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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 99 // | 99 // |
| 100 // Second, a GIF might never set a loop count at all, in which case we | 100 // Second, a GIF might never set a loop count at all, in which case we |
| 101 // should continue to treat it as a "loop once" animation. We don't need | 101 // should continue to treat it as a "loop once" animation. We don't need |
| 102 // special code here either, because in this case we'll never change | 102 // special code here either, because in this case we'll never change |
| 103 // |m_repetitionCount| from its default value. | 103 // |m_repetitionCount| from its default value. |
| 104 // | 104 // |
| 105 // Third, we use the same GIFImageReader for counting frames and we might | 105 // Third, we use the same GIFImageReader for counting frames and we might |
| 106 // see the loop count and then encounter a decoding error which happens | 106 // see the loop count and then encounter a decoding error which happens |
| 107 // later in the stream. It is also possible that no frames are in the | 107 // later in the stream. It is also possible that no frames are in the |
| 108 // stream. In these cases we should just loop once. | 108 // stream. In these cases we should just loop once. |
| 109 if (failed() || (m_reader && (!m_reader->imagesCount() || m_reader->parseFai
led()))) | 109 if (failed() || (m_reader && (!m_reader->imagesCount()))) |
| 110 m_repetitionCount = cAnimationLoopOnce; | 110 m_repetitionCount = cAnimationLoopOnce; |
| 111 else if (m_reader && m_reader->loopCount() != cLoopCountNotSeen) | 111 else if (m_reader && m_reader->loopCount() != cLoopCountNotSeen) |
| 112 m_repetitionCount = m_reader->loopCount(); | 112 m_repetitionCount = m_reader->loopCount(); |
| 113 return m_repetitionCount; | 113 return m_repetitionCount; |
| 114 } | 114 } |
| 115 | 115 |
| 116 ImageFrame* GIFImageDecoder::frameBufferAtIndex(size_t index) | 116 ImageFrame* GIFImageDecoder::frameBufferAtIndex(size_t index) |
| 117 { | 117 { |
| 118 if (index >= frameCount()) | 118 if (index >= frameCount()) |
| 119 return 0; | 119 return 0; |
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| 411 | 411 |
| 412 // Update our status to be partially complete. | 412 // Update our status to be partially complete. |
| 413 buffer->setStatus(ImageFrame::FramePartial); | 413 buffer->setStatus(ImageFrame::FramePartial); |
| 414 | 414 |
| 415 // Reset the alpha pixel tracker for this frame. | 415 // Reset the alpha pixel tracker for this frame. |
| 416 m_currentBufferSawAlpha = false; | 416 m_currentBufferSawAlpha = false; |
| 417 return true; | 417 return true; |
| 418 } | 418 } |
| 419 | 419 |
| 420 } // namespace WebCore | 420 } // namespace WebCore |
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