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Unified Diff: src/heap/heap-inl.h

Issue 1360903004: [heap] Move large object space selection into AllocateRaw. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 5 years, 3 months ago
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Index: src/heap/heap-inl.h
diff --git a/src/heap/heap-inl.h b/src/heap/heap-inl.h
index 6f7c060d70c9e53f41fd9802f21389920d2aec2b..e121db17f5729377ca7205ef24c4e4dcd69e350f 100644
--- a/src/heap/heap-inl.h
+++ b/src/heap/heap-inl.h
@@ -123,12 +123,11 @@ AllocationResult Heap::AllocateOneByteInternalizedString(
// Compute map and object size.
Map* map = one_byte_internalized_string_map();
int size = SeqOneByteString::SizeFor(str.length());
- AllocationSpace space = SelectSpace(size, TENURED);
// Allocate string.
HeapObject* result = nullptr;
{
- AllocationResult allocation = AllocateRaw(size, space, OLD_SPACE);
+ AllocationResult allocation = AllocateRaw(size, OLD_SPACE, OLD_SPACE);
if (!allocation.To(&result)) return allocation;
}
@@ -155,12 +154,11 @@ AllocationResult Heap::AllocateTwoByteInternalizedString(Vector<const uc16> str,
// Compute map and object size.
Map* map = internalized_string_map();
int size = SeqTwoByteString::SizeFor(str.length());
- AllocationSpace space = SelectSpace(size, TENURED);
// Allocate string.
HeapObject* result = nullptr;
{
- AllocationResult allocation = AllocateRaw(size, space, OLD_SPACE);
+ AllocationResult allocation = AllocateRaw(size, OLD_SPACE, OLD_SPACE);
if (!allocation.To(&result)) return allocation;
}
@@ -206,33 +204,37 @@ AllocationResult Heap::AllocateRaw(int size_in_bytes, AllocationSpace space,
isolate_->counters()->objs_since_last_young()->Increment();
#endif
+ bool large_object = size_in_bytes > Page::kMaxRegularHeapObjectSize;
HeapObject* object = nullptr;
AllocationResult allocation;
if (NEW_SPACE == space) {
- allocation = new_space_.AllocateRaw(size_in_bytes, alignment);
- if (always_allocate() && allocation.IsRetry() && retry_space != NEW_SPACE) {
- space = retry_space;
- } else {
- if (allocation.To(&object)) {
Hannes Payer (out of office) 2015/09/25 10:19:15 This branch will be taken in the end.
- OnAllocationEvent(object, size_in_bytes);
+ if (!large_object) {
+ allocation = new_space_.AllocateRaw(size_in_bytes, alignment);
+ if (always_allocate() && allocation.IsRetry() &&
+ retry_space != NEW_SPACE) {
+ space = retry_space;
}
- return allocation;
+ } else {
+ space = LO_SPACE;
}
}
if (OLD_SPACE == space) {
- allocation = old_space_->AllocateRaw(size_in_bytes, alignment);
+ if (!large_object) {
+ allocation = old_space_->AllocateRaw(size_in_bytes, alignment);
+ } else {
+ allocation = lo_space_->AllocateRaw(size_in_bytes, NOT_EXECUTABLE);
+ }
} else if (CODE_SPACE == space) {
if (size_in_bytes <= code_space()->AreaSize()) {
allocation = code_space_->AllocateRawUnaligned(size_in_bytes);
} else {
- // Large code objects are allocated in large object space.
allocation = lo_space_->AllocateRaw(size_in_bytes, EXECUTABLE);
}
} else if (LO_SPACE == space) {
+ DCHECK(large_object);
allocation = lo_space_->AllocateRaw(size_in_bytes, NOT_EXECUTABLE);
- } else {
- DCHECK(MAP_SPACE == space);
+ } else if (MAP_SPACE == space) {
allocation = map_space_->AllocateRawUnaligned(size_in_bytes);
}
if (allocation.To(&object)) {
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