Index: include/core/SkUtils.h |
diff --git a/include/core/SkUtils.h b/include/core/SkUtils.h |
index 7dcc4d17e56909c07d1c3b895e41216f070d2d84..4e24bd0883555e641515c8a35e0029086f4b22b6 100644 |
--- a/include/core/SkUtils.h |
+++ b/include/core/SkUtils.h |
@@ -17,11 +17,13 @@ |
/////////////////////////////////////////////////////////////////////////////// |
-// Inlining heuristics were determined by using perf.skia.org and bench/MemsetBench.cpp. |
-// When using MSVC, inline is better >= 1K and worse <= 100. The Nexus Player was the opposite. |
-// Otherwise, when NEON or SSE is available to GCC or Clang, they can handle it best. |
-// See https://code.google.com/p/chromium/issues/detail?id=516426#c15 for more details. |
-// See also skia:4316; it might be a good idea to use rep stosw/stosd here. |
+// The inlining heuristics below were determined using bench/MemsetBench.cpp |
+// on a x86 desktop, a Nexus 7 with and without NEON, and a Nexus 9: |
+// - on x86, inlining was never faster, |
+// - on ARMv7, inlining was faster for N<=10. Putting this check inside the NEON |
+// code was not helpful; it's got to be here outside. |
+// - NEON code generation for ARMv8 with GCC 4.9 is terrible, |
+// making the NEON code ~8x slower that just a serial loop. |
/** Similar to memset(), but it assigns a 16bit value into the buffer. |
@param buffer The memory to have value copied into it |
@@ -29,12 +31,10 @@ |
@param count The number of times value should be copied into the buffer. |
*/ |
static inline void sk_memset16(uint16_t buffer[], uint16_t value, int count) { |
-#if defined(_MSC_VER) |
- if (count > 300) { while (count --> 0) { *buffer++ = value; } return; } |
-#elif defined(SK_BUILD_FOR_ANDROID) && defined(SK_CPU_X86) |
- if (count < 300) { while (count --> 0) { *buffer++ = value; } return; } |
-#elif defined(SK_ARM_HAS_NEON) || SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 |
- { while (count --> 0) { *buffer++ = value; } return; } |
+#if defined(SK_CPU_ARM64) |
+ while (count --> 0) { *buffer++ = value; } return; |
+#elif defined(SK_CPU_ARM32) |
+ if (count <= 10) { while (count --> 0) { *buffer++ = value; } return; } |
#endif |
SkOpts::memset16(buffer, value, count); |
} |
@@ -45,12 +45,10 @@ |
@param count The number of times value should be copied into the buffer. |
*/ |
static inline void sk_memset32(uint32_t buffer[], uint32_t value, int count) { |
-#if defined(_MSC_VER) |
- if (count > 300) { while (count --> 0) { *buffer++ = value; } return; } |
-#elif defined(SK_BUILD_FOR_ANDROID) && defined(SK_CPU_X86) |
- if (count < 300) { while (count --> 0) { *buffer++ = value; } return; } |
-#elif defined(SK_ARM_HAS_NEON) || SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 |
- { while (count --> 0) { *buffer++ = value; } return; } |
+#if defined(SK_CPU_ARM64) |
+ while (count --> 0) { *buffer++ = value; } return; |
+#elif defined(SK_CPU_ARM32) |
+ if (count <= 10) { while (count --> 0) { *buffer++ = value; } return; } |
#endif |
SkOpts::memset32(buffer, value, count); |
} |