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Issue 1357773004: [Docs] add markdown docs (converted from Wiki) (Closed) Base URL: https://chromium.googlesource.com/breakpad/breakpad.git@master
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Index: docs/processor_design.md
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+# Breakpad Processor Library
+
+## Objective
+
+The Breakpad processor library is an open-source framework to access the the
+information contained within crash dumps for multiple platforms, and to use that
+information to produce stack traces showing the call chain of each thread in a
+process. After processing, this data is made available to users of the library.
+
+## Background
+
+The Breakpad processor is intended to sit at the core of a comprehensive
+crash-reporting system that does not require debugging information to be
+provided to those running applications being monitored. Some existing
+crash-reporting systems, such as [GNOME](http://www.gnome.org/)’s Bug-Buddy and
+[Apple](http://www.apple.com/)’s [CrashReporter]
+(http://developer.apple.com/technotes/tn2004/tn2123.html), require symbolic
+information to be present on the end user’s computer; in the case of
+CrashReporter, the reports are transmitted only to Apple, not to third-party
+developers. Other systems, such as [Microsoft](http://www.microsoft.com/)’s
+[Windows Error Reporting](http://msdn.microsoft.com/isv/resources/wer/) and
+SupportSoft’s Talkback, transmit only a snapshot of a crashed process’ state,
+which can later be combined with symbolic debugging information without the need
+for it to be present on end users’ computers. Because symbolic debugging
+information consumes a large amount of space and is otherwise not needed during
+the normal operation of software, and because some developers are reluctant to
+release debugging symbols to their customers, Breakpad follows the latter
+approach.
+
+We know of no currently-maintained crash-reporting systems that meet our
+requirements, which are to: * allow for symbols to be separate from the
+application, * handle crash reports from multiple platforms, * allow developers
+to operate their own crash-reporting platform, and to * be open-source. Windows
+Error Reporting only functions for Microsoft products, and requires the
+involvement of Microsoft’s servers. Talkback, while cross-platform, has not been
+maintained and at this point does not support Mac OS X on x86, which we consider
+to be a significant platform. Talkback is also closed-source commercial
+software, and has very specific requirements for its server platform.
+
+We are aware of Windows-only crash-reporting systems that leverage Microsoft’s
+debugging interfaces. Such systems, even if extended to support dumps from other
+platforms, are tied to using Windows for at least a portion of the processor
+platform.
+
+## Overview
+
+The Breakpad processor itself is written in standard C++ and will work on a
+variety of platforms. The dumps it accepts may also have been created on a
+variety of systems. The library is able to combine dumps with symbolic debugging
+information to create stack traces that include function signatures. The
+processor library includes simple command-line tools to examine dumps and
+process them, producing stack traces. It also exposes several layers of APIs
+enabling crash-reporting systems to be built around the Breakpad processor.
+
+## Detailed Design
+
+### Dump Files
+
+In the processor, the dump data is of primary significance. Dumps typically
+contain:
+
+* CPU context (register data) as it was at the time the crash occurred, and an
+ indication of which thread caused the crash. General-purpose registers are
+ included, as are special-purpose registers such as the instruction pointer
+ (program counter).
+* Information about each thread of execution within a crashed process,
+ including:
+ * The memory region used for each thread’s stack.
+ * CPU context for each thread, which for various reasons is not the same
+ as the crash context in the case of the crashed thread.
+* A list of loaded code segments (or modules), including:
+ * The name of the file (`.so`, `.exe`, `.dll`, etc.) which provides the
+ code.
+ * The boundaries of the memory region in which the code segment is visible
+ to the process.
+ * A reference to the debugging information for the code module, when such
+ information is available.
+
+Ordinarily, dumps are produced as a result of a crash, but other triggers may be
+set to produce dumps at any time a developer deems appropriate. The Breakpad
+processor can handle dumps in the minidump format, either generated by an
+[Breakpad client “handler”](client_design.md) implementation, or by another
+implementation that produces dumps in this format. The
+[DbgHelp.dll!MiniDumpWriteDump]
+(http://msdn2.microsoft.com/en-us/library/ms680360.aspx) function on Windows
+produces dumps in this format, and is the basis for the Breakpad handler
+implementation on that platform.
+
+The [minidump format]
+(http://msdn.microsoft.com/en-us/library/ms679293%28VS.85%29.aspx) is
+essentially a simple container format, organized as a series of streams. Each
+stream contains some type of data relevant to the crash. A typical “normal”
+minidump contains streams for the thread list, the module list, the CPU context
+at the time of the crash, and various bits of additional system information.
+Other types of minidump can be generated, such as a full-memory minidump, which
+in addition to stack memory contains snapshots of all of a process’ mapped
+memory regions.
+
+The minidump format was chosen as Breakpad’s dump format because it has an
+established track record on Windows, and it can be adapted to meet the needs of
+the other platforms that Breakpad supports. Most other operating systems use
+“core” files as their native dump formats, but the capabilities of core files
+vary across platforms, and because core files are usually presented in a
+platform’s native executable format, there are complications involved in
+accessing the data contained therein without the benefit of the header files
+that define an executable format’s entire structure. Because minidumps are
+leaner than a typical executable format, a redefinition of the format in a
+cross-platform header file, `minidump_format.h`, was a straightforward task.
+Similarly, the capabilities of the minidump format are understood, and because
+it provides an extensible container, any of Breakpad’s needs that could not be
+met directly by the standard minidump format could likely be met by extending it
+as needed. Finally, using this format means that the dump file is compatible
+with native debugging tools at least on Windows. A possible future avenue for
+exploration is the conversion of minidumps to core files, to enable this same
+benefit on other platforms.
+
+We have already provided an extension to the minidump format that allows it to
+carry dumps generated on systems with PowerPC processors. The format already
+allows for variable CPUs, so our work in this area was limited to defining a
+context structure sufficient to represent the execution state of a PowerPC. We
+have also defined an extension that allows minidumps to indicate which thread of
+execution requested a dump be produced for non-crash dumps.
+
+Often, the information contained within a dump alone is sufficient to produce a
+full stack backtrace for each thread. Certain optimizations that compilers
+employ in producing code frustrate this process. Specifically, the “frame
+pointer omission” optimization of x86 compilers can make it impossible to
+produce useful stack traces given only a stack snapshot and CPU context. In
+these cases, however, compiler-emitted debugging information can aid in
+producing useful stack traces. The Breakpad processor is able to take advantage
+of this debugging information as supplied by Microsoft’s C/C++ compiler, the
+only compiler to apply such optimizations by default. As a result, the Breakpad
+processor can produce useful stack traces even from code with frame pointer
+omission optimizations as produced by this compiler.
+
+### Symbol Files
+
+The [symbol files](symbol_files.md) that the Breakpad processor accepts allow
+for frame pointer omission data, but this is only one of their capabilities.
+Each symbol file also includes information about the functions, source files,
+and source code line numbers for a single module of code. A module is an
+individually-loadble chunk of code: these can be executables containing a main
+program (`exe` files on Windows) or shared libraries (`.so` files on Linux,
+`.dylib` files, frameworks, and bundles on Mac OS X, and `.dll` files on
+Windows). Dumps contain information about which of these modules were loaded at
+the time the dump was produced, and given this information, the Breakpad
+processor attempts to locate debugging symbols for the module through a
+user-supplied function embodied in a “symbol supplier.” Breakpad includes a
+sample symbol supplier, called `SimpleSymbolSupplier`, that is used by its
+command-line tools; this supplier locates symbol files by pathname.
+`SimpleSymbolSupplier` is also available to other users of the Breakpad
+processor library. This allows for the use of a simple reference implementation,
+but preserves flexibility for users who may have more demanding symbol file
+storage needs.
+
+Breakpad’s symbol file format is text-based, and was defined to be fairly
+human-readable and to encompass the needs of multiple platforms. The Breakpad
+processor itself does not operate directly with native symbol formats ([DWARF]
+(http://dwarf.freestandards.org/) and [STABS]
+(http://sourceware.org/gdb/current/onlinedocs/stabs.html) on most Unix-like
+systems, [.pdb files]
+(http://msdn2.microsoft.com/en-us/library/yd4f8bd1(VS.80).aspx) on Windows),
+because of the complications in accessing potentially complex symbol formats
+with slight variations between platforms, stored within different types of
+binary formats. In the case of `.pdb` files, the debugging format is not even
+documented. Instead, Breakpad’s symbol files are produced on each platform,
+using specific debugging APIs where available, to convert native symbols to
+Breakpad’s cross-platform format.
+
+### Processing
+
+Most commonly, a developer will enable an application to use Breakpad by
+building it with a platform-specific [client “handler”](client_design.md)
+library. After building the application, the developer will create symbol files
+for Breakpad’s use using the included `dump_syms` or `symupload` tools, or
+another suitable tool, and place the symbol files where the processor’s symbol
+supplier will be able to locate them.
+
+When a dump file is given to the processor’s `MinidumpProcessor` class, it will
+read it using its included minidump reader, contained in the `Minidump` family
+of classes. It will collect information about the operating system and CPU that
+produced the dump, and determine whether the dump was produced as a result of a
+crash or at the direct request of the application itself. It then loops over all
+of the threads in a process, attempting to walk the stack associated with each
+thread. This process is achieved by the processor’s `Stackwalker` components, of
+which there are a slightly different implementations for each CPU type that the
+processor is able to handle dumps from. Beginning with a thread’s context, and
+possibly using debugging data, the stackwalker produces a list of stack frames,
+containing each instruction executed in the chain. These instructions are
+matched up with the modules that contributed them to a process, and the
+`SymbolSupplier` is invoked to locate a symbol file. The symbol file is given to
+a `SourceLineResolver`, which matches the instruction up with a specific
+function name, source file, and line number, resulting in a representation of a
+stack frame that can easily be used to identify which code was executing.
+
+The results of processing are made available in a `ProcessState` object, which
+contains a vector of threads, each containing a vector of stack frames.
+
+For small-scale use of the Breakpad processor, and for testing and debugging,
+the `minidump_stackwalk` tool is provided. It invokes the processor and displays
+the full results of processing, optionally allowing symbols to be provided to
+the processor by a pathname-based symbol supplier, `SimpleSymbolSupplier`.
+
+For lower-level testing and debugging, the processor library also includes a
+`minidump_dump` tool, which walks through an entire minidump file and displays
+its contents in somewhat readable form.
+
+### Platform Support
+
+The Breakpad processor library is able to process dumps produced on Mac OS X
+systems running on x86, x86-64, and PowerPC processors, on Windows and Linux
+systems running on x86 or x86-64 processors, and on Android systems running ARM
+or x86 processors. The processor library itself is written in standard C++, and
+should function properly in most Unix-like environments. It has been tested on
+Linux and Mac OS X.
+
+## Future Plans
+
+There are currently no firm plans or timetables to implement any of these
+features, although they are possible avenues for future exploration.
+
+The symbol file format can be extended to carry information about the locations
+of parameters and local variables as stored in stack frames and registers, and
+the processor can use this information to provide enhanced stack traces showing
+function arguments and variable values.
+
+On Mac OS X and Linux, we can provide tools to convert files from the minidump
+format into the native core format. This will enable developers to open dump
+files in a native debugger, just as they are presently able to do with minidumps
+on Windows.
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