| Index: src/effects/SkLightingImageFilter.cpp
|
| diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp
|
| index a22bc6f8e923a34c69799fcbd1d87a9fe57cba83..bb2927bbf402809970604e270ef53268645df5ec 100644
|
| --- a/src/effects/SkLightingImageFilter.cpp
|
| +++ b/src/effects/SkLightingImageFilter.cpp
|
| @@ -264,7 +264,9 @@ public:
|
| SkScalar kd, SkImageFilter* input);
|
| SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkDiffuseLightingImageFilter)
|
|
|
| +#if SK_SUPPORT_GPU
|
| virtual bool asNewEffect(GrEffectRef** effect, GrTexture*) const SK_OVERRIDE;
|
| +#endif
|
| SkScalar kd() const { return fKD; }
|
|
|
| protected:
|
| @@ -284,7 +286,10 @@ public:
|
| SkSpecularLightingImageFilter(SkLight* light, SkScalar surfaceScale, SkScalar ks, SkScalar shininess, SkImageFilter* input);
|
| SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkSpecularLightingImageFilter)
|
|
|
| +#if SK_SUPPORT_GPU
|
| virtual bool asNewEffect(GrEffectRef** effect, GrTexture*) const SK_OVERRIDE;
|
| +#endif
|
| +
|
| SkScalar ks() const { return fKS; }
|
| SkScalar shininess() const { return fShininess; }
|
|
|
| @@ -859,19 +864,15 @@ bool SkDiffuseLightingImageFilter::onFilterImage(Proxy*,
|
| return true;
|
| }
|
|
|
| -bool SkDiffuseLightingImageFilter::asNewEffect(GrEffectRef** effect,
|
| - GrTexture* texture) const {
|
| #if SK_SUPPORT_GPU
|
| +bool SkDiffuseLightingImageFilter::asNewEffect(GrEffectRef** effect, GrTexture* texture) const {
|
| if (effect) {
|
| SkScalar scale = SkScalarMul(surfaceScale(), SkIntToScalar(255));
|
| *effect = GrDiffuseLightingEffect::Create(texture, light(), scale, kd());
|
| }
|
| return true;
|
| -#else
|
| - SkDEBUGFAIL("Should not call in GPU-less build");
|
| - return false;
|
| -#endif
|
| }
|
| +#endif
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|
| @@ -928,19 +929,15 @@ bool SkSpecularLightingImageFilter::onFilterImage(Proxy*,
|
| return true;
|
| }
|
|
|
| -bool SkSpecularLightingImageFilter::asNewEffect(GrEffectRef** effect,
|
| - GrTexture* texture) const {
|
| #if SK_SUPPORT_GPU
|
| +bool SkSpecularLightingImageFilter::asNewEffect(GrEffectRef** effect, GrTexture* texture) const {
|
| if (effect) {
|
| SkScalar scale = SkScalarMul(surfaceScale(), SkIntToScalar(255));
|
| *effect = GrSpecularLightingEffect::Create(texture, light(), scale, ks(), shininess());
|
| }
|
| return true;
|
| -#else
|
| - SkDEBUGFAIL("Should not call in GPU-less build");
|
| - return false;
|
| -#endif
|
| }
|
| +#endif
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|
|
|