| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Data structures for representing parts of Chromium's composited layer tree | 5 // Data structures for representing parts of Chromium's composited layer tree |
| 6 // and a function to load it from the JSON configuration file | 6 // and a function to load it from the JSON configuration file |
| 7 | 7 |
| 8 #ifndef GPU_TOOLS_COMPOSITOR_MODEL_BENCH_RENDER_TREE_H_ | 8 #ifndef GPU_TOOLS_COMPOSITOR_MODEL_BENCH_RENDER_TREE_H_ |
| 9 #define GPU_TOOLS_COMPOSITOR_MODEL_BENCH_RENDER_TREE_H_ | 9 #define GPU_TOOLS_COMPOSITOR_MODEL_BENCH_RENDER_TREE_H_ |
| 10 | 10 |
| (...skipping 17 matching lines...) Expand all Loading... |
| 28 int texID; | 28 int texID; |
| 29 }; | 29 }; |
| 30 | 30 |
| 31 struct Texture { | 31 struct Texture { |
| 32 int texID; | 32 int texID; |
| 33 int height; | 33 int height; |
| 34 int width; | 34 int width; |
| 35 GLenum format; | 35 GLenum format; |
| 36 }; | 36 }; |
| 37 | 37 |
| 38 GLenum TextureFormatFromString(std::string format); | 38 GLenum TextureFormatFromString(const std::string& format); |
| 39 const char* TextureFormatName(GLenum format); | 39 const char* TextureFormatName(GLenum format); |
| 40 int FormatBytesPerPixel(GLenum format); | 40 int FormatBytesPerPixel(GLenum format); |
| 41 | 41 |
| 42 class RenderNodeVisitor; | 42 class RenderNodeVisitor; |
| 43 | 43 |
| 44 class RenderNode { | 44 class RenderNode { |
| 45 public: | 45 public: |
| 46 RenderNode(); | 46 RenderNode(); |
| 47 virtual ~RenderNode(); | 47 virtual ~RenderNode(); |
| 48 virtual void Accept(RenderNodeVisitor* v); | 48 virtual void Accept(RenderNodeVisitor* v); |
| (...skipping 153 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 202 virtual void BeginVisitCCNode(CCNode* v); | 202 virtual void BeginVisitCCNode(CCNode* v); |
| 203 virtual void EndVisitRenderNode(RenderNode* v); | 203 virtual void EndVisitRenderNode(RenderNode* v); |
| 204 virtual void EndVisitContentLayerNode(ContentLayerNode* v); | 204 virtual void EndVisitContentLayerNode(ContentLayerNode* v); |
| 205 virtual void EndVisitCCNode(CCNode* v); | 205 virtual void EndVisitCCNode(CCNode* v); |
| 206 }; | 206 }; |
| 207 | 207 |
| 208 RenderNode* BuildRenderTreeFromFile(const base::FilePath& path); | 208 RenderNode* BuildRenderTreeFromFile(const base::FilePath& path); |
| 209 | 209 |
| 210 #endif // GPU_TOOLS_COMPOSITOR_MODEL_BENCH_RENDER_TREE_H_ | 210 #endif // GPU_TOOLS_COMPOSITOR_MODEL_BENCH_RENDER_TREE_H_ |
| 211 | 211 |
| OLD | NEW |