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Unified Diff: ui/gfx/geometry/dip_util.cc

Issue 1357423009: gfx: Make conversions from Size to SizeF be explicit. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: sizefconvert-gfx: . Created 5 years, 3 months ago
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Index: ui/gfx/geometry/dip_util.cc
diff --git a/ui/gfx/geometry/dip_util.cc b/ui/gfx/geometry/dip_util.cc
index 15b8aa53fe92e44f8d0d3baa0fcc955396487cac..f478f81bd88dc8d16cdbd35dba8bd0807ad2a9fb 100644
--- a/ui/gfx/geometry/dip_util.cc
+++ b/ui/gfx/geometry/dip_util.cc
@@ -14,44 +14,40 @@
namespace gfx {
-gfx::Point ConvertPointToDIP(float scale_factor,
- const gfx::Point& point_in_pixel) {
- return gfx::ToFlooredPoint(
- gfx::ScalePoint(point_in_pixel, 1.0f / scale_factor));
+Point ConvertPointToDIP(float scale_factor, const Point& point_in_pixel) {
+ return ToFlooredPoint(ScalePoint(point_in_pixel, 1.0f / scale_factor));
}
-gfx::PointF ConvertPointToDIP(float scale_factor,
- const gfx::PointF& point_in_pixel) {
- return gfx::ScalePoint(point_in_pixel, 1.0f / scale_factor);
+PointF ConvertPointToDIP(float scale_factor, const PointF& point_in_pixel) {
+ return ScalePoint(point_in_pixel, 1.0f / scale_factor);
}
-gfx::Size ConvertSizeToDIP(float scale_factor, const gfx::Size& size_in_pixel) {
- return gfx::ToFlooredSize(gfx::ScaleSize(size_in_pixel, 1.0f / scale_factor));
+Size ConvertSizeToDIP(float scale_factor, const Size& size_in_pixel) {
+ return ScaleToFlooredSize(size_in_pixel, 1.0f / scale_factor);
}
-gfx::Rect ConvertRectToDIP(float scale_factor, const gfx::Rect& rect_in_pixel) {
- return gfx::ToFlooredRectDeprecated(
- gfx::ScaleRect(gfx::RectF(rect_in_pixel), 1.0f / scale_factor));
+Rect ConvertRectToDIP(float scale_factor, const Rect& rect_in_pixel) {
+ return ToFlooredRectDeprecated(
+ ScaleRect(RectF(rect_in_pixel), 1.0f / scale_factor));
}
-gfx::Point ConvertPointToPixel(float scale_factor,
- const gfx::Point& point_in_dip) {
- return gfx::ToFlooredPoint(gfx::ScalePoint(point_in_dip, scale_factor));
+Point ConvertPointToPixel(float scale_factor, const Point& point_in_dip) {
+ return ToFlooredPoint(ScalePoint(point_in_dip, scale_factor));
}
-gfx::Size ConvertSizeToPixel(float scale_factor, const gfx::Size& size_in_dip) {
- return gfx::ToFlooredSize(gfx::ScaleSize(size_in_dip, scale_factor));
+Size ConvertSizeToPixel(float scale_factor, const Size& size_in_dip) {
+ return ScaleToFlooredSize(size_in_dip, scale_factor);
}
-gfx::Rect ConvertRectToPixel(float scale_factor, const gfx::Rect& rect_in_dip) {
+Rect ConvertRectToPixel(float scale_factor, const Rect& rect_in_dip) {
// Use ToEnclosingRect() to ensure we paint all the possible pixels
// touched. ToEnclosingRect() floors the origin, and ceils the max
// coordinate. To do otherwise (such as flooring the size) potentially
// results in rounding down and not drawing all the pixels that are
// touched.
- return gfx::ToEnclosingRect(
- gfx::RectF(gfx::ScalePoint(rect_in_dip.origin(), scale_factor),
- gfx::ScaleSize(rect_in_dip.size(), scale_factor)));
+ return ToEnclosingRect(
+ RectF(ScalePoint(rect_in_dip.origin(), scale_factor),
+ ScaleSize(gfx::SizeF(rect_in_dip.size()), scale_factor)));
}
} // namespace gfx
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