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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/painted_scrollbar_layer.h" | 5 #include "cc/layers/painted_scrollbar_layer.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/auto_reset.h" | 9 #include "base/auto_reset.h" |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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87 | 87 |
88 int PaintedScrollbarLayer::MaxTextureSize() { | 88 int PaintedScrollbarLayer::MaxTextureSize() { |
89 DCHECK(layer_tree_host()); | 89 DCHECK(layer_tree_host()); |
90 return layer_tree_host()->GetRendererCapabilities().max_texture_size; | 90 return layer_tree_host()->GetRendererCapabilities().max_texture_size; |
91 } | 91 } |
92 | 92 |
93 float PaintedScrollbarLayer::ClampScaleToMaxTextureSize(float scale) { | 93 float PaintedScrollbarLayer::ClampScaleToMaxTextureSize(float scale) { |
94 // If the scaled bounds() is bigger than the max texture size of the | 94 // If the scaled bounds() is bigger than the max texture size of the |
95 // device, we need to clamp it by rescaling, since this is used | 95 // device, we need to clamp it by rescaling, since this is used |
96 // below to set the texture size. | 96 // below to set the texture size. |
97 gfx::Size scaled_bounds = gfx::ToCeiledSize(gfx::ScaleSize(bounds(), scale)); | 97 gfx::Size scaled_bounds = gfx::ScaleToCeiledSize(bounds(), scale); |
98 if (scaled_bounds.width() > MaxTextureSize() || | 98 if (scaled_bounds.width() > MaxTextureSize() || |
99 scaled_bounds.height() > MaxTextureSize()) { | 99 scaled_bounds.height() > MaxTextureSize()) { |
100 if (scaled_bounds.width() > scaled_bounds.height()) | 100 if (scaled_bounds.width() > scaled_bounds.height()) |
101 return (MaxTextureSize() - 1) / static_cast<float>(bounds().width()); | 101 return (MaxTextureSize() - 1) / static_cast<float>(bounds().width()); |
102 else | 102 else |
103 return (MaxTextureSize() - 1) / static_cast<float>(bounds().height()); | 103 return (MaxTextureSize() - 1) / static_cast<float>(bounds().height()); |
104 } | 104 } |
105 return scale; | 105 return scale; |
106 } | 106 } |
107 | 107 |
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211 transform = DrawTransformFromPropertyTrees( | 211 transform = DrawTransformFromPropertyTrees( |
212 this, layer_tree_host()->property_trees()->transform_tree); | 212 this, layer_tree_host()->property_trees()->transform_tree); |
213 | 213 |
214 gfx::Vector2dF transform_scales = | 214 gfx::Vector2dF transform_scales = |
215 MathUtil::ComputeTransform2dScaleComponents(transform, scale); | 215 MathUtil::ComputeTransform2dScaleComponents(transform, scale); |
216 scale = std::max(transform_scales.x(), transform_scales.y()); | 216 scale = std::max(transform_scales.x(), transform_scales.y()); |
217 } | 217 } |
218 bool changed = false; | 218 bool changed = false; |
219 changed |= UpdateProperty(ClampScaleToMaxTextureSize(scale), | 219 changed |= UpdateProperty(ClampScaleToMaxTextureSize(scale), |
220 &internal_contents_scale_); | 220 &internal_contents_scale_); |
221 changed |= UpdateProperty( | 221 changed |= |
222 gfx::ToCeiledSize(gfx::ScaleSize(bounds(), internal_contents_scale_)), | 222 UpdateProperty(gfx::ScaleToCeiledSize(bounds(), internal_contents_scale_), |
223 &internal_content_bounds_); | 223 &internal_content_bounds_); |
224 if (changed) { | 224 if (changed) { |
225 // If the content scale or bounds change, repaint. | 225 // If the content scale or bounds change, repaint. |
226 SetNeedsDisplay(); | 226 SetNeedsDisplay(); |
227 } | 227 } |
228 } | 228 } |
229 | 229 |
230 bool PaintedScrollbarLayer::Update() { | 230 bool PaintedScrollbarLayer::Update() { |
231 { | 231 { |
232 base::AutoReset<bool> ignore_set_needs_commit(&ignore_set_needs_commit_, | 232 base::AutoReset<bool> ignore_set_needs_commit(&ignore_set_needs_commit_, |
233 true); | 233 true); |
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311 | 311 |
312 scrollbar_->PaintPart(&skcanvas, part, layer_rect); | 312 scrollbar_->PaintPart(&skcanvas, part, layer_rect); |
313 // Make sure that the pixels are no longer mutable to unavoid unnecessary | 313 // Make sure that the pixels are no longer mutable to unavoid unnecessary |
314 // allocation and copying. | 314 // allocation and copying. |
315 skbitmap.setImmutable(); | 315 skbitmap.setImmutable(); |
316 | 316 |
317 return UIResourceBitmap(skbitmap); | 317 return UIResourceBitmap(skbitmap); |
318 } | 318 } |
319 | 319 |
320 } // namespace cc | 320 } // namespace cc |
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