Index: third_party/WebKit/Source/modules/webaudio/AudioNode.cpp |
diff --git a/third_party/WebKit/Source/modules/webaudio/AudioNode.cpp b/third_party/WebKit/Source/modules/webaudio/AudioNode.cpp |
index 4b3722731bd33d91e596f822c4906fd686475b49..099e457ff9007575264a2b32c875d2258c00c8cf 100644 |
--- a/third_party/WebKit/Source/modules/webaudio/AudioNode.cpp |
+++ b/third_party/WebKit/Source/modules/webaudio/AudioNode.cpp |
@@ -412,14 +412,15 @@ void AudioHandler::disableOutputsIfNecessary() |
// But internally our outputs should be disabled from the inputs they're connected to. |
// disable() can recursively deref connections (and call disable()) down a whole chain of connected nodes. |
- // TODO(rtoy,hongchan): we special case the convolver, delay, and biquad since they have a |
- // significant tail-time and shouldn't be disconnected simply because they no longer have |
- // any input connections. This needs to be handled more generally where AudioNodes have a |
- // tailTime attribute. Then the AudioNode only needs to remain "active" for tailTime seconds |
- // after there are no longer any active connections. |
+ // TODO(rtoy,hongchan): we need special cases the convolver, delay, biquad, and IIR since |
+ // they have a significant tail-time and shouldn't be disconnected simply because they no |
+ // longer have any input connections. This needs to be handled more generally where |
+ // AudioNodes have a tailTime attribute. Then the AudioNode only needs to remain "active" |
+ // for tailTime seconds after there are no longer any active connections. |
if (nodeType() != NodeTypeConvolver |
&& nodeType() != NodeTypeDelay |
- && nodeType() != NodeTypeBiquadFilter) { |
+ && nodeType() != NodeTypeBiquadFilter |
+ && nodeType() != NodeTypeIIRFilter) { |
m_isDisabled = true; |
clearInternalStateWhenDisabled(); |
for (auto& output : m_outputs) |