OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "GrBlurUtils.h" | 10 #include "GrBlurUtils.h" |
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376 fDrawContext.reset(fRenderTarget->getContext()->drawContext(&this->surfacePr
ops())); | 376 fDrawContext.reset(fRenderTarget->getContext()->drawContext(&this->surfacePr
ops())); |
377 } | 377 } |
378 | 378 |
379 /////////////////////////////////////////////////////////////////////////////// | 379 /////////////////////////////////////////////////////////////////////////////// |
380 | 380 |
381 void SkGpuDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) { | 381 void SkGpuDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) { |
382 CHECK_SHOULD_DRAW(draw); | 382 CHECK_SHOULD_DRAW(draw); |
383 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawPaint", fContext); | 383 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawPaint", fContext); |
384 | 384 |
385 GrPaint grPaint; | 385 GrPaint grPaint; |
386 if (!SkPaint2GrPaint(this->context(), fRenderTarget, paint, *draw.fMatrix, t
rue, &grPaint)) { | 386 if (!SkPaint2GrPaint(this->context(), paint, *draw.fMatrix, true, &grPaint))
{ |
387 return; | 387 return; |
388 } | 388 } |
389 | 389 |
390 fDrawContext->drawPaint(fRenderTarget, fClip, grPaint, *draw.fMatrix); | 390 fDrawContext->drawPaint(fRenderTarget, fClip, grPaint, *draw.fMatrix); |
391 } | 391 } |
392 | 392 |
393 // must be in SkCanvas::PointMode order | 393 // must be in SkCanvas::PointMode order |
394 static const GrPrimitiveType gPointMode2PrimtiveType[] = { | 394 static const GrPrimitiveType gPointMode2PrimtiveType[] = { |
395 kPoints_GrPrimitiveType, | 395 kPoints_GrPrimitiveType, |
396 kLines_GrPrimitiveType, | 396 kLines_GrPrimitiveType, |
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425 CHECK_SHOULD_DRAW(draw); | 425 CHECK_SHOULD_DRAW(draw); |
426 | 426 |
427 SkScalar width = paint.getStrokeWidth(); | 427 SkScalar width = paint.getStrokeWidth(); |
428 if (width < 0) { | 428 if (width < 0) { |
429 return; | 429 return; |
430 } | 430 } |
431 | 431 |
432 if (paint.getPathEffect() && 2 == count && SkCanvas::kLines_PointMode == mod
e) { | 432 if (paint.getPathEffect() && 2 == count && SkCanvas::kLines_PointMode == mod
e) { |
433 GrStrokeInfo strokeInfo(paint, SkPaint::kStroke_Style); | 433 GrStrokeInfo strokeInfo(paint, SkPaint::kStroke_Style); |
434 GrPaint grPaint; | 434 GrPaint grPaint; |
435 if (!SkPaint2GrPaint(this->context(), fRenderTarget, paint, *draw.fMatri
x, true, | 435 if (!SkPaint2GrPaint(this->context(), paint, *draw.fMatrix, true, &grPai
nt)) { |
436 &grPaint)) { | |
437 return; | 436 return; |
438 } | 437 } |
439 SkPath path; | 438 SkPath path; |
440 path.setIsVolatile(true); | 439 path.setIsVolatile(true); |
441 path.moveTo(pts[0]); | 440 path.moveTo(pts[0]); |
442 path.lineTo(pts[1]); | 441 path.lineTo(pts[1]); |
443 fDrawContext->drawPath(fRenderTarget, fClip, grPaint, *draw.fMatrix, pat
h, strokeInfo); | 442 fDrawContext->drawPath(fRenderTarget, fClip, grPaint, *draw.fMatrix, pat
h, strokeInfo); |
444 return; | 443 return; |
445 } | 444 } |
446 | 445 |
447 // we only handle non-antialiased hairlines and paints without path effects
or mask filters, | 446 // we only handle non-antialiased hairlines and paints without path effects
or mask filters, |
448 // else we let the SkDraw call our drawPath() | 447 // else we let the SkDraw call our drawPath() |
449 if (width > 0 || paint.getPathEffect() || paint.getMaskFilter() || | 448 if (width > 0 || paint.getPathEffect() || paint.getMaskFilter() || |
450 (paint.isAntiAlias() && needs_antialiasing(mode, count, pts))) { | 449 (paint.isAntiAlias() && needs_antialiasing(mode, count, pts))) { |
451 draw.drawPoints(mode, count, pts, paint, true); | 450 draw.drawPoints(mode, count, pts, paint, true); |
452 return; | 451 return; |
453 } | 452 } |
454 | 453 |
455 GrPaint grPaint; | 454 GrPaint grPaint; |
456 if (!SkPaint2GrPaint(this->context(), fRenderTarget, paint, *draw.fMatrix, t
rue, &grPaint)) { | 455 if (!SkPaint2GrPaint(this->context(), paint, *draw.fMatrix, true, &grPaint))
{ |
457 return; | 456 return; |
458 } | 457 } |
459 | 458 |
460 fDrawContext->drawVertices(fRenderTarget, | 459 fDrawContext->drawVertices(fRenderTarget, |
461 fClip, | 460 fClip, |
462 grPaint, | 461 grPaint, |
463 *draw.fMatrix, | 462 *draw.fMatrix, |
464 gPointMode2PrimtiveType[mode], | 463 gPointMode2PrimtiveType[mode], |
465 SkToS32(count), | 464 SkToS32(count), |
466 (SkPoint*)pts, | 465 (SkPoint*)pts, |
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509 | 508 |
510 if (usePath) { | 509 if (usePath) { |
511 SkPath path; | 510 SkPath path; |
512 path.setIsVolatile(true); | 511 path.setIsVolatile(true); |
513 path.addRect(rect); | 512 path.addRect(rect); |
514 this->drawPath(draw, path, paint, nullptr, true); | 513 this->drawPath(draw, path, paint, nullptr, true); |
515 return; | 514 return; |
516 } | 515 } |
517 | 516 |
518 GrPaint grPaint; | 517 GrPaint grPaint; |
519 if (!SkPaint2GrPaint(this->context(), fRenderTarget, paint, *draw.fMatrix, t
rue, &grPaint)) { | 518 if (!SkPaint2GrPaint(this->context(), paint, *draw.fMatrix, true, &grPaint))
{ |
520 return; | 519 return; |
521 } | 520 } |
522 | 521 |
523 fDrawContext->drawRect(fRenderTarget, fClip, grPaint, *draw.fMatrix, rect, &
strokeInfo); | 522 fDrawContext->drawRect(fRenderTarget, fClip, grPaint, *draw.fMatrix, rect, &
strokeInfo); |
524 } | 523 } |
525 | 524 |
526 /////////////////////////////////////////////////////////////////////////////// | 525 /////////////////////////////////////////////////////////////////////////////// |
527 | 526 |
528 void SkGpuDevice::drawRRect(const SkDraw& draw, const SkRRect& rect, | 527 void SkGpuDevice::drawRRect(const SkDraw& draw, const SkRRect& rect, |
529 const SkPaint& paint) { | 528 const SkPaint& paint) { |
530 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawRRect", fContext); | 529 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawRRect", fContext); |
531 CHECK_FOR_ANNOTATION(paint); | 530 CHECK_FOR_ANNOTATION(paint); |
532 CHECK_SHOULD_DRAW(draw); | 531 CHECK_SHOULD_DRAW(draw); |
533 | 532 |
534 GrPaint grPaint; | 533 GrPaint grPaint; |
535 if (!SkPaint2GrPaint(this->context(), fRenderTarget, paint, *draw.fMatrix, t
rue, &grPaint)) { | 534 if (!SkPaint2GrPaint(this->context(), paint, *draw.fMatrix, true, &grPaint))
{ |
536 return; | 535 return; |
537 } | 536 } |
538 | 537 |
539 GrStrokeInfo strokeInfo(paint); | 538 GrStrokeInfo strokeInfo(paint); |
540 if (paint.getMaskFilter()) { | 539 if (paint.getMaskFilter()) { |
541 // try to hit the fast path for drawing filtered round rects | 540 // try to hit the fast path for drawing filtered round rects |
542 | 541 |
543 SkRRect devRRect; | 542 SkRRect devRRect; |
544 if (rect.transform(*draw.fMatrix, &devRRect)) { | 543 if (rect.transform(*draw.fMatrix, &devRRect)) { |
545 if (devRRect.allCornersCircular()) { | 544 if (devRRect.allCornersCircular()) { |
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596 | 595 |
597 void SkGpuDevice::drawDRRect(const SkDraw& draw, const SkRRect& outer, | 596 void SkGpuDevice::drawDRRect(const SkDraw& draw, const SkRRect& outer, |
598 const SkRRect& inner, const SkPaint& paint) { | 597 const SkRRect& inner, const SkPaint& paint) { |
599 SkStrokeRec stroke(paint); | 598 SkStrokeRec stroke(paint); |
600 if (stroke.isFillStyle()) { | 599 if (stroke.isFillStyle()) { |
601 | 600 |
602 CHECK_FOR_ANNOTATION(paint); | 601 CHECK_FOR_ANNOTATION(paint); |
603 CHECK_SHOULD_DRAW(draw); | 602 CHECK_SHOULD_DRAW(draw); |
604 | 603 |
605 GrPaint grPaint; | 604 GrPaint grPaint; |
606 if (!SkPaint2GrPaint(this->context(), fRenderTarget, paint, *draw.fMatri
x, true, | 605 if (!SkPaint2GrPaint(this->context(), paint, *draw.fMatrix, true, &grPai
nt)) { |
607 &grPaint)) { | |
608 return; | 606 return; |
609 } | 607 } |
610 | 608 |
611 if (nullptr == paint.getMaskFilter() && nullptr == paint.getPathEffect()
) { | 609 if (nullptr == paint.getMaskFilter() && nullptr == paint.getPathEffect()
) { |
612 fDrawContext->drawDRRect(fRenderTarget, fClip, grPaint, *draw.fMatri
x, outer, inner); | 610 fDrawContext->drawDRRect(fRenderTarget, fClip, grPaint, *draw.fMatri
x, outer, inner); |
613 return; | 611 return; |
614 } | 612 } |
615 } | 613 } |
616 | 614 |
617 SkPath path; | 615 SkPath path; |
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649 | 647 |
650 if (usePath) { | 648 if (usePath) { |
651 SkPath path; | 649 SkPath path; |
652 path.setIsVolatile(true); | 650 path.setIsVolatile(true); |
653 path.addOval(oval); | 651 path.addOval(oval); |
654 this->drawPath(draw, path, paint, nullptr, true); | 652 this->drawPath(draw, path, paint, nullptr, true); |
655 return; | 653 return; |
656 } | 654 } |
657 | 655 |
658 GrPaint grPaint; | 656 GrPaint grPaint; |
659 if (!SkPaint2GrPaint(this->context(), fRenderTarget, paint, *draw.fMatrix, t
rue, &grPaint)) { | 657 if (!SkPaint2GrPaint(this->context(), paint, *draw.fMatrix, true, &grPaint))
{ |
660 return; | 658 return; |
661 } | 659 } |
662 | 660 |
663 fDrawContext->drawOval(fRenderTarget, fClip, grPaint, *draw.fMatrix, oval, s
trokeInfo); | 661 fDrawContext->drawOval(fRenderTarget, fClip, grPaint, *draw.fMatrix, oval, s
trokeInfo); |
664 } | 662 } |
665 | 663 |
666 #include "SkMaskFilter.h" | 664 #include "SkMaskFilter.h" |
667 | 665 |
668 /////////////////////////////////////////////////////////////////////////////// | 666 /////////////////////////////////////////////////////////////////////////////// |
669 | 667 |
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1004 fp.reset(GrBicubicEffect::Create(grPaint.getProcessorDataManager(), text
ure, | 1002 fp.reset(GrBicubicEffect::Create(grPaint.getProcessorDataManager(), text
ure, |
1005 SkMatrix::I(), | 1003 SkMatrix::I(), |
1006 tm)); | 1004 tm)); |
1007 } else { | 1005 } else { |
1008 fp.reset(GrSimpleTextureEffect::Create(grPaint.getProcessorDataManager()
, texture, | 1006 fp.reset(GrSimpleTextureEffect::Create(grPaint.getProcessorDataManager()
, texture, |
1009 SkMatrix::I(), params)); | 1007 SkMatrix::I(), params)); |
1010 } | 1008 } |
1011 | 1009 |
1012 // The bitmap read has to be first | 1010 // The bitmap read has to be first |
1013 grPaint.addColorFragmentProcessor(fp); | 1011 grPaint.addColorFragmentProcessor(fp); |
1014 if (!SkPaint2GrPaintNoShader(context, renderTarget, paint, SkColor2GrColor(p
aint.getColor()), | 1012 if (!SkPaint2GrPaintNoShader(context, paint, SkColor2GrColor(paint.getColor(
)), false, |
1015 false, &grPaint)) { | 1013 &grPaint)) { |
1016 return; | 1014 return; |
1017 } | 1015 } |
1018 | 1016 |
1019 grPaint.setColor(paintColor); | 1017 grPaint.setColor(paintColor); |
1020 | 1018 |
1021 // Setup dst rect and final matrix | 1019 // Setup dst rect and final matrix |
1022 SkRect dstRect = {0, 0, dstSize.fWidth, dstSize.fHeight}; | 1020 SkRect dstRect = {0, 0, dstSize.fWidth, dstSize.fHeight}; |
1023 | 1021 |
1024 SkRect devRect; | 1022 SkRect devRect; |
1025 viewMatrix.mapRect(&devRect, dstRect); | 1023 viewMatrix.mapRect(&devRect, dstRect); |
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1351 tileModes)); | 1349 tileModes)); |
1352 } else { | 1350 } else { |
1353 fp.reset(GrSimpleTextureEffect::Create(grPaint.getProcessorDataManager()
, texture, | 1351 fp.reset(GrSimpleTextureEffect::Create(grPaint.getProcessorDataManager()
, texture, |
1354 SkMatrix::I(), params)); | 1352 SkMatrix::I(), params)); |
1355 } | 1353 } |
1356 | 1354 |
1357 grPaint.addColorFragmentProcessor(fp); | 1355 grPaint.addColorFragmentProcessor(fp); |
1358 bool alphaOnly = !(kAlpha_8_SkColorType == bitmap.colorType()); | 1356 bool alphaOnly = !(kAlpha_8_SkColorType == bitmap.colorType()); |
1359 GrColor paintColor = (alphaOnly) ? SkColor2GrColorJustAlpha(paint.getColor()
) : | 1357 GrColor paintColor = (alphaOnly) ? SkColor2GrColorJustAlpha(paint.getColor()
) : |
1360 SkColor2GrColor(paint.getColor()); | 1358 SkColor2GrColor(paint.getColor()); |
1361 if (!SkPaint2GrPaintNoShader(this->context(), fRenderTarget, paint, paintCol
or, false, | 1359 if (!SkPaint2GrPaintNoShader(this->context(), paint, paintColor, false, &grP
aint)) { |
1362 &grPaint)) { | |
1363 return; | 1360 return; |
1364 } | 1361 } |
1365 | 1362 |
1366 fDrawContext->drawNonAARectToRect(fRenderTarget, fClip, grPaint, viewMatrix,
dstRect, | 1363 fDrawContext->drawNonAARectToRect(fRenderTarget, fClip, grPaint, viewMatrix,
dstRect, |
1367 paintRect); | 1364 paintRect); |
1368 } | 1365 } |
1369 | 1366 |
1370 bool SkGpuDevice::filterTexture(GrContext* context, GrTexture* texture, | 1367 bool SkGpuDevice::filterTexture(GrContext* context, GrTexture* texture, |
1371 int width, int height, | 1368 int width, int height, |
1372 const SkImageFilter* filter, | 1369 const SkImageFilter* filter, |
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1425 left += offset.x(); | 1422 left += offset.x(); |
1426 top += offset.y(); | 1423 top += offset.y(); |
1427 } else { | 1424 } else { |
1428 return; | 1425 return; |
1429 } | 1426 } |
1430 } | 1427 } |
1431 | 1428 |
1432 GrPaint grPaint; | 1429 GrPaint grPaint; |
1433 grPaint.addColorTextureProcessor(texture, SkMatrix::I()); | 1430 grPaint.addColorTextureProcessor(texture, SkMatrix::I()); |
1434 | 1431 |
1435 if (!SkPaint2GrPaintNoShader(this->context(), fRenderTarget, paint, | 1432 if (!SkPaint2GrPaintNoShader(this->context(), paint, |
1436 SkColor2GrColorJustAlpha(paint.getColor()), fal
se, &grPaint)) { | 1433 SkColor2GrColorJustAlpha(paint.getColor()), fal
se, &grPaint)) { |
1437 return; | 1434 return; |
1438 } | 1435 } |
1439 | 1436 |
1440 fDrawContext->drawNonAARectToRect(fRenderTarget, | 1437 fDrawContext->drawNonAARectToRect(fRenderTarget, |
1441 fClip, | 1438 fClip, |
1442 grPaint, | 1439 grPaint, |
1443 SkMatrix::I(), | 1440 SkMatrix::I(), |
1444 SkRect::MakeXYWH(SkIntToScalar(left), | 1441 SkRect::MakeXYWH(SkIntToScalar(left), |
1445 SkIntToScalar(top), | 1442 SkIntToScalar(top), |
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1540 x += offset.fX; | 1537 x += offset.fX; |
1541 y += offset.fY; | 1538 y += offset.fY; |
1542 } else { | 1539 } else { |
1543 return; | 1540 return; |
1544 } | 1541 } |
1545 } | 1542 } |
1546 | 1543 |
1547 GrPaint grPaint; | 1544 GrPaint grPaint; |
1548 grPaint.addColorTextureProcessor(devTex, SkMatrix::I()); | 1545 grPaint.addColorTextureProcessor(devTex, SkMatrix::I()); |
1549 | 1546 |
1550 if (!SkPaint2GrPaintNoShader(this->context(), fRenderTarget, paint, | 1547 if (!SkPaint2GrPaintNoShader(this->context(), paint, |
1551 SkColor2GrColorJustAlpha(paint.getColor()), fal
se, &grPaint)) { | 1548 SkColor2GrColorJustAlpha(paint.getColor()), fal
se, &grPaint)) { |
1552 return; | 1549 return; |
1553 } | 1550 } |
1554 | 1551 |
1555 SkRect dstRect = SkRect::MakeXYWH(SkIntToScalar(x), | 1552 SkRect dstRect = SkRect::MakeXYWH(SkIntToScalar(x), |
1556 SkIntToScalar(y), | 1553 SkIntToScalar(y), |
1557 SkIntToScalar(w), | 1554 SkIntToScalar(w), |
1558 SkIntToScalar(h)); | 1555 SkIntToScalar(h)); |
1559 | 1556 |
1560 // The device being drawn may not fill up its texture (e.g. saveLayer uses a
pproximate | 1557 // The device being drawn may not fill up its texture (e.g. saveLayer uses a
pproximate |
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1677 // If both textures and vertex-colors are nullptr, strokes hairlines with th
e paint's color. | 1674 // If both textures and vertex-colors are nullptr, strokes hairlines with th
e paint's color. |
1678 if ((nullptr == texs || nullptr == paint.getShader()) && nullptr == colors)
{ | 1675 if ((nullptr == texs || nullptr == paint.getShader()) && nullptr == colors)
{ |
1679 | 1676 |
1680 texs = nullptr; | 1677 texs = nullptr; |
1681 | 1678 |
1682 SkPaint copy(paint); | 1679 SkPaint copy(paint); |
1683 copy.setStyle(SkPaint::kStroke_Style); | 1680 copy.setStyle(SkPaint::kStroke_Style); |
1684 copy.setStrokeWidth(0); | 1681 copy.setStrokeWidth(0); |
1685 | 1682 |
1686 // we ignore the shader if texs is null. | 1683 // we ignore the shader if texs is null. |
1687 if (!SkPaint2GrPaintNoShader(this->context(), fRenderTarget, copy, | 1684 if (!SkPaint2GrPaintNoShader(this->context(), copy, |
1688 SkColor2GrColor(copy.getColor()), nullptr =
= colors, &grPaint)) { | 1685 SkColor2GrColor(copy.getColor()), nullptr =
= colors, &grPaint)) { |
1689 return; | 1686 return; |
1690 } | 1687 } |
1691 | 1688 |
1692 primType = kLines_GrPrimitiveType; | 1689 primType = kLines_GrPrimitiveType; |
1693 int triangleCount = 0; | 1690 int triangleCount = 0; |
1694 int n = (nullptr == indices) ? vertexCount : indexCount; | 1691 int n = (nullptr == indices) ? vertexCount : indexCount; |
1695 switch (vmode) { | 1692 switch (vmode) { |
1696 case SkCanvas::kTriangles_VertexMode: | 1693 case SkCanvas::kTriangles_VertexMode: |
1697 triangleCount = n / 3; | 1694 triangleCount = n / 3; |
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1719 auxIndices[i + 3] = state.f2; | 1716 auxIndices[i + 3] = state.f2; |
1720 auxIndices[i + 4] = state.f2; | 1717 auxIndices[i + 4] = state.f2; |
1721 auxIndices[i + 5] = state.f0; | 1718 auxIndices[i + 5] = state.f0; |
1722 i += 6; | 1719 i += 6; |
1723 } | 1720 } |
1724 } else { | 1721 } else { |
1725 outIndices = indices; | 1722 outIndices = indices; |
1726 primType = gVertexMode2PrimitiveType[vmode]; | 1723 primType = gVertexMode2PrimitiveType[vmode]; |
1727 | 1724 |
1728 if (nullptr == texs || nullptr == paint.getShader()) { | 1725 if (nullptr == texs || nullptr == paint.getShader()) { |
1729 if (!SkPaint2GrPaintNoShader(this->context(), fRenderTarget, paint, | 1726 if (!SkPaint2GrPaintNoShader(this->context(), paint, |
1730 SkColor2GrColor(paint.getColor()), | 1727 SkColor2GrColor(paint.getColor()), |
1731 nullptr == colors, &grPaint)) { | 1728 nullptr == colors, &grPaint)) { |
1732 return; | 1729 return; |
1733 } | 1730 } |
1734 } else { | 1731 } else { |
1735 if (!SkPaint2GrPaint(this->context(), fRenderTarget, paint, *draw.fM
atrix, | 1732 if (!SkPaint2GrPaint(this->context(), paint, *draw.fMatrix, |
1736 nullptr == colors, &grPaint)) { | 1733 nullptr == colors, &grPaint)) { |
1737 return; | 1734 return; |
1738 } | 1735 } |
1739 } | 1736 } |
1740 } | 1737 } |
1741 | 1738 |
1742 #if 0 | 1739 #if 0 |
1743 if (xmode && texs && colors) { | 1740 if (xmode && texs && colors) { |
1744 if (!SkXfermode::IsMode(xmode, SkXfermode::kModulate_Mode)) { | 1741 if (!SkXfermode::IsMode(xmode, SkXfermode::kModulate_Mode)) { |
1745 SkDebugf("Unsupported vertex-color/texture xfer mode.\n"); | 1742 SkDebugf("Unsupported vertex-color/texture xfer mode.\n"); |
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1785 return; | 1782 return; |
1786 } | 1783 } |
1787 | 1784 |
1788 CHECK_SHOULD_DRAW(draw); | 1785 CHECK_SHOULD_DRAW(draw); |
1789 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawText", fContext); | 1786 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawText", fContext); |
1790 | 1787 |
1791 SkPaint p(paint); | 1788 SkPaint p(paint); |
1792 p.setShader(atlas->newShader(SkShader::kClamp_TileMode, SkShader::kClamp_Til
eMode))->unref(); | 1789 p.setShader(atlas->newShader(SkShader::kClamp_TileMode, SkShader::kClamp_Til
eMode))->unref(); |
1793 | 1790 |
1794 GrPaint grPaint; | 1791 GrPaint grPaint; |
1795 if (!SkPaint2GrPaint(this->context(), fRenderTarget, p, *draw.fMatrix, !colo
rs, &grPaint)) { | 1792 if (!SkPaint2GrPaint(this->context(), p, *draw.fMatrix, !colors, &grPaint))
{ |
1796 return; | 1793 return; |
1797 } | 1794 } |
1798 | 1795 |
1799 SkDEBUGCODE(this->validate();) | 1796 SkDEBUGCODE(this->validate();) |
1800 | 1797 |
1801 #if 0 | 1798 #if 0 |
1802 if (colors) { | 1799 if (colors) { |
1803 if (SkXfermode::kModulate_Mode != mode) { | 1800 if (SkXfermode::kModulate_Mode != mode) { |
1804 SkDebugf("Unsupported vertex-color/texture xfer mode.\n"); | 1801 SkDebugf("Unsupported vertex-color/texture xfer mode.\n"); |
1805 return; | 1802 return; |
1806 } | 1803 } |
1807 } | 1804 } |
1808 #endif | 1805 #endif |
1809 | 1806 |
1810 fDrawContext->drawAtlas(fRenderTarget, fClip, grPaint, *draw.fMatrix, | 1807 fDrawContext->drawAtlas(fRenderTarget, fClip, grPaint, *draw.fMatrix, |
1811 count, xform, texRect, colors); | 1808 count, xform, texRect, colors); |
1812 } | 1809 } |
1813 | 1810 |
1814 /////////////////////////////////////////////////////////////////////////////// | 1811 /////////////////////////////////////////////////////////////////////////////// |
1815 | 1812 |
1816 void SkGpuDevice::drawText(const SkDraw& draw, const void* text, | 1813 void SkGpuDevice::drawText(const SkDraw& draw, const void* text, |
1817 size_t byteLength, SkScalar x, SkScalar y, | 1814 size_t byteLength, SkScalar x, SkScalar y, |
1818 const SkPaint& paint) { | 1815 const SkPaint& paint) { |
1819 CHECK_SHOULD_DRAW(draw); | 1816 CHECK_SHOULD_DRAW(draw); |
1820 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawText", fContext); | 1817 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawText", fContext); |
1821 | 1818 |
1822 GrPaint grPaint; | 1819 GrPaint grPaint; |
1823 if (!SkPaint2GrPaint(this->context(), fRenderTarget, paint, *draw.fMatrix, t
rue, &grPaint)) { | 1820 if (!SkPaint2GrPaint(this->context(), paint, *draw.fMatrix, true, &grPaint))
{ |
1824 return; | 1821 return; |
1825 } | 1822 } |
1826 | 1823 |
1827 SkDEBUGCODE(this->validate();) | 1824 SkDEBUGCODE(this->validate();) |
1828 | 1825 |
1829 fDrawContext->drawText(fRenderTarget, fClip, grPaint, paint, *draw.fMatrix, | 1826 fDrawContext->drawText(fRenderTarget, fClip, grPaint, paint, *draw.fMatrix, |
1830 (const char *)text, byteLength, x, y, draw.fClip->get
Bounds()); | 1827 (const char *)text, byteLength, x, y, draw.fClip->get
Bounds()); |
1831 } | 1828 } |
1832 | 1829 |
1833 void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text, size_t byteL
ength, | 1830 void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text, size_t byteL
ength, |
1834 const SkScalar pos[], int scalarsPerPos, | 1831 const SkScalar pos[], int scalarsPerPos, |
1835 const SkPoint& offset, const SkPaint& paint) { | 1832 const SkPoint& offset, const SkPaint& paint) { |
1836 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawPosText", fContext); | 1833 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawPosText", fContext); |
1837 CHECK_SHOULD_DRAW(draw); | 1834 CHECK_SHOULD_DRAW(draw); |
1838 | 1835 |
1839 GrPaint grPaint; | 1836 GrPaint grPaint; |
1840 if (!SkPaint2GrPaint(this->context(), fRenderTarget, paint, *draw.fMatrix, t
rue, &grPaint)) { | 1837 if (!SkPaint2GrPaint(this->context(), paint, *draw.fMatrix, true, &grPaint))
{ |
1841 return; | 1838 return; |
1842 } | 1839 } |
1843 | 1840 |
1844 SkDEBUGCODE(this->validate();) | 1841 SkDEBUGCODE(this->validate();) |
1845 | 1842 |
1846 fDrawContext->drawPosText(fRenderTarget, fClip, grPaint, paint, *draw.fMatri
x, | 1843 fDrawContext->drawPosText(fRenderTarget, fClip, grPaint, paint, *draw.fMatri
x, |
1847 (const char *)text, byteLength, pos, scalarsPerPos
, offset, | 1844 (const char *)text, byteLength, pos, scalarsPerPos
, offset, |
1848 draw.fClip->getBounds()); | 1845 draw.fClip->getBounds()); |
1849 } | 1846 } |
1850 | 1847 |
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1978 #endif | 1975 #endif |
1979 } | 1976 } |
1980 | 1977 |
1981 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { | 1978 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { |
1982 // We always return a transient cache, so it is freed after each | 1979 // We always return a transient cache, so it is freed after each |
1983 // filter traversal. | 1980 // filter traversal. |
1984 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); | 1981 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); |
1985 } | 1982 } |
1986 | 1983 |
1987 #endif | 1984 #endif |
OLD | NEW |