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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 17 matching lines...) Expand all Loading... |
| 28 #include "bindings/core/v8/ScriptPromise.h" | 28 #include "bindings/core/v8/ScriptPromise.h" |
| 29 #include "bindings/core/v8/ScriptPromiseResolver.h" | 29 #include "bindings/core/v8/ScriptPromiseResolver.h" |
| 30 #include "core/dom/ActiveDOMObject.h" | 30 #include "core/dom/ActiveDOMObject.h" |
| 31 #include "core/dom/DOMTypedArray.h" | 31 #include "core/dom/DOMTypedArray.h" |
| 32 #include "core/events/EventListener.h" | 32 #include "core/events/EventListener.h" |
| 33 #include "modules/EventTargetModules.h" | 33 #include "modules/EventTargetModules.h" |
| 34 #include "modules/ModulesExport.h" | 34 #include "modules/ModulesExport.h" |
| 35 #include "modules/webaudio/AsyncAudioDecoder.h" | 35 #include "modules/webaudio/AsyncAudioDecoder.h" |
| 36 #include "modules/webaudio/AudioDestinationNode.h" | 36 #include "modules/webaudio/AudioDestinationNode.h" |
| 37 #include "modules/webaudio/DeferredTaskHandler.h" | 37 #include "modules/webaudio/DeferredTaskHandler.h" |
| 38 #include "modules/webaudio/IIRFilterNode.h" |
| 38 #include "platform/audio/AudioBus.h" | 39 #include "platform/audio/AudioBus.h" |
| 39 #include "platform/heap/Handle.h" | 40 #include "platform/heap/Handle.h" |
| 40 #include "wtf/HashSet.h" | 41 #include "wtf/HashSet.h" |
| 41 #include "wtf/MainThread.h" | 42 #include "wtf/MainThread.h" |
| 42 #include "wtf/RefPtr.h" | 43 #include "wtf/RefPtr.h" |
| 43 #include "wtf/Threading.h" | 44 #include "wtf/Threading.h" |
| 44 #include "wtf/Vector.h" | 45 #include "wtf/Vector.h" |
| 45 #include "wtf/build_config.h" | 46 #include "wtf/build_config.h" |
| 46 | 47 |
| 47 namespace blink { | 48 namespace blink { |
| 48 | 49 |
| 49 class AnalyserNode; | 50 class AnalyserNode; |
| 50 class AudioBuffer; | 51 class AudioBuffer; |
| 51 class AudioBufferCallback; | 52 class AudioBufferCallback; |
| 52 class AudioBufferSourceNode; | 53 class AudioBufferSourceNode; |
| 53 class AudioListener; | 54 class AudioListener; |
| 54 class AudioSummingJunction; | 55 class AudioSummingJunction; |
| 55 class BiquadFilterNode; | 56 class BiquadFilterNode; |
| 56 class ChannelMergerNode; | 57 class ChannelMergerNode; |
| 57 class ChannelSplitterNode; | 58 class ChannelSplitterNode; |
| 58 class ConvolverNode; | 59 class ConvolverNode; |
| 59 class DelayNode; | 60 class DelayNode; |
| 60 class Dictionary; | 61 class Dictionary; |
| 61 class Document; | 62 class Document; |
| 62 class DynamicsCompressorNode; | 63 class DynamicsCompressorNode; |
| 63 class ExceptionState; | 64 class ExceptionState; |
| 64 class GainNode; | 65 class GainNode; |
| 65 class HTMLMediaElement; | 66 class HTMLMediaElement; |
| 67 class IIRFilterNode; |
| 66 class MediaElementAudioSourceNode; | 68 class MediaElementAudioSourceNode; |
| 67 class MediaStreamAudioDestinationNode; | 69 class MediaStreamAudioDestinationNode; |
| 68 class MediaStreamAudioSourceNode; | 70 class MediaStreamAudioSourceNode; |
| 69 class OscillatorNode; | 71 class OscillatorNode; |
| 70 class PannerNode; | 72 class PannerNode; |
| 71 class PeriodicWave; | 73 class PeriodicWave; |
| 72 class ScriptProcessorNode; | 74 class ScriptProcessorNode; |
| 73 class ScriptPromiseResolver; | 75 class ScriptPromiseResolver; |
| 74 class ScriptState; | 76 class ScriptState; |
| 75 class SecurityOrigin; | 77 class SecurityOrigin; |
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| 170 | 172 |
| 171 // Close | 173 // Close |
| 172 virtual ScriptPromise closeContext(ScriptState*) = 0; | 174 virtual ScriptPromise closeContext(ScriptState*) = 0; |
| 173 | 175 |
| 174 // Suspend | 176 // Suspend |
| 175 virtual ScriptPromise suspendContext(ScriptState*) = 0; | 177 virtual ScriptPromise suspendContext(ScriptState*) = 0; |
| 176 | 178 |
| 177 // Resume | 179 // Resume |
| 178 virtual ScriptPromise resumeContext(ScriptState*) = 0; | 180 virtual ScriptPromise resumeContext(ScriptState*) = 0; |
| 179 | 181 |
| 182 // IIRFilter |
| 183 IIRFilterNode* createIIRFilter(Vector<double> feedforwardCoef, Vector<double
> feedbackCoef, |
| 184 ExceptionState&); |
| 185 |
| 180 // When a source node has started processing and needs to be protected, | 186 // When a source node has started processing and needs to be protected, |
| 181 // this method tells the context to protect the node. | 187 // this method tells the context to protect the node. |
| 182 // | 188 // |
| 183 // The context itself keeps a reference to all source nodes. The source | 189 // The context itself keeps a reference to all source nodes. The source |
| 184 // nodes, then reference all nodes they're connected to. In turn, these | 190 // nodes, then reference all nodes they're connected to. In turn, these |
| 185 // nodes reference all nodes they're connected to. All nodes are ultimately | 191 // nodes reference all nodes they're connected to. All nodes are ultimately |
| 186 // connected to the AudioDestinationNode. When the context release a source | 192 // connected to the AudioDestinationNode. When the context release a source |
| 187 // node, it will be deactivated from the rendering graph along with all | 193 // node, it will be deactivated from the rendering graph along with all |
| 188 // other nodes it is uniquely connected to. | 194 // other nodes it is uniquely connected to. |
| 189 void notifySourceNodeStartedProcessing(AudioNode*); | 195 void notifySourceNodeStartedProcessing(AudioNode*); |
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| 342 Member<PeriodicWave> m_periodicWaveTriangle; | 348 Member<PeriodicWave> m_periodicWaveTriangle; |
| 343 | 349 |
| 344 // This is considering 32 is large enough for multiple channels audio. | 350 // This is considering 32 is large enough for multiple channels audio. |
| 345 // It is somewhat arbitrary and could be increased if necessary. | 351 // It is somewhat arbitrary and could be increased if necessary. |
| 346 enum { MaxNumberOfChannels = 32 }; | 352 enum { MaxNumberOfChannels = 32 }; |
| 347 }; | 353 }; |
| 348 | 354 |
| 349 } // namespace blink | 355 } // namespace blink |
| 350 | 356 |
| 351 #endif // AbstractAudioContext_h | 357 #endif // AbstractAudioContext_h |
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