); |
// The float tranisition should now be done. |
EXPECT_EQ(1.f, dummy.opacity()); |