Index: cc/output/software_renderer.cc |
diff --git a/cc/output/software_renderer.cc b/cc/output/software_renderer.cc |
index b9b46eb61234e1c020731641aeb847a09f8642c6..ea980a854f653ca556331d50fbfc3cdf793e7a81 100644 |
--- a/cc/output/software_renderer.cc |
+++ b/cc/output/software_renderer.cc |
@@ -519,7 +519,7 @@ void SoftwareRenderer::DrawRenderPassQuad(const DrawingFrame* frame, |
SkBitmap filter_bitmap; |
if (!quad->filters.IsEmpty()) { |
skia::RefPtr<SkImageFilter> filter = RenderSurfaceFilters::BuildImageFilter( |
- quad->filters, content_texture->size()); |
+ quad->filters, gfx::SizeF(content_texture->size())); |
// TODO(ajuma): Apply the filter in the same pass as the content where |
// possible (e.g. when there's no origin offset). See crbug.com/308201. |
filter_bitmap = ApplyImageFilter(filter.get(), quad, content); |
@@ -731,7 +731,7 @@ skia::RefPtr<SkShader> SoftwareRenderer::GetBackgroundFilterShader( |
skia::RefPtr<SkImageFilter> filter = RenderSurfaceFilters::BuildImageFilter( |
quad->background_filters, |
- gfx::Size(backdrop_bitmap.width(), backdrop_bitmap.height())); |
+ gfx::SizeF(backdrop_bitmap.width(), backdrop_bitmap.height())); |
SkBitmap filter_backdrop_bitmap = |
ApplyImageFilter(filter.get(), quad, &backdrop_bitmap); |