| Index: third_party/WebKit/Source/platform/audio/IIRFilter.h
|
| diff --git a/third_party/WebKit/Source/platform/audio/IIRFilter.h b/third_party/WebKit/Source/platform/audio/IIRFilter.h
|
| new file mode 100644
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| index 0000000000000000000000000000000000000000..0113d6785f5f639efee26dfea90035346fd63ea4
|
| --- /dev/null
|
| +++ b/third_party/WebKit/Source/platform/audio/IIRFilter.h
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| @@ -0,0 +1,59 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef IIRFilter_h
|
| +#define IIRFilter_h
|
| +
|
| +#include "platform/PlatformExport.h"
|
| +#include "platform/audio/AudioArray.h"
|
| +#include "wtf/Vector.h"
|
| +
|
| +namespace blink {
|
| +
|
| +class PLATFORM_EXPORT IIRFilter final {
|
| +public:
|
| + // The maximum IIR filter order. This also limits the number of feedforward coefficients. The
|
| + // maximum number of coefficients is 20 according to the spec.
|
| + const static size_t kMaxOrder = 19;
|
| + IIRFilter(const AudioDoubleArray* feedforwardCoef, const AudioDoubleArray* feedbackCoef);
|
| + ~IIRFilter();
|
| +
|
| + void process(const float* sourceP, float* destP, size_t framesToProcess);
|
| +
|
| + void reset();
|
| +
|
| + void getFrequencyResponse(int nFrequencies,
|
| + const float* frequency,
|
| + float* magResponse,
|
| + float* phaseResponse);
|
| +
|
| +private:
|
| + // Filter memory
|
| + //
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| + // For simplicity, we assume |m_xBuffer| and |m_yBuffer| have the same length, and the length is
|
| + // a power of two. Since the number of coefficients has a fixed upper length, the size of
|
| + // xBuffer and yBuffer is fixed. |m_xBuffer| holds the old input values and |m_yBuffer| holds
|
| + // the old output values needed to compute the new output value.
|
| + //
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| + // m_yBuffer[m_bufferIndex] holds the most recent output value, say, y[n]. Then
|
| + // m_yBuffer[m_bufferIndex - k] is y[n - k]. Similarly for m_xBuffer.
|
| + //
|
| + // To minimize roundoff, these arrays are double's instead of floats.
|
| + AudioDoubleArray m_xBuffer;
|
| + AudioDoubleArray m_yBuffer;
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| +
|
| + // Index into the xBuffer and yBuffer arrays where the most current x and y values should be
|
| + // stored. xBuffer[bufferIndex] corresponds to x[n], the current x input value and
|
| + // yBuffer[bufferIndex] is where y[n], the current output value.
|
| + int m_bufferIndex;
|
| +
|
| + // Coefficients of the IIR filter. To minimize storage, these point to the arrays given in the
|
| + // constructor.
|
| + const AudioDoubleArray* m_feedback;
|
| + const AudioDoubleArray* m_feedforward;
|
| +};
|
| +
|
| +} // namespace blink
|
| +
|
| +#endif // IIRFilter_h
|
|
|