| Index: ui/gfx/geometry/dip_util.cc
|
| diff --git a/ui/gfx/geometry/dip_util.cc b/ui/gfx/geometry/dip_util.cc
|
| index 15b8aa53fe92e44f8d0d3baa0fcc955396487cac..f478f81bd88dc8d16cdbd35dba8bd0807ad2a9fb 100644
|
| --- a/ui/gfx/geometry/dip_util.cc
|
| +++ b/ui/gfx/geometry/dip_util.cc
|
| @@ -14,44 +14,40 @@
|
|
|
| namespace gfx {
|
|
|
| -gfx::Point ConvertPointToDIP(float scale_factor,
|
| - const gfx::Point& point_in_pixel) {
|
| - return gfx::ToFlooredPoint(
|
| - gfx::ScalePoint(point_in_pixel, 1.0f / scale_factor));
|
| +Point ConvertPointToDIP(float scale_factor, const Point& point_in_pixel) {
|
| + return ToFlooredPoint(ScalePoint(point_in_pixel, 1.0f / scale_factor));
|
| }
|
|
|
| -gfx::PointF ConvertPointToDIP(float scale_factor,
|
| - const gfx::PointF& point_in_pixel) {
|
| - return gfx::ScalePoint(point_in_pixel, 1.0f / scale_factor);
|
| +PointF ConvertPointToDIP(float scale_factor, const PointF& point_in_pixel) {
|
| + return ScalePoint(point_in_pixel, 1.0f / scale_factor);
|
| }
|
|
|
| -gfx::Size ConvertSizeToDIP(float scale_factor, const gfx::Size& size_in_pixel) {
|
| - return gfx::ToFlooredSize(gfx::ScaleSize(size_in_pixel, 1.0f / scale_factor));
|
| +Size ConvertSizeToDIP(float scale_factor, const Size& size_in_pixel) {
|
| + return ScaleToFlooredSize(size_in_pixel, 1.0f / scale_factor);
|
| }
|
|
|
| -gfx::Rect ConvertRectToDIP(float scale_factor, const gfx::Rect& rect_in_pixel) {
|
| - return gfx::ToFlooredRectDeprecated(
|
| - gfx::ScaleRect(gfx::RectF(rect_in_pixel), 1.0f / scale_factor));
|
| +Rect ConvertRectToDIP(float scale_factor, const Rect& rect_in_pixel) {
|
| + return ToFlooredRectDeprecated(
|
| + ScaleRect(RectF(rect_in_pixel), 1.0f / scale_factor));
|
| }
|
|
|
| -gfx::Point ConvertPointToPixel(float scale_factor,
|
| - const gfx::Point& point_in_dip) {
|
| - return gfx::ToFlooredPoint(gfx::ScalePoint(point_in_dip, scale_factor));
|
| +Point ConvertPointToPixel(float scale_factor, const Point& point_in_dip) {
|
| + return ToFlooredPoint(ScalePoint(point_in_dip, scale_factor));
|
| }
|
|
|
| -gfx::Size ConvertSizeToPixel(float scale_factor, const gfx::Size& size_in_dip) {
|
| - return gfx::ToFlooredSize(gfx::ScaleSize(size_in_dip, scale_factor));
|
| +Size ConvertSizeToPixel(float scale_factor, const Size& size_in_dip) {
|
| + return ScaleToFlooredSize(size_in_dip, scale_factor);
|
| }
|
|
|
| -gfx::Rect ConvertRectToPixel(float scale_factor, const gfx::Rect& rect_in_dip) {
|
| +Rect ConvertRectToPixel(float scale_factor, const Rect& rect_in_dip) {
|
| // Use ToEnclosingRect() to ensure we paint all the possible pixels
|
| // touched. ToEnclosingRect() floors the origin, and ceils the max
|
| // coordinate. To do otherwise (such as flooring the size) potentially
|
| // results in rounding down and not drawing all the pixels that are
|
| // touched.
|
| - return gfx::ToEnclosingRect(
|
| - gfx::RectF(gfx::ScalePoint(rect_in_dip.origin(), scale_factor),
|
| - gfx::ScaleSize(rect_in_dip.size(), scale_factor)));
|
| + return ToEnclosingRect(
|
| + RectF(ScalePoint(rect_in_dip.origin(), scale_factor),
|
| + ScaleSize(gfx::SizeF(rect_in_dip.size()), scale_factor)));
|
| }
|
|
|
| } // namespace gfx
|
|
|