Chromium Code Reviews| Index: cc/resources/tile_manager.cc |
| diff --git a/cc/resources/tile_manager.cc b/cc/resources/tile_manager.cc |
| index 24155c5e3ceeb7c126d9c0f68510a36126392e1a..42667c7946633aab330d4514196f30cd46b59eef 100644 |
| --- a/cc/resources/tile_manager.cc |
| +++ b/cc/resources/tile_manager.cc |
| @@ -923,11 +923,11 @@ void TileManager::RunRasterTask( |
| total_pixels_rasterized, |
| metadata.is_tile_in_pending_tree_now_bin); |
| - UMA_HISTOGRAM_CUSTOM_COUNTS("Renderer4.PictureRasterTimeMS", |
| - duration.InMilliseconds(), |
| - 0, |
| - 10, |
| - 10); |
| + HISTOGRAM_CUSTOM_COUNTS("Renderer4.PictureRasterTimeUS", |
| + duration.InMicroseconds(), |
| + 0, |
| + 100000, |
| + 100); |
| if (metadata.prediction_benchmarking) { |
| PicturePileImpl::Analysis analysis; |
| @@ -953,12 +953,12 @@ void TileManager::RunRasterTask( |
| void TileManager::RecordCheapnessPredictorResults(bool is_predicted_cheap, |
| bool is_actually_cheap) { |
| if (is_predicted_cheap && !is_actually_cheap) |
| - UMA_HISTOGRAM_BOOLEAN("Renderer4.CheapPredictorBadlyWrong", true); |
| + HISTOGRAM_BOOLEAN("Renderer4.CheapPredictorBadlyWrong", true); |
| else if (!is_predicted_cheap && is_actually_cheap) |
| - UMA_HISTOGRAM_BOOLEAN("Renderer4.CheapPredictorSafelyWrong", true); |
| + HISTOGRAM_BOOLEAN("Renderer4.CheapPredictorSafelyWrong", true); |
| - UMA_HISTOGRAM_BOOLEAN("Renderer4.CheapPredictorAccuracy", |
| - is_predicted_cheap == is_actually_cheap); |
| + HISTOGRAM_BOOLEAN("Renderer4.CheapPredictorAccuracy", |
| + is_predicted_cheap == is_actually_cheap); |
| } |
| // static |
| @@ -988,29 +988,28 @@ void TileManager::RecordSolidColorPredictorResults( |
| } |
| if (is_predicted_solid && !is_actually_solid) |
| - UMA_HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.WrongActualNotSolid", true); |
|
enne (OOO)
2013/04/04 20:42:09
I'm not sure I agree that making these not uma his
vmpstr
2013/04/04 20:53:19
These would only be recorded if both gpu-benchmark
|
| + HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.WrongActualNotSolid", true); |
| else if (is_predicted_solid && |
| is_actually_solid && |
| predicted_color != actual_color) |
| - UMA_HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.WrongColor", true); |
| + HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.WrongColor", true); |
| else if (!is_predicted_solid && is_actually_solid) |
| - UMA_HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.WrongActualSolid", true); |
| + HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.WrongActualSolid", true); |
| bool correct_guess = (is_predicted_solid && is_actually_solid && |
| predicted_color == actual_color) || |
| (!is_predicted_solid && !is_actually_solid); |
| - UMA_HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.Accuracy", correct_guess); |
| + HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.Accuracy", correct_guess); |
| if (correct_guess) |
| - UMA_HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.IsCorrectSolid", |
| + HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.IsCorrectSolid", |
| is_predicted_solid); |
| if (is_predicted_transparent) |
| - UMA_HISTOGRAM_BOOLEAN( |
| - "Renderer4.ColorPredictor.PredictedTransparentIsActually", |
| - is_transparent); |
| - UMA_HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.IsActuallyTransparent", |
| - is_transparent); |
| + HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.PredictedTransparentIsActually", |
| + is_transparent); |
| + HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.IsActuallyTransparent", |
| + is_transparent); |
| } |
| // static |